I would still buy the system, but gone would be the days where I pick up games on sale, blind buys, and so on. If I'm not allowed to really own my games on disc, I'm not about to build up a library of games with the intentions of playing through them in the years to come.
All it would take would be something like a system failure several years after support has ended to lose access to my disc (Or worst, lose it the day they turn the servers off if you need constant internet access to confirm you're allowed to play the game).
I'd switch to buying as I play. Finish one game before going on to the next. I'd be surprised if I'd be buying more than 2-3 retail games a year under that model. And I most certainly wouldn't be willing to pay anything near $60 a game for what amounts to an extended rental. And I'd be playing safe bets and would never take a risk (Which is why I get a kick when I see small independents and such blasting the used game market). I'd only be playing things like the latest Elder Scrolls release, the latest Zelda game, the latest Forza, the latest Super Mario platformer, the latest Team Ico release, etc. Games I'm guaranteed of enjoying.
If I'm not allowed to really own the game, I refuse to bear all the risk and won't take chances with what few purchases I do make. If companies thought it was hard to establish new franchises, it's only going to get harder if they impliment this. Gone will be the days where I do something like take a small chance on a $10 used copy of Red Faction, fall in love, and subsequently pick up the new Greatest Hits rerelease of the sequel eventually progressing to buying the games close to launch. Just too risky for things that are very expensive new that I don't really own.
Originally Posted by mbyrnes
Wouldn't stop me for a second. I don't buy used games and I can count on one hand the number of games I have sold. I don't want to support a system where small developers get screwed out of money they deserve. If I can't afford a game I wait till I can. In general I buy the games I want to play and support.
This has dozens of pitfalls for people other than the type that go out two weeks after a game is released to buy a used copy for $50 instead of $60.
Many assumptions are that a game will require constant internet access under this plan (Which is what I'm hoping for since broadband penetration is far away from making that requirement practical, there are millions of 360's and such out there that have never been taken online which guarantees they can't give it serious consideration). But if they were to do it, what happens when they're having server issues? What happens if you're on a platform where online support routinely gets discontinued for games after a year or two (Would you lose your game right along with online multiplayer)? What happens if you have a console failure, something that has become routine this generation?
What if the game burns your console's id to a writable portion of the disc the first time you play it? You won't be able to take it to a friends place. Your new disc could become a brick the first time you insert it into the console if a console failure happens (Something more than a few AVS 360 owners experienced this generation at the launch of a big game when they inserted it back at home). Even if MS would be willing to rectify things, which I presume they would, you'd be out of the ability to play that game on another Xbox in the meantime for several weeks. Perhaps the fix would require going through MS's support for a console repair. So unless you're willing to give up your software, gone perhaps will be the days where you just buy a new console rather than getting a possible clunker back from MS (Another thing many AVS users have done). Or the AVS users that have this compulsion to buy every new revision of a console because the power supply is 10 watts lower and the disc drive is 2 decibels quieter than the last revision. If your software library is tied to your console, how do you propose they do that? Or multiple Xbox owners, which we have many of at this forum, that would find their games restricted to a single console.
Or the people that want to enjoy the system past its commercial life. This system has so many shortcomings for those people, which I count myself as one, that I could write another post this length about all the issues. I bought a Intellivision game a few months ago and fell in love 30 years after release. How am I going to do that for an Xbox 720 game years down the road?
Anyone that wants this model, you'll be getting exactly what you deserve if it happens. I hope it comes back to bite you and your wallet and I expect to not see any complaints when it does. It's the future you wanted. I'll largely just stick with classic gaming when it hits so it won't hurt me much.