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Call of Duty: Black Ops 2 - Page 117

post #3481 of 4670
Yeah I think I pretty much got fed a load of crap then by someone. Good, because as much as I love the new maps, and I do think they are great, it gets a little old having to play them and them only. Glad that Treyarch integrated them into the Core playlist.

Thank you for your help.
post #3482 of 4670
Random thoughts:

Yes, there are bad players in every mode. They are just much more annoying in HC, even if playing KC. Regardless, it's a personal preference thing.

I like most of the new maps. Really enjoy downhill. I like Grind as well. Not a fan of Hydro yet - perhaps it will grow on me. Same goes for Mirage.
post #3483 of 4670
Thread Starter 
I don't know how those people enjoy playing this game by camping other than snipers, which actually makes sense to camp. I do so much better when I run and gun and 9 out 10 I am always at the top of the leader board per game and always going for the objective. I have also come across those that bait their own teammates and also bait using KC tags. Of all the things that could be annoying, the #1 thing that absolutely makes me rage is when my teammates sees me capping a flag but they wont help me capture and not only that, they won't protect me either. It's like they are sitting around in the game with a camera to see how funny it is to get killed by the enemy while capping a flag.
post #3484 of 4670
Quote:
Originally Posted by Skipdalou View Post

Random thoughts:

Yes, there are bad players in every mode. They are just much more annoying in HC, even if playing KC. Regardless, it's a personal preference thing.

I like most of the new maps. Really enjoy downhill. I like Grind as well. Not a fan of Hydro yet - perhaps it will grow on me. Same goes for Mirage.
After playing them for a while yesterday I think Hydro is the only one I don't care for. I'm pretty damn sick of these challenges, don't think I will work on any other gun camo after this.
post #3485 of 4670
Quote:
Originally Posted by General Kenobi View Post

After playing them for a while yesterday I think Hydro is the only one I don't care for.

Hydro is terrible...just terrible. The rest are quite enjoyable, though.
post #3486 of 4670
I haven't quite figured out downhill yet. It seems almost impossible to defend B despite the fact that its wide open....there are few good lines of sight, and the ones there are leave you wide open behind you. One side has a ton of cover and entrances (the lift station), but its completely blocked off from B. The other side is like one long meandering tunnel where you have zero overwatch and you just end up behind C. There's hardly even a good barrel to get behind, you need to be wide open to cap B, and wide open to defend it.

I really dig that side area between A and C on mirage with the bus and overturned car....really great gunfights in cover on both sides. The inside of the temple is just crazy, B is way down in the ditch, there's good emplacements on both sides....it's just a solid map with a lot of good verticality.

Grind is way more complex than I originally though, but I like the way the odd architecture breaks everything up. Especially on the skate park side there's a lot of good back and forth. I still have no idea how its possible to defend that half pipe on the other side though, its a hardpoint and literally all someone has to do is chuck a nade into the bowl and you're dead.

I'm still figuring out hydro. I like the idea of the B flag having the little barrier where you can cap it from right behind it, completely in cover from the other side - its the same thing aftermath has. Except its further away and higher, so it forces people to get out in the middle to defend it instead of just watching it from afar. The little gully off to the side where you can ford the river is another hotspot where both sides can dig in....I'm just not sure how to play the rest of the map.
post #3487 of 4670
Thread Starter 
I will give Domination a try with the new maps and maybe then I will start to like them. Raid, by the my favorite map int he game. It's one of the best maps in all of CoD combined.
post #3488 of 4670
I either play by myself or a trio of a team of solid to great players minimum. Otherwise you might as well jump into a Chalupatron gang bang and go 11-23 because this lag is too much to overcome and a waste of vocal swear effort.

Only like the snow map so far with minimal playing time.
post #3489 of 4670
Quote:
Originally Posted by jitu View Post

According to my non-scientific experiment, I now conclude that partying up will have you experience lag. So, we either play solo if we don't want to deal with lag OR if we want to play as a group then get into a private match.

Now, here comes my rant about the 1st DLC.

