iZ3D and Tridef support scaling when in interlaced 3D mode (rendering your game at 1280x720, upscale the picture to 1080p and perform interlacing at 1080p to match your 3D display's interlacing)
I am using DDD, a friend came over to test Diablo 3 in 3D on my system and it works great with the latest DDD driver.
I haven't tried Diablo 3 on iZ3D, so I do not know how it renders there.
Originally Posted by Tsantsa
Also, what I meant about the on the fly 3d, was for movies as well. Doesn't the 3dtv Play convert video to 3d as well or does it need a 3d source to do that? I understand that graphics is a different beast.
OH, I tried that guide for the .inf file, but I don't know where to put it...either I can't read, or the guide is a little vague...
Video only contain 2D data, it is very difficult to make a computer program guess depth information out of a 2D picture. All the attempts at automatic conversion I've seen were terrible at best. You have to understand that when your brain guesses depth information from a 2D photograph, you are performing a very advanced mental process of identifying shapes, recognizing known objects (people, buildings, trees etc...) and guessing depth according to your own knowledge of these objects you have recognized. Things that are way beyond the scope of real time conversion algorithms.
3DTV play is meant for games only : all it does is grant access to the 3D vision game logic and hdmi 1.4 frame packing output when using a white-listed hdmi 1.4 3DTV.
Most 3D movie player developers have an agreement with Nvidia to access the Hdmi output from 3DTV play for free even if the user hasn't paid Nvidia for a license.Edited by BlackShark - 6/20/12 at 10:28am