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Call of Duty: Black Ops 2 - Page 41

post #1201 of 4577
Anyone else try the league play? Initially it was hard to get on because there were so few people playing. But it's pretty reliable now.

The first few matches are your placement matches. Your initial league placement is determined by how many games you win....even if you're solo. I got matched with a lot of dead weight during my placements, and got dumped into silver league despite being the top player almost every game. Then when I started violating the silver league players, I got bumped up to gold. It's set up in quintiles - bronze, silver, gold, platinum, emerald. And then for the top 2% there's a world class.

The way it works is if you win, you gain points. If you lose, you lose points. Your place in the ladder is determined by that score....right now I'm sitting pretty at rank 8 in gold...a few more wins and I might even be considered above average. tongue.gif

It's pretty cool having everything unlocked so you can make your perfect class, but I really wish they gave you more XP. You don't get any for kills, and you just get a single 500XP bonus after each match. It's kind of an insult.
post #1202 of 4577
Quote:
Originally Posted by bucwylde23 View Post

Oh yeah, and the EMP sound is amaazzzzinnng with a close 2nd going to the Warthog. I missed good sound in MW3, Blops 2 definitely brought it back.

Yeah man that EMP sound is nuts, goes subsonic and just rattles my whole house.

Seriously though, they need to make the footsteps louder. If only to make dead silence and awareness actually worthwhile...it's like they literally do nothing right now, cause steps are basically silent no matter what.
post #1203 of 4577
I definitely share the opinions of some on the WTF moments but I'm adapting. I'm not joking when I say I never win a 1v1 and I won probably 90% of them in MW3.

People might make fun of my for my PP90 hip firing, but I considered myself a hell of a shot with the G36 and Type 95 and I could pick people off easily. I have yet to have a single kill in BO2 of the type which I tended to have 5-6 per match in MW3.

I love the game, love the sounds, but I can't say it isn't frustrating that my KD is a half point lower here, and I feel like I have to almost camp to get it that high. I don't like not moving around a lot.

Either way, I'm gonna stick with it and hope I get accustomed to it.
post #1204 of 4577
Quote:
Originally Posted by bd2003 View Post

Yeah man that EMP sound is nuts, goes subsonic and just rattles my whole house.
Seriously though, they need to make the footsteps louder. If only to make dead silence and awareness actually worthwhile...it's like they literally do nothing right now, cause steps are basically silent no matter what.

Yeah I was really disappointed when I tried awareness and couldn't even tell a difference at all. I can SOMETIMES hear footsteps but it's the wet footsteps when people are walking through water or over glass too, but by then they are way too close and it only sometimes helps out.
post #1205 of 4577
The only time I ever actually hear footsteps is a microsecond before I get shot in the face. They need to be twice as loud and be audible from twice as far. And then awareness should double that loudness again.
post #1206 of 4577
Quote:
Originally Posted by bucwylde23 View Post

I still need to set up a speed class, will probably do that this weekend. I picked up someone's MP7 with laser sight and that thing hip fires like a boss.
I still think this game is way better and everyone just needs to adjust and find the perfect class for them. There's so much flexibility now to make a class that fits your play style or the game mode you are playing perfectly. One of my favorite classes is with no perks, I run a HAMR with foregrip, target finder sight, and a second primary LSAT with foregrip and target sight. The perks don't add anything to guns and if I"m playing with a good team they don't add much at all that affects how well I do. With this setup I don't have to reload I can just switch weapons and that's a lot of lead I can put down smile.gif
We did run into a few WTF moments when we had yellow bars and were getting killed when we obviously had the jump on people, but out of a lot of hours yesterday we are talking like 4-5 matches MAYBE? Those are good odds you get a good game.
Once I found the target sight I don't think I like using a gun that doesn't have it anymore :P I don't really feel a need for Ghost just yet as I usually shoot down UAV's immediately. I chose scavenger for my second prestige unlock instead as I'm always running out of ammo. I also unlocked the HAMR permanently as I love that gun with all my heart.
One thing I have noticed is drop shotting is harder in Blops 2 which is ok, it's still pretty effective.

