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Halo 2 Anniversary Remake By 343 Studios

post #1 of 37
Thread Starter 
Looks like the Halo Combat Evolved remake was so successful that MS is going to do the same with Halo 2. From the sound of it...343 may doing this one themselves with the Halo 4 engine. Either way it is predicted to be a 2013 or 2014 release...on the XBox 360 if it happens. And sets up to position Halo 5 as a very nice launch title for XBox Durango. If they seriously improve the game as suggested...I can't wait for it to arrive. I absolutely loved Combat Evolved Anniversary. And I loved the original Halo 2 even more. Bring it on 343. Great Stuff!

http://www.ingame.msnbc.msn.com/technology/ingame/halo-2-anniversary-edition-may-be-way-867402#

http://www.examiner.com/article/halo-2-anniversary-edition-being-developed-by-343-industries

http://www.cinemablend.com/games/Halo-2-Anniversary-Edition-Development-44329.html

http://www.xbox360achievements.org/news/news-12240-Halo-2-Anniversary-Rumoured-to-be-in-Development-at-343-Industries.html

added a new link above
Edited by barrelbelly - 7/6/12 at 7:13pm
post #2 of 37
I love Halo Anniversary! They really did a great job with the new graphics and sound effects. Playing the campaign with a friend was awesome (just wish it allowed more than 2 people). And loved the Kinect scanning as well.

I think 343 is shaping up for some great things. Halo 4 looks amazing. And if Halo 2 Anniversary uses the Halo 4 engine, wow!
post #3 of 37
Not much of a shock. I think everyone knew the minute the first one was officially announced that this was going to happen.

I suspect the big question fans have isn't if this is real or not, but what is multiplayer going to be like. A continuation of Halo 3's multiplayer with some new maps and such like the last time around or a proper HD remake of Halo 2's multiplayer mode.
post #4 of 37
Playing Halo Anniversary in true 3D was a lot of fun; as long as they put in a 3D mode for Halo 2 they'll have my money.
post #5 of 37
Thread Starter 
Quote:
Originally Posted by Leo_Ames View Post

Not much of a shock. I think everyone knew the minute the first one was officially announced that this was going to happen.
I suspect the big question fans have isn't if this is real or not, but what is multiplayer going to be like. A continuation of Halo 3's multiplayer with some new maps and such like the last time around or a proper HD remake of Halo 2's multiplayer mode.

One of the articles I read on this seemed to indicate they were going to take a very comprehensive approach with multiplayer...perhaps including new maps. It even suggested they were going to build on the original story. That would really be neat IMO. Especially if they gave us the option to play the game identical to the original...or with enhanced DLC.

I also bet they bridge this story to Halo 5 via terminal links and etc. Because remember...this episode was the one that introduced us to Gravemind and a host of new Covenant enemies...like the Brutes. It also created an alliance with the "Elites". MS also has to satisfy the PC community who bought Halo 2 expecting a rich multiplayer experience. And they were disappointed. They just may fix all of this with Anniversary...and blend it with the PC community via Windows 8 Live, Surface and Windows Phone 8. Just guessing on that one.

The way I found out about this was because I was close to buying the PC version of Halo 2 to test run on my new rig. But after reading the negative reports...I decided to research a possible remake. I have decided to wait for the new Anniversary edition for the XBox 360. I am really looking forward to this remake in 2013-2014. The Halo world looks like it is going to run pretty hot for the next 3-4 years!
post #6 of 37
Quote:
Originally Posted by barrelbelly View Post

One of the articles I read on this seemed to indicate they were going to take a very comprehensive approach with multiplayer...perhaps including new maps. It even suggested they were going to build on the original story. That would really be neat IMO. Especially if they gave us the option to play the game identical to the original...or with enhanced DLC.

The earlier remake allowed you to switch to the original graphical design, so I assume this one will as well.

As for the rest of that, it sounds like nonsense at this point. The thing isn't even confirmed so things like talk about expanding upon the original story sounds more like a wish list the author was dreaming up rather than a legitimate rumor at this time. And with what seemed to be a fairly lazy way the multiplayer was handled the last time around, it wouldn't shock me to see Halo 3's multiplayer regurgitated yet again with just a few Halo 2 map remakes. A map pack basically.
post #7 of 37
Thread Starter 
Quote:
Originally Posted by Leo_Ames View Post

The earlier remake allowed you to switch to the original graphical design, so I assume this one will as well.
As for the rest of that, it sounds like nonsense at this point. The thing isn't even confirmed so things like talk about expanding upon the original story sounds more like a wish list the author was dreaming up rather than a legitimate rumor at this time. And with what seemed to be a fairly lazy way the multiplayer was handled the last time around, it wouldn't shock me to see Halo 3's multiplayer regurgitated yet again with just a few Halo 2 map remakes. A map pack basically.

