Quote:
Originally Posted by tampa8 
On those same frames, back off to about 40% or perhaps 42% and use the Full Pop mode. Now checking between Game and Pop do you see that instead of increasing bright areas, actually those areas mentioned lose some of the brightness or "glow", actually looking a little better while the overall detail is maintained much like Game at 50% on the face and clothing etc? In addition areas that are black are a little more black. .

On those same frames, back off to about 40% or perhaps 42% and use the Full Pop mode. Now checking between Game and Pop do you see that instead of increasing bright areas, actually those areas mentioned lose some of the brightness or "glow", actually looking a little better while the overall detail is maintained much like Game at 50% on the face and clothing etc? In addition areas that are black are a little more black. .
I noticed that Pop mode affected the shadow details a little, to the point of crushing them a little. FWIR Game mode (and HD) didn't do that at all.
I think even at lower settings shadow details were affected on POP mode, compared to 'off'. I'll have to check again....


















