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Grand Theft Auto V: Out Now On PS3 & Xbox 360 - Page 3

post #61 of 584
Quote:
Originally Posted by JMII View Post

IGN's rewind review of the trailer is more detailed then some of the JFK documentaries I've seen. I love GTA as much as the next guy, but talk about being over analyzed... this takes beyond fan-boy-ism to a whole new level.

Yeah, they confirm yet again that IGN is run by a bunch of idiotic nineteen-year-old fanboys. Draw more than a few connections where none exist. Not sure what they're saying about the "blue car" and "red car" thing, and they clearly aren't as familiar with the LA area as they think they are.

Quote:
Originally Posted by iamkoza View Post

I'm disapointed, San Andreas was the most forgetable GTA experience for me. I wish they would have taken on Chicago or some other new city... I also would have been just fine with Miami again. Seems like they took the easy way out and used a city they already have modeled.

It's not like they'd be using any of those assets or even those same design layouts. The Los Santos in San Andreas will not be the Los Santos in GTAV. At least, no more than Liberty City in GTAIII resembled Liberty City in GTAIV. As a native of the area, I'm stoked to see it return.

That said, it would have been nice for them to take a bigger risk by going somewhere completely new. I think Chicago and Miami are too "loaded" historically and culturally, not to mention they've already been done in video games and in this series. Imagine, for example, that they had chosen some place a little more relevant to the current recession (which does seem to be a theme of this new game).

Detroit would have been a perfect choice IMO.

Quote:
Originally Posted by Tom Imp View Post

I just hope for one thing and that is we get to explore that huge mountain range that we see in this trailer.

The trailer looks like it's using in-game assets, so it's clear they're at least thinking about it. It's a familiar location to those in the LA area, so it'd make sense. Also, it makes an interesting connection to the current corruption in clean energy projects and government grants. Seems to fit with everything else we've seen in this trailer.
post #62 of 584
I thought it looked great Im glad to be going back to a sunny environment the NYC gritty greyness was a drag. I would love to see this playable from 2 different persoectives like you can be Tommy and who is "have" and maybe cj who is a "have not" and give you maybe some different replay ability.
post #63 of 584
Quote:
Originally Posted by confidenceman View Post

Yeah, they confirm yet again that IGN is run by a bunch of idiotic nineteen-year-old fanboys. Draw more than a few connections where none exist. Not sure what they're saying about the "blue car" and "red car" thing, and they clearly aren't as familiar with the LA area as they think they are.

It's not like they'd be using any of those assets or even those same design layouts. The Los Santos in San Andreas will not be the Los Santos in GTAV. At least, no more than Liberty City in GTAIII resembled Liberty City in GTAIV. As a native of the area, I'm stoked to see it return.

That said, it would have been nice for them to take a bigger risk by going somewhere completely new. I think Chicago and Miami are too "loaded" historically and culturally, not to mention they've already been done in video games and in this series. Imagine, for example, that they had chosen some place a little more relevant to the current recession (which does seem to be a theme of this new game).

Detroit would have been a perfect choice IMO.

The trailer looks like it's using in-game assets, so it's clear they're at least thinking about it. It's a familiar location to those in the LA area, so it'd make sense. Also, it makes an interesting connection to the current corruption in clean energy projects and government grants. Seems to fit with everything else we've seen in this trailer.

I think Detroit would be a great local but I think they would have to add Windsor and Toronto in order to make it bigger.
post #64 of 584
Despite GTA Vice City being in my list of top 5 games last gen, GTA IV has been my biggest disappointment so far this gen. The engine was mediocre (even for a GTA game IMHO), and the missions were boring and/or tedious most of the time. The story and main character didn't grab me at all.

I'll sit on the fence for GTA V, and make sure I'll get my money's worth in actual enjoyment this time before I decide to purchase it or not.
post #65 of 584
I wonder if R* is going to go back to a fun series or stay serious?

Saints Row the Third is getting a lot of good reviews so it'll be interesting to see how what the tone of this new gta will be.
post #66 of 584
Finally unwrapped GTA4,..Well,..it looks blurry too me a little. Is it normal?
But having fun with it so far. RDR was awesome,..and better.

