Having something else besides the tablet controller filling out a multiplayer roster doesn't mean they can't have the same controls available. They exhibited a traditional controller that has everything the tablet has except the touch screen. And a Wiimote and nunchuck doesn't mean people have to use motion since it's equipped with buttons and an analog stick. And then there's the Classic Controller that can be plugged into a Wiimote.
Doesn't strike me as an issue. There shouldn't be any issues having a full multiplayer roster with comparable controls.
Quote:
Originally Posted by
aaronwt 
$80 sounds like it would be a steal for a controller with a 6" touchscreen. The regualr wireless Xbox 360 controller is $40. So if they only charged $40 more to get a 6" touch screen for the WiiU it seems like that could make an extra controller popular with some people.
Heck, didn't I read that the MSRP of the DSi is now $100? Not sure why you think a touch screen with just enough extra equipment inside to communicate with the WiiU itself (Which will be handling all the processing chores) is so expensive.
And I thought controller prices for 1st party equipment was more like $60 for a wireless 360 controller (Not even sure MS makes wired pads now), Dual Shock 3's, and a Wiimote/nunchuck combo.
That was certainly the case at least earlier in this generation.
Quote:
Originally Posted by
DaverJ 
Has anything been said about the WiiU and the sensor bar? I'm assuming it will be used - has anything changed? Maybe wireless this time?

Not much to say about it. We know it's compatible with Wii controllers which means it has to have a sensor bar. And the pre 2011 E3 rumor about the WiiU controller being the sensor bar can be squished since we know that Wii equipment will be what's commonly used to fill out multiplayer rosters in
conjunction with the tablet controller. And we know it won't be wireless since Nintendo isn't going to expect people to be replacing batteries all the time.
If you want a wireless sensor bar that you have to bother turning on and remembering to turn off when finished so that it will work the next time you play, there's a multitude of 3rd party options out there that have been available for years.