I can't wait to unlock the target finder. Is it even worth equipping on an SMG?
post #1207 of 4577
Quote:
Originally Posted by PimpJuice View Post

I can't wait to unlock the target finder. Is it even worth equipping on an SMG?

If you are running and gunning it's not worth it. It's better at range distance identifying targets and taking them out. If you are ADS'ing and anyone walks into any part of the sight, it lights them up with a big red triangle and it beeps when your actual reticle is locked onto them.

For example, on cargo there is one corner of a crate that has a barrel where people like to head glitch. I just sit my target right on that corner and as soon as I hear a beep I fire. Almost always get a head shot. It's so good.
post #1208 of 4577
Quote:
Originally Posted by Skipdalou View Post

I definitely share the opinions of some on the WTF moments but I'm adapting. I'm not joking when I say I never win a 1v1 and I won probably 90% of them in MW3.
People might make fun of my for my PP90 hip firing, but I considered myself a hell of a shot with the G36 and Type 95 and I could pick people off easily. I have yet to have a single kill in BO2 of the type which I tended to have 5-6 per match in MW3.
I love the game, love the sounds, but I can't say it isn't frustrating that my KD is a half point lower here, and I feel like I have to almost camp to get it that high. I don't like not moving around a lot.
Either way, I'm gonna stick with it and hope I get accustomed to it.

Dude, I've seen you have some crazy games with the Type 95. For what its worth, I'm still running around like a madman......probably because I've been running solo a lot and nobody seems to work together. Hard to camp when randoms run around like chickens making the other team spawn all over lol. Have to keep moving.
post #1209 of 4577
Quote:
Originally Posted by bucwylde23 View Post

If you are running and gunning it's not worth it. It's better at range distance identifying targets and taking them out. If you are ADS'ing and anyone walks into any part of the sight, it lights them up with a big red triangle and it beeps when your actual reticle is locked onto them.
For example, on cargo there is one corner of a crate that has a barrel where people like to head glitch. I just sit my target right on that corner and as soon as I hear a beep I fire. Almost always get a head shot. It's so good.

cool, I am not big on the LMGs but I might equip it on the MTAR.

Maybe I should give the LSAT another try, it had too much recoil for my taste and if you don't burst the recoil obstructs my vision too much.

Also, I think Cold Blooded counters the Target Finder which I make sure I use.
post #1210 of 4577
Quote:
Originally Posted by bucwylde23 View Post

Oh yeah, and the EMP sound is amaazzzzinnng with a close 2nd going to the Warthog. I missed good sound in MW3, Blops 2 definitely brought it back.

Hell yeah. The sound in this game is by far the best of any COD game. Of course the farting stealth chopper is the best!


That being said I agree with many of you that I cannot hear the enemy at all. I don't know if its my headset, my sound mix, the volume level or what but I just never hear them at all.


I also agree with you guys that I had some great frustration last night. Enough that it made me quite early for the night. Sorry for bailing on everyone but I couldn't stand getting my a$$ handed to me any more. I am not the greatest player as you all know but consistently going 5 kills and 15/20/25 deaths wasn't worth it. I guess I just haven't found a play style that works for me in this game yet but I will keep trying.

Saying all that I do like this game quite a bit and will keep playing. Like the other CODs though I am not sure how much I will play w/o my friends. MW2, Blops, and even to an extent MW3 I would play by myself a lot but I am not sure that will happen much here.

Only have one real complaint and that is about the maps. They are much better than MW3 but there are far too many ways in and out of areas and far too many corners/corridors to get ambushed. These maps are much more complex and detailed than any before and in some ways that's good but in other ways that's bad. Someone I was playing with yesterday said it best. They miss the simplicity of popular maps like Dome, Hard Hat, etc. While I am not asking for simple/boring maps I think these may be a little more "complex" than my feeble COD skills can handle. Again I will keep playing and hopefully get better as I do like the game.