After this game,..Skyrim
post #67 of 584
Welcome to Vaseline world!
post #68 of 584
Quote:


We are very proud to officially announce that Grand Theft Auto V is in full development.

Developed by series creator Rockstar North, Grand Theft Auto V heads to the city of Los Santos and surrounding hills, countryside and beaches in the largest and most ambitious game Rockstar has yet created.

A bold new direction in open-world freedom, storytelling, mission-based gameplay and online multiplayer, Grand Theft Auto V focuses on the pursuit of the almighty dollar in a re-imagined, present day Southern California.
- Rockstar Games

bold new direction. since it's from rockstar, it's hard to say what direction they'll take this time. but i'm sure it will indeed be quite different from past gta titles. should be an awesome game at the least.
post #69 of 584
Quote:
Originally Posted by Tigre View Post

I wonder if R* is going to go back to a fun series or stay serious?

Judging by the trailer, GTAIV, and RDR, I think it's fair to assume that it will stay serious.
post #70 of 584
Thread Starter 
Quote:


Release window for GTA V opens in recent delay

Bioshock Infinite's delay in 2013 leaves an open spot on the Take Two roster, a place that analysts believe could fit GTA V into the release schedule for 2012. Wedbush Securities has believed all along that Grand Theft Auto V would release this year, and this latest development "opens the window for Grand Theft Auto V to be released in October 2012," say their analysts.


"We were confident that both games would sell millions of units when it appeared they would be released in close proximity, we think that the delay will alleviate any wallet-share concerns and ensure that both games recieve the undivided attention of Take Two's management and marketing teams, and will ensure that retail support is optimized."

The securities firm believes that Take Two will be forced to reveal the release date for GTA V very soon. Without Bioshock Infinite releasing this year, the company's forecasted earnings are in danger of missing estimates. To regain momentum, analysts at Wedbush believe that either in Take Two's quarterly financials due at the end of May, or at E3, we'll get a clearer picture of when to expect the next Grand Theft Auto.

GTA V was revealed last year, and since Rockstar unleashed the trailer for the game that revealed the setting and main character, the company has went radio silent. Promising more details after the delivery of Max Payne 3, that date is approaching rapidly.

Link:

http://attackofthefanboy.com/news/re...a-opens-delay/

It makes sense. Max Payne 3 comes out next Tuesday and after that there is 3 weeks until E3 where R* can at least choose to reveal the release date & possibly some new info through a magazine like Gameinformer and then put out a new trailer come E3.

I highly doubt they will be at E3 this year though. R* hasn't been there in years.
post #71 of 584
Who, what? Who the frak are they?

Aren't we expecting it to be a "next gen" game?
post #72 of 584
Thread Starter 
Quote:
Originally Posted by TyrantII View Post

Who, what? Who the frak are they?

Aren't we expecting it to be a "next gen" game?

Are you serious?

Expecting GTA V to be a on PS4 or the next XBOX Lol.

No way in hell that R* North would be spending over 4 years developing GTA V for the next gen consoles.

All of the rumors of the next gen consoles have said that Sony in house developers just started getting dev kits last year at the earliest.

Maybe and this is really a big stretch that GTA V might eventually might get released on Wii U if anything.
post #73 of 584
Quote:
Originally Posted by confidenceman View Post

That said, it would have been nice for them to take a bigger risk by going somewhere completely new. I think Chicago and Miami are too "loaded" historically and culturally, not to mention they've already been done in video games and in this series. Imagine, for example, that they had chosen some place a little more relevant to the current recession (which does seem to be a theme of this new game).

GTA hasn't done Chicago.... and what major game has used Chicago as a base? I can't recall any off the top of my head
post #74 of 584
Quote:
Originally Posted by TyrantII View Post

Who, what? Who the frak are they?

Aren't we expecting it to be a "next gen" game?

Why would anyone believe this game was for next-gen?
post #75 of 584
I don't see that Bioshock is moved for GTA, I see it being moved due to Halo and COD within weeks from each other. I think we will still see GTA in 2013.
post #76 of 584
Quote:
Originally Posted by Filipinoyakuza View Post

Are you serious?