- The Peacekeeper is average although it looks cool compared to the other SMGs in the class. I can't say just yet how much better or worse it is as I have not used SMGs that much in the game, so, the verdict is still out
- Maps, however, are terribly designed and Grind was probably created to cater to all the hipster skater kids playing this game. All the maps seem very small and Hydro has to be the worst of them all when it comes to sound fx. I can't hear a god damn thing over the water rushing flowing throughout the map. I have had couple of hours to play in the new maps and none of them made me feel like I got my monies worth.
- I love all the maps that were released with the game and I expected same level of map designs from the DLC. Right now the only thing that would make me feel better about the Season Pass purchase is if they gave me Terminal from MW2. I know it wont happen but that's how I feel about the new maps.

My two cents.

Jitu, while I agree that it is mostly lag free when you're playing solo. I'll add this, when you group up it seems location is what dictates the lag more than anything. As I've stated before, there are certain people that if I play with it will lag almost every time. But others that I party up with quite a bit and we don't have any issues, or very minimal at all.
post #3490 of 4670
Quote:
Originally Posted by jitu View Post

I will give Domination a try with the new maps and maybe then I will start to like them. Raid, by the my favorite map int he game. It's one of the best maps in all of CoD combined.
That's a bit generous but ok. Standoff is easily my favorite from Blops 2 but there is a lot of competition for "best COD map. As much as many of the maps in MW3 kinda blew Gulch was awesome. Nuketown, Firing Range, Trailer Park, Zoo, Favela, Sub Base, Terminal, Broadcast, Crossfire... there is a lot of competition for that title IMO.
Quote:
Originally Posted by HuskerOmaha View Post

I either play by myself or a trio of a team of solid to great players minimum. Otherwise you might as well jump into a Chalupatron gang bang and go 11-23 because this lag is too much to overcome and a waste of vocal swear effort.

Only like the snow map so far with minimal playing time.
Seriously, even playing HC last night I still had enemy players turn around and shoot me dead after getting hit markers on their backside... betwen this and the revenge spawns the game can be unplayable at times. I'm really just lost on the logic behind this and am convinced it is by design. COD4 and MW2 and even Blops (post hit detection patch) were nothing like this with respect to lag comp and revenge spawning.
Quote:
Originally Posted by vedderpj13 View Post

Jitu, while I agree that it is mostly lag free when you're playing solo. I'll add this, when you group up it seems location is what dictates the lag more than anything. As I've stated before, there are certain people that if I play with it will lag almost every time. But others that I party up with quite a bit and we don't have any issues, or very minimal at all.
Last night I was with a few other guys from NorCal, only hours away and still the lag was just horrendous.
post #3491 of 4670
I will say that unlike most other cods, there's no map I truly despise. I'm not the biggest aftermath fan, but its no downturn, carbon, cracked or derail. I've got favorites, but none make me want to leave the lobby. I've even made peace with hijacked.
post #3492 of 4670
Thread Starter 
Quote:
Originally Posted by General Kenobi View Post

That's a bit generous but ok. Standoff is easily my favorite from Blops 2 but there is a lot of competition for "best COD map. As much as many of the maps in MW3 kinda blew Gulch was awesome. Nuketown, Firing Range, Trailer Park, Zoo, Favela, Sub Base, Terminal, Broadcast, Crossfire... there is a lot of competition for that title IMO..

No doubt, those are all fantastic maps. Love love love Favela and Sub Base. The little time I spent playing BO, I did end up loving Zoo once I got to learn the ins and outs.
post #3493 of 4670
Thread Starter 
Quote:
Originally Posted by bd2003 View Post

hijacked.

<3!!!
post #3494 of 4670
Quote:
Originally Posted by bd2003 View Post

I will say that unlike most other cods, there's no map I truly despise. I'm not the biggest aftermath fan, but its no downturn, carbon, cracked or derail. I've got favorites, but none make me want to leave the lobby. I've even made peace with hijacked.
If I could spend a permanent unlock token so that Drone NEVER came up it would be well worth it. I rate that one right up with the others on the "worst of" list.
post #3495 of 4670
If you are a run and gun guy its hard to belive that you wouldnt like hydro. Its a nightmare for snipers and campers but for run and gun the map plays really really well lots of places to conceal yourself while you run across the map.
post #3496 of 4670
Quote:
Originally Posted by General Kenobi View Post