Greg
post #1211 of 4577
Quote:
Originally Posted by PimpJuice View Post

cool, I am not big on the LMGs but I might equip it on the MTAR.
Maybe I should give the LSAT another try, it had too much recoil for my taste and if you don't burst the recoil obstructs my vision too much.
Also, I think Cold Blooded counters the Target Finder which I make sure I use.

If you use the foregrip the recoil isn't bad at all. I do burst but when I don't i can still hit the targets across the map fine. It works very well on assault rifles too. The HAMR is better for recoil IMO though.

Cold blooded does remove the red triangle over your body, but, it does not remove the beeping sound and the lighting up when my target is on you. It doesn't make the target finder useless for the way I use it.
post #1212 of 4577
Quote:
Originally Posted by Skipdalou View Post

I definitely share the opinions of some on the WTF moments but I'm adapting. I'm not joking when I say I never win a 1v1 and I won probably 90% of them in MW3.

In the matches I played against you in MW3, I always thought you had a serious lag advantage, I think unfortunately you're on the other end of the equation. It's frustrating when it happens though.
post #1213 of 4577
Quote:
Originally Posted by bucwylde23 View Post

If you are running and gunning it's not worth it. It's better at range distance identifying targets and taking them out. If you are ADS'ing and anyone walks into any part of the sight, it lights them up with a big red triangle and it beeps when your actual reticle is locked onto them.
For example, on cargo there is one corner of a crate that has a barrel where people like to head glitch. I just sit my target right on that corner and as soon as I hear a beep I fire. Almost always get a head shot. It's so good.

Agreed. If you are running around a lot and using an SMG just add the laser to it and get really good with hip firing. If you can hip fire well then you have a MAJOR advantage in this game. I always felt MW3 was skewed this way as well but BLOPS2 is much more skewed to hip firing than any other COD IMHO.

The target finder scope is awesome. As long as you are an ADSer and check your surroundings regularly you can really own people with it. I also agree with buc that the LMGs in this game kick a$$. I was never a big fan of the LMGs in previous games but the ones in BLOPS2 are excellent.

Quote:
Originally Posted by coyote_5 View Post

In the matches I played against you in MW3, I always thought you had a serious lag advantage, I think unfortunately you're on the other end of the equation. It's frustrating when it happens though.

I am with The Dude on this one. Every time I played against you I would clearly be shooting first on many occasions and get hit markers but yet the KC showed me not shooting at all and you killing me with 1-2 bullets. Sadly you are now seeing the frustration I felt for months. Not saying its you, not saying its lag, not saying its the game, not saying its right or wrong but it is what I always saw when playing against you.

I do believe it takes more bullets to kill in this game than MW3 but its less bullets than it was in BLOPS. I was playing BLOPS for almost 2 weeks before BLOPS2 hit and I can tell you it took a lot of bullets to kill in that game. I honestly don't have a problem with hit detection in this game or the # of bullets to kill. I did have a lot of bad games yesterday where I just couldn't seem to kill anyone though and it is frustrating as hell.

Greg
Edited by GCS - 11/15/12 at 9:21am
post #1214 of 4577
I have 60/6 connection, cable modem, hard-wired about a foot away from the 360. Since I went to "best" for search options in match-making, it's been outstanding. It only takes like an extra 3-4 seconds to find a solid match-what a trade-off! Haven't had even a smidgen of lag.

The other thing I'm finding(and liking) is that the gun ratings for accuracy/range/etc. actually matter, and are fairly accurate-who'd a thunk it. There's a noticeable difference in the LMG's. At least it's not as common to get sniped by an SMG across the whole friggin' map.
Edited by rightintel - 11/15/12 at 9:31am
post #1215 of 4577
Quote:
Originally Posted by PimpJuice View Post

cool, I am not big on the LMGs but I might equip it on the MTAR.
Maybe I should give the LSAT another try, it had too much recoil for my taste and if you don't burst the recoil obstructs my vision too much.
Also, I think Cold Blooded counters the Target Finder which I make sure I use.

