After completing the game and then reading up a little bit on masseffect.wikia.com and other internets, I have some thoughts and questions I'd like to discuss with you fine folks. (IE: I Don't claim to have any original thoughts here.)
ME1: Though mechanically flawed in it's gameplay--you know, suitable but not great--overall it's a goddamn fantastic game, and still my favorite in the series. Here we meet our first Reaper in Sovereign. A gigantic straship of almost unimaginable power, but with the help of 3 alliance fleets we eventually bring it down. And in doing so, by the game's end it evoked a feeling that I'd accomplished the impossible.
ME2: Man I love this one too. It begins with the imminent approach of thousands of Reapers, and it's a mad scramble to build a team of the unlikely to save the galaxy. Overall the game is focused but all over the place at the same time, and I sort of love that about it. Though it didn't feel as epic as ME1, it was a total blast. Also we get some insight into the Reapers and learn they're not as an impossible force to defeat as we once thought.
ME3: Here we see the Reapers die. Not only that, one is killed by a giant worm. Another is killed by Shepard's coordination of a few orbital laser beams from the side of a cliff. Certainly these were not the Reapers everyone spoke of, the god-like force that shows up every 50,000 years to cleanse the universe of riff-raff. None-the-less I thought it was a really great ride and despite what I say here I don't dislike the ending as much as others seem to. I actually rather enjoyed the fact that sacrifices are made and nothing things perfect, at least with my ending (Shep dies, Reapers die, saves Earth and Joker, .
I honestly felt the most emotional with ME3 and that's because a lot of questions are answered, 1000 year-old grudges are erased, apologies are made, and some severe scarifies are made (Mordin's and Thane's in particular were handled perfectly, I was really proud and sorry to see them go). However in the end I couldn't help but feel that the Reaper threat was sort of deflated instead of escalated, and that's a let down. For 5 years they seemed to get less and less imposing as we unraveled the yarn.
However I don't know how I feel about the super-AI (represented by the child) being our real foe. We're told We impose order on the chaos of organic evolution. You exist because we allow it, and you will end because we demand it. But why? Isn't the chaos also the beauty in the way organics evolve? How did this super-sentient beings come about? And how are the organics "already part synthetic"? We're part of an experiment I suppose, but WHAT EXPERIMENT? What planet were the father and daughter on? Was the entire series suppose to be the father telling a bedtime story to the daughter? He said one more story about "The Shepard" (I like that btw) and END SCENE. Does this imply a new series staring Shepard or just DLC? I HAVE QUESTIONS!!!
Overall it's A lovely series. The feature to have decisions carrying throughout all 3 video games is still a unique one, and it's an impressive feat I think they pulled off. This is still my favorite series to emerge from this console generation and I just adore it at this point. Yes ME3 answered a bunch of questions, but it also brought up more.
Again, I'm digesting. Your thoughts on the Reapers, the ending and the series overall?
TLDR
ME1:
U simply cannot understand the reapers cuss they're beyond ur simple understanding BRRRRRRRRRBRBRBZZZZZZZZZRRRBZ!
ME2:
We're in ur bases killing ur...oh nooooos ur in ours!
ME3:
"oh hai super-AI. y u no mention u da real threat?" -Shep
"SHUP'N JUMP IN THE LASERZ!" -Super AI kid
"How do I shot web?" -Reapers
ME1: Though mechanically flawed in it's gameplay--you know, suitable but not great--overall it's a goddamn fantastic game, and still my favorite in the series. Here we meet our first Reaper in Sovereign. A gigantic straship of almost unimaginable power, but with the help of 3 alliance fleets we eventually bring it down. And in doing so, by the game's end it evoked a feeling that I'd accomplished the impossible.
ME2: Man I love this one too. It begins with the imminent approach of thousands of Reapers, and it's a mad scramble to build a team of the unlikely to save the galaxy. Overall the game is focused but all over the place at the same time, and I sort of love that about it. Though it didn't feel as epic as ME1, it was a total blast. Also we get some insight into the Reapers and learn they're not as an impossible force to defeat as we once thought.
ME3: Here we see the Reapers die. Not only that, one is killed by a giant worm. Another is killed by Shepard's coordination of a few orbital laser beams from the side of a cliff. Certainly these were not the Reapers everyone spoke of, the god-like force that shows up every 50,000 years to cleanse the universe of riff-raff. None-the-less I thought it was a really great ride and despite what I say here I don't dislike the ending as much as others seem to. I actually rather enjoyed the fact that sacrifices are made and nothing things perfect, at least with my ending (Shep dies, Reapers die, saves Earth and Joker, .
I honestly felt the most emotional with ME3 and that's because a lot of questions are answered, 1000 year-old grudges are erased, apologies are made, and some severe scarifies are made (Mordin's and Thane's in particular were handled perfectly, I was really proud and sorry to see them go). However in the end I couldn't help but feel that the Reaper threat was sort of deflated instead of escalated, and that's a let down. For 5 years they seemed to get less and less imposing as we unraveled the yarn.
However I don't know how I feel about the super-AI (represented by the child) being our real foe. We're told We impose order on the chaos of organic evolution. You exist because we allow it, and you will end because we demand it. But why? Isn't the chaos also the beauty in the way organics evolve? How did this super-sentient beings come about? And how are the organics "already part synthetic"? We're part of an experiment I suppose, but WHAT EXPERIMENT? What planet were the father and daughter on? Was the entire series suppose to be the father telling a bedtime story to the daughter? He said one more story about "The Shepard" (I like that btw) and END SCENE. Does this imply a new series staring Shepard or just DLC? I HAVE QUESTIONS!!!
Overall it's A lovely series. The feature to have decisions carrying throughout all 3 video games is still a unique one, and it's an impressive feat I think they pulled off. This is still my favorite series to emerge from this console generation and I just adore it at this point. Yes ME3 answered a bunch of questions, but it also brought up more.
Again, I'm digesting. Your thoughts on the Reapers, the ending and the series overall?
TLDR
ME1:
U simply cannot understand the reapers cuss they're beyond ur simple understanding BRRRRRRRRRBRBRBZZZZZZZZZRRRBZ!
ME2:
We're in ur bases killing ur...oh nooooos ur in ours!
ME3:
"oh hai super-AI. y u no mention u da real threat?" -Shep
"SHUP'N JUMP IN THE LASERZ!" -Super AI kid
"How do I shot web?" -Reapers












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