Expecting GTA V to be a on PS4 or the next XBOX Lol.

Maybe and this is really a big stretch that GTA V might eventually might get released on Wii U if anything.

Well either the GTA5 trailer was running on a very, very high end PC, or it's going to be hella dumbed down on consoles. Rockstar hasn't exactly shown it's been the pinnacle of squeezing out amazing GFX from these consoles, with their in house engines.

GTA4 was / is a mess IMO. If they're going back to SA, they're going to need to do it right, which is going to take some time due to the sheer area they're going to have to render.
post #77 of 584
Quote:
Originally Posted by iamkoza View Post

GTA hasn't done Chicago.... and what major game has used Chicago as a base? I can't recall any off the top of my head

Both Mafia games used a combination of cityscapes--including Chicago--in designing the series' fictional cities.

Quote:
Originally Posted by mboojigga View Post

I don't see that Bioshock is moved for GTA, I see it being moved due to Halo and COD within weeks from each other. I think we will still see GTA in 2013.

It does sound like a stretch considering how much more we've seen/heard about Bioshock than we have about GTAV. I'm sure we'll see a firm release date very soon.

Quote:
Originally Posted by TyrantII View Post

Well either the GTA5 trailer was running on a very, very high end PC, or it's going to be hella dumbed down on consoles. Rockstar hasn't exactly shown it's been the pinnacle of squeezing out amazing GFX from these consoles, with their in house engines.

I highly doubt GTAV is being developed for the next gen. That would mean a release date in early 2014. That would be a ridiculously long dev cycle, even for the GTA team.

The GTA games have never been graphical showcases. GTAIV was the first GTA game I could even stomach not playing on a PC. The two PS2 releases were an ugly mess, so I played them on PC instead. If anything, releasing another GTA game on current consoles would mean a better looking, smoother running game. New hardware would just cause new problems.
post #78 of 584
Quote:
Originally Posted by confidenceman View Post

Both Mafia games used a combination of cityscapes--including Chicago--in designing the series' fictional cities.

Other than the elevated train tracks nothing in the Mafia games reminded me of Chicago... plus those were set in the past.
post #79 of 584
Quote:
Originally Posted by iamkoza View Post

Other than the elevated train tracks nothing in the Mafia games reminded me of Chicago... plus those were set in the past.

Okay. But Chicago also doesn't have much of a relevance anymore to the national/international present the way that other big US cities do (LA, NY, etc). It used to, but not really since the first half of the twentieth century. Not sure what they could do with it. I'd be more interested in seeing something a bit more unconventional.

Anyhow, all beside the point since we know now where GTAV will take place.
post #80 of 584
Honestly, what would get me excited is to see the next logical step. Rockstar doing a GTA: America. A full, breathing world over 100's if not 1000's of square in game miles that try to accurately represent the states in a microcosmic way. They actually really pulled that off well with RDR, but it only works so well in that time period in a sparsely populated wild west.

Crime is national and international now. Rockstar should build a world the same way.

At that size you could even put in a innovative drop in drop out PvP / PvE ala Demons/Dark Souls that would help or thwart you doing missions, some cool economic systems, and of course turf and mob wars.

Maybe what I'm thinking of is too much like a GTA Eve Online, but it be incredible IMO.
post #81 of 584
Quote:
Originally Posted by TyrantII View Post

Well either the GTA5 trailer was running on a very, very high end PC, or it's going to be hella dumbed down on consoles. Rockstar hasn't exactly shown it's been the pinnacle of squeezing out amazing GFX from these consoles, with their in house engines.