The accuracy of the LSAT even w/o the finder is SICK. I've been using the dot on small maps/holo on larger ones, and it's beastly. If you're camping or trying to hold down an area in an objective game, it's the way to go(haven't used the HAMR yet though).
post #1216 of 4577
I remember the Stoner to be one hell of a LMG in BO1, probably my top 3 overall after Galil, Famas.

The only AR I do consistently well with is the M27, any other AR that you guys find decent? what combo?
post #1217 of 4577
Quote:
Originally Posted by rightintel View Post

The accuracy of the LSAT even w/o the finder is SICK. I've been using the dot on small maps/holo on larger ones, and it's beastly. If you're camping or trying to hold down an area in an objective game, it's the way to go(haven't used the HAMR yet though).

Yeah one thing to note is the target finder does not only spot targets, it does have a fairly good boost to range/accuracy as well.
post #1218 of 4577
Quote:
Originally Posted by juke_box View Post

Yes. You will start back at zero with your scorestreak when you die. There is no more Support class like in MW3.
No. They cannot see the laser like in Battlefield 3.
Hope this helps ya.

Perfect, thanks!!!
post #1219 of 4577
Loving multi-player so far. Really miss some of the things from MW3 like support streak, but overall it is really solid. While the 10 slots seems cool, it seems a little limiting to me compared to MW3, I can't make my characters as well balanced as I could in MW3. I don't like that some things take slots, such as attachments. I hope MW4 doesn't hold to this system, or at least tweak it somewhat. Will take awhile to get use to it I guess. I also don't like the PRO version of a perk, that seems limiting to me.

I found that if you play domination, and have some of the lower support streaks (i.e. care package and lower) then equip hardline, all you have to do is capture two flags (which is insanely easy on some maps) and you immediately get all three of your score streaks instantly. Which is pretty cool. Some maps, you can start the game, capture your flag, run to the next one and capture it before the other team even rounds the corner. You can usually get a kill in there too if you have one higher score streak. I usually start the match with all three streaks, pretty fun gametype.

Love Nuketown but I actually like it better in MW3, the addition of the extra stuff seems to distract, in MW3 it just felt perfect, best multi-player map I have ever played on, in Blops2 it seems like the line of sites have changed, and not for the good. Still, my favorite map but not as good. I also love Yemen, flows well too and doesn't feel like there is as many building/multi levels like some of the other maps.
post #1220 of 4577
Wonder how long before "Terminal" is pushed out to Blops2.

<- [Looks at watch]
post #1221 of 4577
Quote:
Originally Posted by cshawnmcdonald View Post

Wonder how long before "Terminal" is pushed out to Blops2.
<- [Looks at watch]

Won't happen. Terminal is a Modern Warfare (i.e. Infinity Ward) map not a BLOPS (i.e. Treyarch) map.

I doubt you will see any other retreads from Blops by Treyarch.

While Blops maps were good I don't think there was a major fan favorite other than Nuketown except for maybe Jungle.

Greg
post #1222 of 4577
Quote:
Originally Posted by bucwylde23 View Post

I still need to set up a speed class, will probably do that this weekend. I picked up someone's MP7 with laser sight and that thing hip fires like a boss.
I still think this game is way better and everyone just needs to adjust and find the perfect class for them. There's so much flexibility now to make a class that fits your play style or the game mode you are playing perfectly.
One thing I have noticed is drop shotting is harder in Blops 2 which is ok, it's still pretty effective.

Exactly Buc, well said. My message to everyone was be patient, you might get super frustrated but over time you'll find a class that you love and do really well with.

For those interested, here is the class I really like playing...

