Quote:
Originally Posted by
jblank74 
LOL, hence the reason I don't play Hardcore. Never understood the reason to let your teammates able to be killed by your own armament. HC should be exactly like it is now, but without friendly fire.
That would defeat the purpose of HC.
HC came about because players wanted a more realistic COD game. It starts at the very basic where it only takes 1 or 2 hits to kill, which would more than likely be what would happen in real combat using battlefield rifles. Its also the reason why the HUD is missing, as again in real combat you wouldnt have a real-time digital map available showing your teammate location at all times. You also wouldnt be aware of the score or round count for your magazine. Lastly if you call in an airstrike or missle strike on a position, technically speaking you are going to kill everyone in that location.. to include friendlies. Same goes for your firearms.. bullets dont have names.. if you get excited and shoot something that moves it could very well be friend or foe.
I hope HC stays exactly as is. I also like that HC generally rewards players headset users with an advantage. Just like in real combat.. you use your ears as much as you would your eyes. And stealth is your best protection. I generally run HC specific classes to include things like silencers on all my firearms, no area-blast munitions (no grenades, missle strikes, etc) and even change my killstreaks to ones that will put a radar for myself & teammates.