Red Dead Redemption is a great looking game, on a console, from R*. All they have to do is keep moving forward and GTA V will look great on 6 (7) year old hardware. IMO the more they borrow from the bones of RDR the better GTA V will end up. RDR is the first R* game I've enjoyed from start to finish since the original Max Payne (and that was Remedy anyways). More like RDR and less like GTA IV for me, please.
post #82 of 584
current gen and october 23 should be the release date. watch the trailer again; the graphics aren't that great.
post #83 of 584
Thread Starter 
New info confirmed in next month's issue of Game Informer #236



Sources:

http://www.gameinformer.com/b/news/archive/2012/10/11/grand-theft-auto-v.aspx

http://www.rockstargames.com/newswire/article/45271/via-game-informer.html


Expect to see Trailer # 2 with release date released on the R* Newswire website by 11-2-12 which would be exactly 1 year from when trailer # 1 was released.
Edited by Filipinoyakuza - 10/14/12 at 12:35am
post #84 of 584
^^^ I no longer expect anything based on conjecture or what makes sense when it comes to the marketing of this game. They have some 9/11 truther type conspiracies over on GTAV.net and none of them have come true so far. So it's best to not even bother guessing and just wait. You'll drive yourself nuts trying to figure Rockstar out. Trust me, I know. Lol.



Haha. My prediction for the release date was WAY OFF. But now it's almost certain to be current gen, so at least I got that part right.
Quote:
Originally Posted by MaxDam77 View Post

Finally unwrapped GTA4,..Well,..it looks blurry too me a little. Is it normal?

But having fun with it so far. RDR was awesome,..and better.


After this game,..Skyrim

Get the Ballad of Gay Tony DLC; they sharpened up the graphics and increased the draw distance. The new weapons and helicopters are pretty sweet, too.
post #85 of 584
Thread Starter 
First official artwork released today from R*



R* themselves said "Lots of info coming next month"

Link:

http://www.rockstargames.com/newswire
post #86 of 584
After just finishing the incredible and underrated Max Payne 3, I'm super stoked to see what Rockstar can pull off for GTA5. I realize it's a different studio, but Dan Houser had a hand in it nevertheless.

GTA4 was disappointing in a lot of ways, but I'm hoping that the lessons they've learned in the meantime from RDR, LA Noire, and Max Payne 3 will pay off in spades.
post #87 of 584
I personally don't understand why some felt that GTA4 was disappointing. I thought it was a fun game and the only gripe I would have about it is that after San Andreas, this map felt too confined.

Other than that, the story and the missions were fun to me. At least you didn't have to go to the gym to work out constantly and be called by multiple women that kept nagging you to go out on a date. Nothing like being in San Andreas and getting a call from someone all the way in Las Venturas to go out. What a pain in the ass that was. By the time it took to get all that way, she was usually pissy. Major waste of time for that game.
post #88 of 584
The game engine was terrible, the multi player wasn't much fun, the main character had little appeal, a lot of the main assignments were more repetitive than ususal, and it took itself way too seriouslly when it came to bonus missions compared to earlier releases.

San Andreas as an example had tons of fun, sometimes goofy side quests, which added a lot of replayability and enjoyment to the game overall. The last sequel dropped the ball on that.

GTA4 was easily my worst gaming purchase this gen.
post #89 of 584
I can't comment on multiplayer as I never used it for these games.

Overall though I will agree that San Andreas was more fun and even though I was hoping for a return to Vice City this time around, I am hoping this one is huge and open like San Andreas was since they are in the same area.

What I didn't care for in SA, other than the idiotic working out and dating, was the whole gang aspect. To me it was so annoying and monotonous to take over all those sections and then constantly have to run back and forth as rival gangs tried taking it back. It was okay once, but to have to do it over and over and over again got to be a bit much.
post #90 of 584
GTA4 was both great and awful. The missions and environment up through the climactic apartment bombing scene on the first island were awesome. But after that, it opened up into a series of endless and meandering missions. There was nothing (fun) to do in the environment itself. The phone/friend stuff was not just annoying, but almost physically painful. The core physics engine was great, but there just wasn't anything to do with it.

Fast forward to Red Dead Redemption and Max Payne 3, and the same core tech and design has been utterly transformed. RDR has its share of problems--as does MP3--but by and large, it fixed most of what was wrong with GTA4.

I'm hoping that they've taken these lessons to heart.

Also: another plug for Max Payne 3. If any of you hasn't played it, do so. It's incredible. Among Rockstar's best, and among the best games of the year.
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