or Connect
AVS › AVS Forum › Gaming & Content Streaming › Home Theater Gaming › Xbox Area › Doom 3 on 360!
New Posts  All Forums:Forum Nav:

Doom 3 on 360! - Page 2

post #31 of 75
Quote:
Originally Posted by bd2003 View Post


Did you play doom 1 or 2?

I did! Loved both-- especially loved doom2 co-op!

I remember having to wait until almost the middle of the night to get a game going (only time the lines were clear and even then the parents were bitching about "what if there's an emergency and we can't get the call because of your stupid game!" lol!). We'd ratchet the difficulty all the way up and just chip away at it.
It's funny as I remember that, at the time, having a controller was SO pro! Now, controllers are like tools for scrubs-- real men use mouse and keyboard! But back then you needed a joystick/midi card and one of those grey controllers with the purple directional pad...forgot the name of them. Either way, you had to learn to circle strafe with this thing and it was just completely garbage, lol! Oh man. I would love to get some doom going again...
post #32 of 75
Well...you might not like doom 3 then. It was a very different game - slowed paced, much fewer enemies. A lot of ******** spawning behind you in monster closets. Probably has more in common with dead space than with the original doom.
post #33 of 75
Speaking of (and not to derail this thread, but) did you see dead space 3 was announced!

I loved the first two but I'd be lying if I said I wasn't a little bit concerned about the direction the new one seems to be going... Human enemies and now you can crouch/role? Sounds like dead space may be going all cover-based-shooter on us. Personally, I feel that this is the wrong direction: I want my horror game to stay a horror game and not become an action game... Not that dead space wasn't already a shooter but you know what I mean.

I guess it's a bit the same as how doom3 was interpreted by it's fans: some people expected another balls-to-the-wall action game and instead they got a horror game played in the dark! I can see how that might upset someone.

I'll have to check it out. Like I said, loved the original dead space so maybe I will like doom3! I'm not so big on playing it so close to the cuff as that often means stagnation. You need to innovate and I have no bones to pick with Id if they wanted to take the franchise in a different direction. The question is: does it work?

Dead space as a cover-based-shooter... I mean, don't we have enough of those? Is that really what we want from dead space? I do think the series needs a kick in the ass (2 was wearing a little thin near the end) but I'm not sure going full blown action is that kick. To me, dead space needs to become scarier, more visceral.

Either way it's not my place to tell tell them how to make their game. I'll wait for it to come out and if it's a **** Gears of War knockoff than I'll dismiss it as such!
post #34 of 75
Thread Starter 
http://penny-arcade.com/report/editorial-article/hands-on-with-doom-3-bfg-and-the-terrible-secret-behind-the-original-games

"So the game runs at 60 frames per second, even in the 3D? “Well, mostly,” Tim Willits, creative director at id Software, admitted. So how the hell do you make a game look this good, on the 360, in 3D, at such a high frame rate? “We have John Carmack,” he explained."
post #35 of 75
Sounds great to me!

Still no date and price though....can't justify more than $30 for this.
post #36 of 75
Quote:
Originally Posted by bd2003 View Post

Sounds great to me!
Still no date and price though....can't justify more than $30 for this.

I'd be surprised if it's over $20.
post #37 of 75
Just how many $20 retail releases have you seen for the Xbox 360, particularly known names like Doom? There's no way that this is going to be $20.

My money is on $39.99 and I wouldn't be surprised to see it be $49.99. And I suppose $29.99 has a slim chance.

$20 and $60 I think can be safely ruled out for the MSRP of it.
post #38 of 75
Thread Starter 
The price point on both consoles for HD remasters of previous-gen games is $40. Nobody here has good reason to expect Bethesda to deviate from the established standard.
post #39 of 75
Is this going to be a retail release? I was thinking it was going to be a XBLA and PSN release because it's not showing as "coming soon" on any retail site. Usually Amazon will at least put a up placeholder. Also, there's no PC or other editions.

This is just assumption on my part, so I could be totally wrong.
post #40 of 75
Nice, I'm looking forward to this one. Just pre-ordered on the 'zon.
post #41 of 75
Thread Starter 
The PC and PS3 version are both shown in the very first trailer.
post #42 of 75
Thread Starter 
post #43 of 75
I loved Doom 3 on the original Xbox so I may pick this up again. I don't suppose they added the ability to play the single player campaign co-operatively? I have a friend who would never buy this to play on his own but could be convinced to do it in co-op I think.
post #44 of 75
Thread Starter 
PSN talked to Eric Webb at id.

"PSB: How do you balance staying true to the original game with making improvements?

EW: Your first inclination is to make big sweeping changes because it’s something that you’ve looked at for a long time, so it doesn’t feel fresh anymore. We’ve really focused on keeping the core experience there. From talking to people on the show floor, a lot of them weren’t too happy with the idea of the flashlight as something separate. So integrating the flashlight into your main weapon seemed like a no-brainer, yet even then we still had people say they wanted to play the original way.

Another piece of feedback we had was that the game was too dark, so we’ve lit it some more here and there and tried to lead the player’s eye a little more. So there’ll be two modes – the original, unchanged version of Doom 3 and the updated one."