Seriously, even playing HC last night I still had enemy players turn around and shoot me dead after getting hit markers on their backside... betwen this and the revenge spawns the game can be unplayable at times. I'm really just lost on the logic behind this and am convinced it is by design. COD4 and MW2 and even Blops (post hit detection patch) were nothing like this with respect to lag comp and revenge spawning.
Last night I was with a few other guys from NorCal, only hours away and still the lag was just horrendous.
It was horrible last night. Even playing solo was bad. I usually play for hours on a new maps night but last night I felt like I was pushing myself to play. Not enjoyable at all.
Quote:
Originally Posted by General Kenobi View Post

If I could spend a permanent unlock token so that Drone NEVER came up it would be well worth it. I rate that one right up with the others on the "worst of" list.
Amen to that. That map is so bad I just say f it and start snipping and you know how much I like snipping ;-)
post #3497 of 4670
Quote:
Originally Posted by rudubb1n View Post

If you are a run and gun guy its hard to belive that you wouldnt like hydro. Its a nightmare for snipers and campers but for run and gun the map plays really really well lots of places to conceal yourself while you run across the map.
Hydro is a pretty good map. 3 lanes, 2 levels, plays pretty fast paced. I like it better than the skatepark map for sure.
post #3498 of 4670
Quote:
Originally Posted by jitu View Post

<3!!!

Hijacked is ok, like BD, I have made peace with it, but any map that allows people to spawn behind me, and shoot me in the back, when I am capping a point, is never going to be one I will love.

My favorite maps from the previous post CoD 3 games are:

CoD 4 - Crash, Bloc, Bog, Vacant
World at War - Either Downfall or Makin
MW2 - Afghan, Terminal, Wasteland, Rundown (this game had the best maps of any CoD to date in my opinion)
Blops - Jungle, Summit, Cracked, Discovery
MW3 - Bakaara, Arkaden, Dome, Village
BLOPS II - Yemen, Standoff, Raid, Grind, Mirage
post #3499 of 4670
Quote:
Originally Posted by General Kenobi View Post

If I could spend a permanent unlock token so that Drone NEVER came up it would be well worth it. I rate that one right up with the others on the "worst of" list.

Agreed. It is terrible, Kowloon and Liberation terrible as far as I am concerned.
post #3500 of 4670
Quote:
Originally Posted by G0ldMembe12 View Post

Hydro is a pretty good map. 3 lanes, 2 levels, plays pretty fast paced. I like it better than the skatepark map for sure.

I like 'em both, but Hydro is going to be a polarizing map, and I can see why. Lots of cover, lots of "shot in the back moments", and lots of "where did he come from" deaths. Personally, I like it and I think its size, and Mirage's, are what they need more of in the game.
post #3501 of 4670
Quote:
Originally Posted by jblank74 View Post

I like 'em both, but Hydro is going to be a polarizing map, and I can see why. Lots of cover, lots of "shot in the back moments", and lots of "where did he come from" deaths. Personally, I like it and I think its size, and Mirage's, are what they need more of in the game.
I did have a lot of those "moments" last night. Not necessarily the maps fault, it's the TERRIBLE SPAWNS fault.
Mirage is awesome, great flow, size, and color palette.
post #3502 of 4670
Quote:
Originally Posted by CrowSS View Post

True. Or they have been forced to sit in a corner because their connection cannot compete with other player's connections. mad.gif

*rant on* Yes we've talked about it before and as always it's coming up again. Why is it that I can put my Xbox in DMZ (yes I know there are better ways) and get a moderate NAT? Then I put it back behind my wall, forward all the "required" ports and get strict NAT?!! Seriously? Why do I have to become a network engineer to even get a chance at having a good connection? Total Bolshevik!!

When BLOPS 2 first started I was having decent games, I could get straight up games and go head-to-head in matches and win my fair share. Of course this was the opposite of most people at that time. the longer the game has been out, the worse on average my matches have gotten. So whatever tweak they've done (if any) only confirms my experiences with MW3 and BLOPS. I am at a constant disadvantage due to something in my network/internet chain. It frustrates the heck out of me that my favorite Xbox title is so setup for failure. *rant off*

Cable or DSL? Post all equipment (make and Model) in the chain (carrier, cable modem/DSL modem, router, etc) from entry into your place to the XBOX. If putting your XBox into the DMZ results in a moderate NAT then something else is going on!
post #3503 of 4670
Quote:
Originally Posted by General Kenobi View Post

If I could spend a permanent unlock token so that Drone NEVER came up it would be well worth it. I rate that one right up with the others on the "worst of" list.

