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New Sony 3D Cam HDR-TD20VE - Page 4

post #91 of 104
I am using Vegas Pro 11 on a Mac under Boot Camp with Windows 64-bit Professional to edit Sony HDR-TD10 MVC footage and ultimately burn a Blu-ray disk with the rendered output.

I am aware of no editors that will run on Mac OS X for 3D MVC footage as no Mac editors allow direct import of the MVC files. Neither FCP X or Adobe's Premiere Pro CS6 will allow one to ingest MVC files.

Tom
post #92 of 104
Thread Starter 
Quote:
Originally Posted by W.Mayer View Post

2 weeks ago i send my td 20 to sony germany because of the different focus from
left and right i report with post 57 and 58 here.

i got it today back from the service.
a very short test tells me that the big focus differece are gone.
i had not much time today to check but i will do it over the weekend again in details
to see if that was really the case and will report about it.

i can confirm the bug is not anymore there.
post #93 of 104
Quote:
Originally Posted by TomWheeler View Post

I am using Vegas Pro 11 on a Mac under Boot Camp with Windows 64-bit Professional to edit Sony HDR-TD10 MVC footage and ultimately burn a Blu-ray disk with the rendered output.


I am aware of no editors that will run on Mac OS X for 3D MVC footage as no Mac editors allow direct import of the MVC files. Neither FCP X or Adobe's Premiere Pro CS6 will allow one to ingest MVC files.


Tom


Tom: Do you know if the lesser expensive Vegas Movie Studio HD Platinum will work with this set-up? Also, are you able to save the MVC files to another drive instead of the Blu-ray? Lastly, what graphics card are you using with your Mac set-up.

Thanks in advance.

Max
post #94 of 104
Vegas Moviestudio is generated from Vegas Pro always - so there is no reason why VMS should not work in such a configuration.

There were some issues when using the MVC encoder - because you can start the encoder in a separate way too. But some user have reported that this does not work. So I am not sure if that works really. But what you could do is to extract the mvc-files from the BD-ISO.
post #95 of 104
Hello
Can somebody upload a short TD20 raw file?
I like to see the sharpness improvement on my HDTV.
I'm not satisfied with my TD10, only in 2D mode.

Thanks in advance!
post #96 of 104
Do any of you HDR-TD20 owners know how I can playback the 3D m2ts files on a file share?

I have both a Sony and Samsung 3D TV. I've tried using the WD Live, and PS3 Media server with no success. The WD Live will stream the file, but in 2D. I've even tried putting the files on a external drive and plugging it directly into the TVs or into the WD Live. Still no dice.

Am I really going to have to use the camera to playback the videos in 3D on my 3D televsion?
post #97 of 104
There are some possibilities:

- use a 3D capable harddisc player, like the 3D-Prodigy or the iconbit. Here you can create a mvc based 3D-Blu ray ISO, and those player can playback the s3D files. The WD TV live is not able to deliver that.
- use a 3D Blu ray player for such an mvc based 3D-Blu ray
- use side-by-side half. Here you loose 50% of the resolution, but that can be played back by your WD TV live too.

For all this possiblities you will need a software to edit the footage - Sony Vegas Moviestudio HD platinum for example.

- you can also try to use the free pmb/pmh for an easy edit of the video, and transfer that back to the camera - and playback the footage from the camera.
post #98 of 104
Quote:
Originally Posted by Wolfgang S. View Post

There are some possibilities:
- use a 3D capable harddisc player, like the 3D-Prodigy or the iconbit. Here you can create a mvc based 3D-Blu ray ISO, and those player can playback the s3D files. The WD TV live is not able to deliver that.
- use a 3D Blu ray player for such an mvc based 3D-Blu ray
- use side-by-side half. Here you loose 50% of the resolution, but that can be played back by your WD TV live too.
For all this possiblities you will need a software to edit the footage - Sony Vegas Moviestudio HD platinum for example.
- you can also try to use the free pmb/pmh for an easy edit of the video, and transfer that back to the camera - and playback the footage from the camera.

Thank you very much Wolfgang!

Do you know if I can make use of my PS3 as the 3D-Blu ray player in this case? Perhaps I can load the .m2ts files on an external drive and connect it to the PS3?
post #99 of 104
Sorry, I do not know that.
post #100 of 104
Need advice on the 3D Depth Adjustment settings during shooting. This has a range of -8 through 0 to +8. The Sony documentation says that this moves objects into and out of the "3D Comfortable Viewing Zone". Their picture in the manual shows objects at three distances from the camera, and an area that is this comfortable zone. It starts with two objects in the zone and a closer one outside the zone. The adjusted shot has all three objects in the zone. Of course, they don't say directly how they achieved this - by increasing or decreasing the value! The implication is that they increased it towards +8 thus moving objects into the background area. But it would be nice to know for sure which direction they used.

More explicitly, I'd like to try filming soccer action from a tripod while I play. That involves always deciding how much to show, how big the people will be onscreen, etc. Has anyone played with this scenario enough to know (1) how large the players must be onscreen before the video goes from 2D to 3D in practice due to distance from the camcorder and (2) what the interactions are between the distance from most of the field of view and the 17 steps of 3D adjustment during filming? With scenarios using stationary objects close up, I can just film at all 17 steps and then see what happens during playback. For soccer, I'd prefer to learn from other people's experiments.

Any advice on this parameter and its use would be appreciated. Advice relating to unattended filming of field sports from a tripod would be specific to one need.

Thanks / Tom Gull
post #101 of 104
Given the small IO of the TD20, you have to be aware that a significant roundness (the depth effect) will be achieved within a range of 10 to 15 meters only. If the nearpoint goes beyond that distance, the effect will become weaker and weaker even what means that the picture becomes more and more flat - until you end with pure 2D.

The second aspect is that the convergence adjustment is NOT able to change the depth bracket - what is the range where you will see such a depth effect. All what happens is that you shift the zero disparity point more to the front or more to the back. That is something that could be done also within an editing software, and will be one of the parameter that has an impact if the disparity become too large or not - and if you perceive the video in the front or behind the zero level.
post #102 of 104
Wolfgang- I think the manual specifies 10-15 feet, not meters for effective 3D range. The TD10 range was a little bit farther, more like 15-25 ft.
post #103 of 104
Even worser since 1m = 0.3 feet - my figurs were only a rough estimate from knowing the TD10. But true, the IO has become even smaller with the TD20.

In other words: forget that, take at least a TD10.
post #104 of 104
Thanks to both for your input. I've had another week to play with the TD20 now and I'm getting a better feel for its limitations on the 3D side. I haven't tried the soccer shooting yet as I opted to record at 2D 60p first. I will experiment with it at some point but with a lot of zoom as I will be recording from tripod and I wouldn't expect to see any 3D depth zoomed out from 20-50 yards away. I don't want the cam to be real close to the field to avoid it getting hit accidentally.

I studied the sparse Sony discussion of the 3D depth adjustment and concluded that it was really best to leave that on auto for now for anything where objects are moving through the field of view. That seems to be working pretty well.

IO differences between the TD10 and TD20 should probably not be used as the sole criterion for selecting which to get (if both are even still available). As I understand it, the pixel count on the 20 is improved, and the smaller size of the TD20 is also a major factor for me given that both cams have a very limited 3D range. Of the people who compare these online, about half seem to prefer the 10 (mostly because of the increased IO) and about half seem to prefer the 20. I'm actually very happy with the 20 as it is a step up in 2D video and stills over my CX500V. The battery life is much improved, it has 60p, and the control dial is great to have. Since I bought it at half price from Best Buy (floor model with full warranty and I tested the functions first), it's proving to be a great value for me.
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