I hope this isn't some sort of unclear miscommunication. I would live to play the original flashlight-or-gun version on my 360.
post #45 of 75
Quote:
Originally Posted by darklordjames View Post

So there’ll be two modes – the original, unchanged version of Doom 3 and the updated one."
I hope this isn't some sort of unclear miscommunication. I would live to play the original flashlight-or-gun version on my 360.

+1

This is great news, if we are reading it correctly.

In fact, I would probably play through the new version first to try it out. Who knows, maybe it is better? But I'm happy to have the original too.

EDIT: It's supposed to be out Oct 16th, yet there's no pre-order info at Amazon or Gamestop yet. I wonder what gives...?
Edited by DaverJ - 6/23/12 at 7:08am
post #46 of 75
Quote:
Originally Posted by DaverJ View Post

It's supposed to be out Oct 16th, yet there's no pre-order info at Amazon or Gamestop yet. I wonder what gives...?

It's now available for pre-order from Amazon.
post #47 of 75
Eh definitely not worth 40 bucks. I't be fine with 30 at the most but there's too much out there to pay 40 bucks for a 8 year old game that's been cleaned up for new consoles, especially when I doubt there's little to any AA applied. Jaggie city here we come.
post #48 of 75
For the record, the BFG edition includes;
  • DOOM III remastered
  • Resurrection of Evil expansion, remastered
  • Lost Mission - new seven-level expansion with new storyline
  • DOOM II
  • DOOM

...plus Achievements, 5.1 Surround and 3D support.
post #49 of 75
Nice hands-on of BFG Edition.

A couple things:

1) "Doom 4" code! Ok, there's "id Tech 5" and Rage engine in places, but still... it sounds cool.
2) They seem to be tweaking more than expected, like ammo amounts and health stations. "All off the stupid stuff" is being removed, although I don't remember much stupid stuff.
3) Compatible with the Oculus Rift... must.... resist.... redface.gif
post #50 of 75
Thread Starter 
The current Rift is a rough $300 tool for devs. Wait a year for the consumer version to come out, which will very likely be a 1080p panel instead of 720p, will very likely have optics adjustment instead of the current fixed optics, and will probably include audio. All for what is probably roughly the same price.

Yes, the current Rift is wicked rad, but it's not for us. smile.gif
post #51 of 75
Thread Starter 
I played Doom 3 on the 360 over the weekend in both 3D and 2D. In 2D it's as smooth as Rage, holding a perfect 60fps. It also holds up really well in terms of graphics tech and art direction. That game was well ahead of it's time in terms of development tech. In 3D mode, Carmack says that it is still 60fps, but at 30fps per eye. The trick is that the alternating frames per eye are rendered in alternate 1/60ths of a second. Normally 3D games render each eye from the same snapshot in time. The end result from normal developers is that 30fps per eye feels slower than 30fps 2D does. In Doom 3, 30fps per eye feels like 45fps 2D in terms of smoothness. It's not buttery 60fps, but it is still very, very acceptable and far better than most console games tend to do in normal 2D.

The man is a genius.

Oh, and I have a Doom 3 Pinky Avatar pet for the person most excited to see this game come out. smile.gif
post #52 of 75
Quote:
Originally Posted by darklordjames View Post

Oh, and I have a Doom 3 Pinky Avatar pet for the person most excited to see this game come out. smile.gif

What does one have to do to prove excitement? biggrin.gif
post #53 of 75
Thread Starter 
You've already been the most active in the thread. I sent you the code in a PM. smile.gif
post #54 of 75
Quote:
Originally Posted by darklordjames View Post

You've already been the most active in the thread. I sent you the code in a PM. smile.gif

Sweet!! Thanks DLJ! smile.gif

8D119A0C-928A-41A6-B9DE-A19478B1BE75-2995-0000108501AC4569.jpg
post #55 of 75
Yay, it's finally out! cool.gif

But, saw this and thought it was odd: The 360 version won't play Doom (1) if 3 is installed on the hard drive? confused.gif
post #56 of 75
So does it really maintain 60fps in 3D?
post #57 of 75
So anyone playing this?

I did a couple levels of The Lost Mission. It looks good, and plays well. It's still all about simple running, gunning, and dodging. Not crazy about the new flashlight *with* gun mechanic - this seems to take away something from the original. But nostalgia aside, I also found myself wishing I was playing Borderlands 2. Not a fair comparison really, but still - I couldn't shake that feeling.

Also annoyed that there's no quick-save on the 360 - I didn't realize how much I relied on that on the PC. tongue.gif
post #58 of 75
Are the checkpoints good though?
post #59 of 75
Quote:
Originally Posted by bd2003 View Post

Are the checkpoints good though?

Infrequent. frown.gif

You can save anywhere, but it involves going into the menu - which is a rhythm-killer.
post #60 of 75
Thread Starter 
I'll pick it up, but I'm finishing up Borderlands and planning on moving to Torchlight 2 as my next game. Doom 3 is next in line after that, I believe.
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: Xbox Area
AVS › AVS Forum › Gaming & Content Streaming › Home Theater Gaming › Xbox Area › Doom 3 on 360!