Yeah it's definitely my least favorite map, maybe tied with turbine. But I'll still play it, the gunfights inside the factory are pretty fun.
post #3504 of 4670
Quote:
Originally Posted by Chas821 View Post

Cable or DSL? Post all equipment (make and Model) in the chain (carrier, cable modem/DSL modem, router, etc) from entry into your place to the XBOX. If putting your XBox into the DMZ results in a moderate NAT then something else is going on!

Here's the chain:
Outside world-->
Charter Cable Internet-->
Motorola Cisco DPC3010 Modem-->
Ethernet cable-->
Linksys/Cisco E3000 Router--->
Ethernet cable-->
TEG-S50G 5-Port Gigabit GREENnet Switch-->
Ethernet cable-->
Xbox
post #3505 of 4670
Quote:
Originally Posted by CrowSS View Post

Here's the chain:
Outside world-->
Charter Cable Internet-->
Motorola Cisco DPC3010 Modem-->
Ethernet cable-->
Linksys/Cisco E3000 Router--->
Ethernet cable-->
TEG-S50G 5-Port Gigabit GREENnet Switch-->
Ethernet cable-->
Xbox

Is it possible for you to take the switch out of the chain to see if the same thing happens? You have to set your 360 to a static IP also. I'm assuming you've done this, but just sayin'. tongue.gif

When I let the router do its own thing I always get a Moderate NAT. uPnP on or off makes no difference. The only way I can get it to be open consistently is to turn uPnP off and do port forwarding for the 4 ports the game requires.
post #3506 of 4670
Quote:
Originally Posted by bbexperience View Post

Is it possible for you to take the switch out of the chain to see if the same thing happens? You have to set your 360 to a static IP also. I'm assuming you've done this, but just sayin'. tongue.gif

When I let the router do its own thing I always get a Moderate NAT. uPnP on or off makes no difference. The only way I can get it to be open consistently is to turn uPnP off and do port forwarding for the 4 ports the game requires.

I've done it all. I don't think it's on my side of the connection. Anyone know how to tracert or find what QAM my connection is using and what is considered acceptable? Or signal loss?

BTW here is one of 3ARC's suggestions:
Quote:
Once you have verified that your network setup is not the cause of the issue, try the following:

1. Try connecting to a different server. Some servers may have other players connected to them that you do not have an optimal connection with. In most games this is accomplished by backing out to the main menu and then selecting multiplayer again. From there you can try connecting to another online game.

Ya don't say... rolleyes.gif
Edited by CrowSS - 1/30/13 at 1:46pm
post #3507 of 4670
Twitch.TV now available in-game to stream Black Ops 2 games.

Pretty easy to set up. Just sign up for an account on Twitch.tv and then when you go into Black Ops 2 MP, hit "Live Stream", choose Twitch and it will ask for your Twitch log in and password. It will then give you your streaming URL. With Twitch I am assuming it will always be the same URL. I don't know if streaming your games could cause lag? If so, then there's no way I would bother with it.



http://www.escapistmagazine.com/news/view/121780-Black-Ops-2-Adds-Twitch-tv-Streaming-Integration

Black Ops 2 players get a new broadcasting option.

If you're a regular viewer of gaming streams on Twitch.tv, you probably already know that Black Ops 2 is one of the more popular titles on the site. Starting today, that number is likely to skyrocket thanks to an expanded in-game casting feature that now supports Twitch.tv. Users can broadcast Black Ops 2 gameplay straight from their Xbox 360, without having to fiddle with HD capture software and other less user-friendly means of streaming. PS3 and PC users will see the feature added a bit later, while Wii U has been completely left out of the conversation.

Aside from just the live gameplay, Xbox 360 users can use their Kinect as a webcam to add a face and commentary to the broadcast. To utilize the new streaming feature, you'll need to set up a Twitch account and then sync it with the game using the menus in multiplayer.

Prior to the new addition of Twitch, Black Ops 2 limited its in-game streaming option to just YouTube. Twitch, by comparison, is a much more popular destination for live gameplay, so the expanded compatibility is certainly a good move both for viewers and broadcasters alike.
post #3508 of 4670
Quote:
Originally Posted by G0ldMembe12 View Post

It was horrible last night. Even playing solo was bad. I usually play for hours on a new maps night but last night I felt like I was pushing myself to play. Not enjoyable at all.
Amen to that. That map is so bad I just say f it and start snipping and you know how much I like snipping ;-)

When you are playing HC KC and you get MULTIPLE hit markers on a guy, but still get hammered, you know something is up.

