Quote:
Originally Posted by
cmay91472 
Must be something wrong with your set. Yes, it is normal to see some crosstalk, but both Prometheus and Tangled have absolutely ZERO crosstalk. Two of the most flawless 3D presentations available. I have an HX950 but I can't imagine the 3D being any different. I own over 75 3D blus and can tell you which ones to expect to see some crosstalk, but Prometheus and Tangled have zero if your display is working correctly.
Also, the PS3 are the best to use when wearing over prescription glasses since they are bigger and the top of the glasses are cradled over your regular and not rubbing up against like the others.
Agh, I hope not. I don't want to have to head back to the store with this. It was the only one they had left, too.
Is there anything else I can try to reduce crosstalk? Could it be the player I used (Panasonic BDT220) or some strange setting? Since I don't have a 3D receiver, I have the devices playing the 3D contact connected directly to the TV with an HDMI cable for video, with an optical cable running from the devices to the receiver for audio.
The crosstalk I was seeing depended on how far the object was and what depth setting I had the player set to. In an early scene in Prometheus, David is in the cockpit opening the blast doors, and you see a moon in the distance. That had a lot of crosstalk until I set the depth to around +2. That had the negative effect of making close objects have more crosstalk, however.
I also just tried Skyrim in Nvidia 3DTV Play. I could spot a lot of crosstalk there, too.