Originally Posted by Yukon Trooper
Can someone explain in detail the picture variables/settings in game mode? I've read some users' posts that claim game mode is no different than custom as long as "HDMI content is set to graphic". Others claim some kind of auto contrast feature is enabled, essentially crushing blacks and making it almost unplayable.
I don't know about any 'auto contrast' feature, but I've noticed some strange behavior in Game and Normal modes.
Can someone with a PC connected to their UT50 please try this out?
Save the following 1080p screenshots and flip between them fullscreen on your UT50. In 'normal' mode with brightness/contrast around 50%/default, does the brightness apper to fluctuate as you switch from one to another? (of course, I'm assuming your image viewer doesn't use any transitional effects)
On mine, instead of the shades changing instantly, they take a few milliseconds to ramp up and down. The funny thing is, this doesn't happen in 'cinema' mode.
I have the TV running in clone alongside an LCD monitor, and on the monitor the transition is instantaneous while on the TV it clearly isn't. Again, in 'cinema' mode I don't see the issue.
Playing them off a USB drive yeilds even stranger results. The TV's media player tries to use a fade transition, but this fluctuating brightness effect happens and the screen is almost pulsing.
Originally Posted by RandyWalters
Here in North America, the VGA port only supports up to 768p and makes my desktop look like crap so nobody here uses it anyway, we use HDMI instead and it looks incredible.
How does your computer desktop look over VGA on your NZ model? Can the TV get a 1920x1080 Full HD signal over VGA? Or is VGA crippled at 768p like our NA models are?
I've not used it, however the manual states:Edited by Oubadah - 12/29/12 at 2:12pm