"We do not focus on technology specs," Nintendo told Yahoo's Digital Trends in response to rumoured developer unrest about the processing power of the Wii U. "We understand that people like to dissect graphics and processing power, but the experience of playing will always be more important than raw numbers."
In putting together this feature and emulating the cream of the Wii's library at full HD, one thing becomes abundantly clear: what many describe as a cop-out response to developer gripes that the Wii U isn't technologically competitive with PS3 and Xbox 360 is anything but. Nintendo makes its own games to its own impeccable standards and raw playability is the primary focus. In terms of visual accomplishment, the videos on this page demonstrate that the firm is more than capable of producing experiences that belie the specs of the hardware hosting them.
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This section concerns me immensely.
First, nintendo's comment about 'gameplay > numbers' is quaint and all but when numbers determine the limits of the gameplay then the argument flies out the window. It's a cop out. Further, it's an indication that Nintendo still has not learned their lesson. Had they come out and said: 'look, wii u is plenty powerful and devs just need time to learn the machine-- is it a powerhouse? No, but neither was the wii and last time we checked we sold about a bajillion of those so STFU.' -- I would have respected that a lot more than: 'hey man, we're all about the GAMEPLAY...'
Second, the argument that wii U will be fine because Nintendo can make awesome games for it is also a cop out and may also be an indication that Nintendo still has their head up their ass.
Nintendo: we all know you make great games. But we also know that you can only make 5-6 games a year. Bottom line: you NEED 3rd party support. You need other people helping you to make your system great! Remember N64? Remember GameCube? Remember the sudden and drastic falloff of the Wii? 3rd party support can change all that! For the love of god-- GET THE DEVS ON YOUR SIDE!
I don't want another GameCube: a system that sits and collects dust between Nintendo releases!
In putting together this feature and emulating the cream of the Wii's library at full HD, one thing becomes abundantly clear: what many describe as a cop-out response to developer gripes that the Wii U isn't technologically competitive with PS3 and Xbox 360 is anything but. Nintendo makes its own games to its own impeccable standards and raw playability is the primary focus. In terms of visual accomplishment, the videos on this page demonstrate that the firm is more than capable of producing experiences that belie the specs of the hardware hosting them.
------
This section concerns me immensely.
First, nintendo's comment about 'gameplay > numbers' is quaint and all but when numbers determine the limits of the gameplay then the argument flies out the window. It's a cop out. Further, it's an indication that Nintendo still has not learned their lesson. Had they come out and said: 'look, wii u is plenty powerful and devs just need time to learn the machine-- is it a powerhouse? No, but neither was the wii and last time we checked we sold about a bajillion of those so STFU.' -- I would have respected that a lot more than: 'hey man, we're all about the GAMEPLAY...'
Second, the argument that wii U will be fine because Nintendo can make awesome games for it is also a cop out and may also be an indication that Nintendo still has their head up their ass.
Nintendo: we all know you make great games. But we also know that you can only make 5-6 games a year. Bottom line: you NEED 3rd party support. You need other people helping you to make your system great! Remember N64? Remember GameCube? Remember the sudden and drastic falloff of the Wii? 3rd party support can change all that! For the love of god-- GET THE DEVS ON YOUR SIDE!
I don't want another GameCube: a system that sits and collects dust between Nintendo releases!



