Maybe I'll post my connection chain when I get home for diagnosis, but I think it is:

outside world:
Cox Cable Carrier:
Cox modem:
D-Link DIR 655 Router:
Hardwired ethernet from Router to Xbox.

I think my NAT is set to 'open'.

I also agree when I host a party we are usually lagfested to the hilt. It is weird because the game really does usually assign me host.
If I play with Zombie (hosting) or Lizard (hosting) there are little to no issues. Don't you guys live in like CA?

When I play with the guys from Colorado we lag it up. I'm in Nebraska. Is it not distance? WTF is happening?

I'm also playing on a 120" screen and projector. I'm *starting* to think you guys aren't full of ****. I may buy a 50" plasma soon and mount it on the side wall to play on and see if there is less delay.

But when you go from having 30-5, 20-9, 12-12 games to 6-35 (chalupatron bastard team punishment, ok, ok), 6-20, 12-22, you are either on a total **** team or you are experiencing this horrible lag comp.

I'm in agreement that it is purposely designed this way, just like the TOTAL CRAP mobility they give snipers vs LMG (video sold me).

And yes I just bought season pass then spent the next hour swearing.

This is probably the most I've kept playing a title yet. What a business model (in all seriousness). I wish I was Craptavisions CEO.
post #3509 of 4670
Quote:
Originally Posted by CrowSS View Post

Quote:
Originally Posted by vedderpj13 View Post

Totally disagree, bad players camp in corners and you'll find bad players in any game mode.

True. Or they have been forced to sit in a corner because their connection cannot compete with other player's connections. mad.gif

*rant on* Yes we've talked about it before and as always it's coming up again. Why is it that I can put my Xbox in DMZ (yes I know there are better ways) and get a moderate NAT? Then I put it back behind my wall, forward all the "required" ports and get strict NAT?!! Seriously? Why do I have to become a network engineer to even get a chance at having a good connection? Total Bolshevik!!

When BLOPS 2 first started I was having decent games, I could get straight up games and go head-to-head in matches and win my fair share. Of course this was the opposite of most people at that time. the longer the game has been out, the worse on average my matches have gotten. So whatever tweak they've done (if any) only confirms my experiences with MW3 and BLOPS. I am at a constant disadvantage due to something in my network/internet chain. It frustrates the heck out of me that my favorite Xbox title is so setup for failure. *rant off*
Same problem here,in the past 2-3 weeks I've been getting crushed. My k/d has dropped 10 points and I keep getting a lot of lag and stuttering. Worst of all I was put on probation for quitting games early because connection was so bad.

Sent from my HTC PH39100 using Tapatalk 2
post #3510 of 4670
Quote:
Originally Posted by HuskerOmaha View Post

When you are playing HC KC and you get MULTIPLE hit markers on a guy, but still get hammered, you know something is up.

Maybe I'll post my connection chain when I get home for diagnosis, but I think it is:

outside world:
Cox Cable Carrier:
Cox modem:
D-Link DIR 655 Router:
Hardwired ethernet from Router to Xbox.

I think my NAT is set to 'open'.

I also agree when I host a party we are usually lagfested to the hilt. It is weird because the game really does usually assign me host.
If I play with Zombie (hosting) or Lizard (hosting) there are little to no issues. Don't you guys live in like CA?

When I play with the guys from Colorado we lag it up. I'm in Nebraska. Is it not distance? WTF is happening?

I'm also playing on a 120" screen and projector. I'm *starting* to think you guys aren't full of ****. I may buy a 50" plasma soon and mount it on the side wall to play on and see if there is less delay.

But when you go from having 30-5, 20-9, 12-12 games to 6-35 (chalupatron bastard team punishment, ok, ok), 6-20, 12-22, you are either on a total **** team or you are experiencing this horrible lag comp.

I'm in agreement that it is purposely designed this way, just like the TOTAL CRAP mobility they give snipers vs LMG (video sold me).

And yes I just bought season pass then spent the next hour swearing.

This is probably the most I've kept playing a title yet. What a business model (in all seriousness). I wish I was Craptavisions CEO.
I didn't buy the season pass because I'm sure I'll be frustrated to the point of trading this in before all the DLC is released.
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