Originally Posted by jitu
lol! you are right =]
Also, I have to share my frustration with sniper rifle class. I know exactly what F1st was talking about in his video. They do not flinch at all when they get shot, making them unstoppable and of course the quick scope or drag quick scope giving them instant kill. Although I don't run into snipers much but they sure have a way to end your kill streak unfairly.
My problems with sniping in this game are:
1) Too easy to snipe - The guns don't have NEAR enough recoil or sway, especially when standing up, so rather than being the hardest guns to use in the game, sniper rifles are actually among the easiest and that is why there are more of them in BLOPS II than in MW3, BLOPS I, etc. They should have a tremendous amount of sway, when standing, so much so that it should be difficult to center on target without going prone. Snipers need to be a support role, they shouldn't be running around the maps like crazy, but BLOPS II kind of, in my opinion, encourages that kind of play. I sniped a lot in MW3 because I like the tactical side of sniping, but in this game with there being so many players that snipe, I almost feel obligated to NOT snipe.
2) Run speed - Why are snipers having the same run speed as someone that is playing with an AR class? Who at Treyarch thought that made sense? Snipers should have the 80% run speed that LMG users have.