Quote:
Originally Posted by confidenceman 
Sales were far lower than expected for AC3 and the cost of production, development, marketing were much higher than previously. Overall quality was way down, too (objective quality in terms of bugs and design, not subjective quality in terms of story, style, etc.).
So it is a real question.

Sales were far lower than expected for AC3 and the cost of production, development, marketing were much higher than previously. Overall quality was way down, too (objective quality in terms of bugs and design, not subjective quality in terms of story, style, etc.).
So it is a real question.
Are we sure about sales? The game sold 7 million as of 12/12, and 3.5 million in the first week, twice what Revelations did last year.
Maybe they expected 9 or 5 or something but that's a lot of games.
Quote:
Originally Posted by drummernrg 
Your opinion is valid, however I can still say that I liked AC1 best of the series (I've played all games except AC3) because it took me somewhere wholly new and immersed me in a great environment and multiple stories. I found AC1 fascinating, despite the repeated mission types, because I got to explore these older times. When I read Confidenceman's guide to removing the HUD, I appreciated AC1 game design even more.

Your opinion is valid, however I can still say that I liked AC1 best of the series (I've played all games except AC3) because it took me somewhere wholly new and immersed me in a great environment and multiple stories. I found AC1 fascinating, despite the repeated mission types, because I got to explore these older times. When I read Confidenceman's guide to removing the HUD, I appreciated AC1 game design even more.
This is how I feel about AC3, I guess, except it has genuinely good mechanics and interesting things to do. I went to Boston this year as a tourist and it's cool to see stuff in the game and imagine how the city looked back then compared to today (King's Chapel, Fanueil Hall, Boston Common, Paul Revere's house, cemeteries, etc.). They really did insanely good work, even the contours and hills are accurate. Yes I know it's not 1:1, apparently it is a 25% scale, but it's still better than anything that has come before. I also really appreciate that it is a subtle, nuanced take on the Revolution, something that we so desperately need. I guess it takes a bunch of Canadians to do it.
http://www.slate.com/articles/technology/gaming/2012/10/assassin_s_creed_iii_is_a_thrilling_hyperdetailed_journey_to_the_colonial.html
Edited by number1laing - 12/30/12 at 11:25am