100% correct with the hip fire stuff and the laser sight, it is unbelievable what a difference that thing makes. And as you can see I don't use any equipment, nor do I use a 2nd weapon. I will switch around attachments (laser sight stays every time though). I use these 3 the most, but will also use Fast Mag, Rapid Fire (BTW, this has some serious negatives to a couple areas on the gun rating), and Adjustable Stock.

post #1223 of 4577
Quote:
Originally Posted by Lookilook View Post

I remember the Stoner to be one hell of a LMG in BO1, probably my top 3 overall after Galil, Famas.
The only AR I do consistently well with is the M27, any other AR that you guys find decent? what combo?

I was using the M27 a lot when I unlocked it. Until I started realizing how weak it is damage wise compared to some of the others in that gun class. I swear, I was losing so many gun battles (obviously connection issues can cause this) - but as soon as I switched to AR's that did more damage I found myself winning more fights IMO.
post #1224 of 4577
Quote:
Originally Posted by vedderpj13 View Post

Exactly Buc, well said. My message to everyone was be patient, you might get super frustrated but over time you'll find a class that you love and do really well with.
For those interested, here is the class I really like playing...
100% correct with the hip fire stuff and the laser sight, it is unbelievable what a difference that thing makes. And as you can see I don't use any equipment, nor do I use a 2nd weapon. I will switch around attachments (laser sight stays every time though). I use these 3 the most, but will also use Fast Mag, Rapid Fire (BTW, this has some serious negatives to a couple areas on the gun rating), and Adjustable Stock.

Hey, I gotta ask - why are you using the fast hands perk when you are not running a second weapon, or any equipment? Seems like a complete waste of a perk slot. Are you throwing back lots and lots of grenades??
post #1225 of 4577
Quote:
Originally Posted by coyote_5 View Post

Hey, I gotta ask - why are you using the fast hands perk when you are not running a second weapon, or any equipment? Seems like a complete waste of a perk slot. Are you throwing back lots and lots of grenades??

Fast Hands are so he can "cop a feel" as he is running by everyone and killing them smile.gif
post #1226 of 4577
Quote:
Originally Posted by GCS View Post

Fast Hands are so he can "cop a feel" as he is running by everyone and killing them smile.gif

tongue.gif
post #1227 of 4577
Quote:
Originally Posted by coyote_5 View Post

Hey, I gotta ask - why are you using the fast hands perk when you are not running a second weapon, or any equipment? Seems like a complete waste of a perk slot. Are you throwing back lots and lots of grenades??

I'll pick up another weapon if I run out of ammo, or want to carry two. Your probably right though, could put something better up.
post #1228 of 4577
Feeling the urge to try something different and/or piss people off? Set up some of the classes mentioned here:

http://www.gamesradar.com/call-duty-black-ops-ii-5-annoying-custom-classes-all-your-trolling-needs/



The fortress

Primary – Assault Shield
Secondary – KAP-40 with Extended Clip
Perk 1 – Flak Jacket
Perk 2 – Toughness
Perk 3 – Tactical Mask
Lethal – Bouncing Betty x 2
Tactical – Shock charge
Wildcard – Danger Close
Scorestreaks – Guardian, Sentry Gun, Death Machine

How it works: This class is the ultimate camper. Find a place on the map that is easily defendable and well-traveled. Drop your bouncing bettys in entryways and use shock charges to cover your flank. Use the assault shield to bait passers by into your explosive traps or plop it into the ground to give yourself extra cover from your victims while you pick them off with your KAP-40. Once you get a few kills for a Scorestreak, add the Guardian and Sentry Gun to your defenses. Anyone walking in your vicinity is as good as dead, and probably, thoroughly ticked.


The circus act

Primary – none
Secondary – Ballistic Knife
Perk 1 – Lightweight
Perk 2 – Scavenger and Fast Hands
Perk 3 – none
Lethal – Combat Axe x2
Tactical – Shock Charge x2 or Concussion Grenades x2
Wildcard 1 – Danger Close
Wildcard 2 – Perk 2 Greed

How it works: Nothing is more humiliating than when you take a Combat Axe to the cranium or get stabbed in the back. So, this class's purpose is to spread those shameful feelings all over the battlefield, courtesy of every bladed weapon you can equip. This one is pretty easy to pull off. When you see your victim, toss a shock charge or concussion grenade (whichever you prefer) in their direction and throw every knife and axe at them while they're dazed. Once they're down, walk over their corpse with the Scavenger perk and repeat.



