Quote:
Originally Posted by
HeadRusch 
My only concern is using an abstract term like "next gen". Ok, what's that mean exactly? If you mean "almost photo-realistic", supposedly we are 10-20 years off from that...the thing is however that games are like movies, and all movies are shot with different lenses and different lighting scenarios to help tell the story, so even movies are not realistic....so what does realistic mean.....what does 'next gen' mean......Skyrim doesn't look like a real world, it looks like a very detailed computer world you can walk around in.
GTA4 looks realistic on small screens from a few feet away..but then again so does, say, any in-cockpit racing game...
So what's "next gen" mean...
What I meant was, when all the biggest developers have to start making brand new game engines for the next-generation of consoles. Think about it.... when the new consoles come out, all the big developers are going to have to make their first custom game engine to try to really tap into it, and that's when Next-Gen really begins. Take for example a game like NBA 2K13. While NBA 2K13 might not be the ideal choice for PC gamers, the game is available for PC, and it does quite well on PC. The developer of that game, Visual Concepts, knows that they can't keep using the same basic game engine when their game ships on PS4 or Xbox Next. They know, that they have to develop a new, next-gen engine, to show off the power of the new systems. Same thing with Treyarch and Call of Duty. The first legit Call of Duty game for PS4 or Xbox Next is going to feature a brand new game engine.
PC versions of these games are going to have significantly stronger graphic card, CPU and Memory requirements. PC Gamers with rigs from 2009 are going to need to upgrade to run some of these games at remotely playable framerates. For a long time now, upgrades have been unnecessary in PC gaming, only if you're running 3 monitors and 3D. If you're just using a single 1080p monitor, then you can play just about anything with a 2009 gaming PC. The year is 2012, so that's pretty amazing to think about that. However, when all these companies are making new game engines, they are really going to push things, and PC gamers who try to wait as long as possible before upgrading... those guys are going to be forced to finally upgrade their rigs.
That really hasn't been the case for quite some time. Some will argue about Battlefield 3, Witcher 2, Crysis 2, Skyrim and Metro 2033, etc, etc, but those are just a few games here and there that can be maxed out at a very high level, requiring a monster rig. The vast majority of releases can be played at high settings just fine without needing a monster rig. The arrival of the new Xbox and PS4 is going to change that.