The Rambo

Primary – none
Secondary – none
Perk 1 – Lightweight and Flak Jacket
Perk 2 – Toughness and Cold Blooded
Perk 3 – Dexterity and Extreme Conditioning
Lethal – Combat Axe
Tactical - None
Wildcard 1 – Perk 1 Greed
Wildcard 2 – Perk 2 Greed
Wildcard 3 – Perk 3 Greed

How it works: The Rambo class makes you a complete badass. You'll be able to move faster, run longer, and take more damage. It's like you're some kind of super soldier. Since you used all of your points equipping the perks, all you have to do is pick up a gun. Until then, you can rely on your trusty knife and tomahawk. Once you do manage to grab another player's modded out firearm you'll have a leg up in any situation, which is sure to strike a nerve with the competition.



The Hacker

Primary - QBB LSW with Full Metal Jacket and Rapid Fire
Secondary – FHJ-18 AA
Perk 1 – Blind Eye
Perk 2 – Fast Hands
Perk 3 – Engineer
Lethal – C4
Tactical – Black Hat x 2
Wildcards – None

How it works: We can't think of many situations that are more frustrating than losing a Scorestreak that you've spent so much time and effort earning. To make your enemies feel that pain of loss, equip the Hacker. This loadout gives you everything you need to completely destroy, steal, and hack any Scorestreak on the map. See an unclaimed Carepackage? Kill the owner and hack it with your Black Hat device. Turrets blocking the way? Blow them up with C4. Incoming air support? Shoot it down with your FMJ equipped light machine gun or rocket launcher. Watching all that effort getting vaporized in a cloud of fire and smoke is sure to get your enemy's tear ducts flowing.




Silent but deadly

Primary – none Secondary – KAP-40 with Tactical Knife and Suppressor
Perk 1 – Ghost and Blind Eye
Perk 2 – Cold Blooded
Perk 3 – Dead Silence
Lethal – None
Tactical – Smoke Grenade or Flashbang
Wild Card 1 – Perk 1 Greed
Wild Card 2 – Secondary Gunfighter

How it works: How do you fight that which cannot be seen? Well, you can't really. That's why we suggest our Call of Duty ninja class. Just do want ninjas do. Hide in the shadows, perch in high places, and wait for the perfect moment to strike with an up-close and personal knife to the gut. If you want to add extra humiliation, toss a smoke grenade or Flashbang into a group of enemies, run in, and slice up everyone. Standing over a pile of bodies will be awesome for you, and demeaning for them. Annoyance accomplished.
post #1229 of 4577
Quote:
Originally Posted by GCS View Post

Fast Hands are so he can "cop a feel" as he is running by everyone and killing them smile.gif

Someone's got to check their pulse and make sure they're dead.
post #1230 of 4577
Quote:
Originally Posted by vedderpj13 View Post

Exactly Buc, well said. My message to everyone was be patient, you might get super frustrated but over time you'll find a class that you love and do really well with.
For those interested, here is the class I really like playing...
100% correct with the hip fire stuff and the laser sight, it is unbelievable what a difference that thing makes. And as you can see I don't use any equipment, nor do I use a 2nd weapon. I will switch around attachments (laser sight stays every time though). I use these 3 the most, but will also use Fast Mag, Rapid Fire (BTW, this has some serious negatives to a couple areas on the gun rating), and Adjustable Stock.

Edit - Apparently I should refresh before posting. smile.gif

Is there a purpose for Fast Hands when you don't have a secondary weapon or any equipment to actually take advantage of it? Seems like it would be better to just take another perk here - or remove perk 2 completely and take either a lethal or tactical equipment. A concussion grenade may be nice.
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