You're probably right. But I hope they take a page out of Bioware's book and do a DLC enhancement for those who want it. But unlike Bioware...you can bet top dollar MS will charge you for it. I'm just glad if they do it 100% true to the original...from a story standpoint. Just add in achievements that were available in the PC version...visual and audio enhancements...terminal link story enhancements. And I am good to go. I 100% will buy this on first day shipped anyway. Especially at $39.99 (HALO CEA price point). I'd even spend another $10.00 for a DLC addition with new Map packs...forge & etc.
post #8 of 37
I can't wait for the Halo 2 HD remake. I specifically stayed away from playing Halo 2 SD after completing Halo CE just because I didn't want my eyes to bleed from playing 480p.
post #9 of 37
Halo 2 looks just fine even today. Also runs well and upscales nicely on the 360.
post #10 of 37
Shut up and take my ****ing money you bastards! Seriously though, I'm gonna buy this hands-down with no reservations. I beat Halo 1-3 on Legendary mode (I don't have the other games) so it would be nice to have a continuous Halo romp with all three of the first games in glorious HD.
post #11 of 37
I was going to do a Halo Reach, then Anniversary, then 2, then 3, in order to get ready for Halo 4...

Halo 2 is still quite an active online game (via tunneling software like XBConnect and Xlink Kai). I went into some matches and just had my *#^ handed to me. The only ones left still playing Halo 2 are hardcore H2 fans and they're awesome. I wish that the game let you fill out the match with bots so that I can play with my friends who are like me and dabble in multiplayer but don't have the time to get great. It's kind of lonely to play a 1v1 match.
post #12 of 37
Thread Starter 
Quote:
Originally Posted by onlysublime View Post

I was going to do a Halo Reach, then Anniversary, then 2, then 3, in order to get ready for Halo 4...
Halo 2 is still quite an active online game (via tunneling software like XBConnect and Xlink Kai). I went into some matches and just had my *#^ handed to me. The only ones left still playing Halo 2 are hardcore H2 fans and they're awesome. I wish that the game let you fill out the match with bots so that I can play with my friends who are like me and dabble in multiplayer but don't have the time to get great. It's kind of lonely to play a 1v1 match.

It would be neat if they made this the last Halo for the XBox 360 and first one for Durango. Make it scalable to both consoles and Windows 8 Live...to blend all the multiplayer marketplaces. I think you have a great idea on prepping for Halo 4. Would you throw Halo Wars in the soup also? That is the one Halo game I never bought. Is it worth it in your opinion...to do the grand Halo tour you're contemplating?
post #13 of 37
Quote:
Originally Posted by barrelbelly View Post

It would be neat if they made this the last Halo for the XBox 360 and first one for Durango. Make it scalable to both consoles and Windows 8 Live...to blend all the multiplayer marketplaces. I think you have a great idea on prepping for Halo 4. Would you throw Halo Wars in the soup also? That is the one Halo game I never bought. Is it worth it in your opinion...to do the grand Halo tour you're contemplating?

haha. actually, I have started playing Halo Wars as, story timeline-wise, it's the first one. Halo Wars is interesting if you've ever played RTS games. I grew up on Warcraft and Starcraft so this is pretty neat console RTS. But RTS is really meant for KBM. They did an admirable job getting it to work with a controller but it's really hard to manage multiple groups with the game controller, even with the things they did. And it's hard to manage the map quickly. Part of it is I haven't put too much time into learning the interface. But it's learning an interface that doesn't apply to any other game which makes it hard. At least skills in one FPS tend to translate well to another FPS.

I picked up the Platinum edition with all the extra maps and got it for $13 on Target clearance.

oh... the Pillar of Autumn is in the game!
post #14 of 37
Thread Starter 
Quote:
Originally Posted by onlysublime View Post

haha. actually, I have started playing Halo Wars as, story timeline-wise, it's the first one. Halo Wars is interesting if you've ever played RTS games. I grew up on Warcraft and Starcraft so this is pretty neat console RTS. But RTS is really meant for KBM. They did an admirable job getting it to work with a controller but it's really hard to manage multiple groups with the game controller, even with the things they did. And it's hard to manage the map quickly. Part of it is I haven't put too much time into learning the interface. But it's learning an interface that doesn't apply to any other game which makes it hard. At least skills in one FPS tend to translate well to another FPS.
I picked up the Platinum edition with all the extra maps and got it for $13 on Target clearance.
oh... the Pillar of Autumn is in the game!

Thanks for the info. It confirms what I suspected. I like RTS games a lot . But I will only play them on PC for the exact reasons you describe. I have total control with my keyboard...mouse and joystick. I may get this HW down the road if the port it over to PC with XBL cheevos that are scalable from Win Live to XBL

I am actually as excited for Halo this Halo 2 Anniversary release as I am for Halo 4. Really sort of strange.
post #15 of 37
Time to simmer down now folks. 343 just stated that they are not working on Halo 2 HD. They're "kinda busy." Stinkers!

http://www.examiner.com/article/343-industries-says-no-halo-2-hd
post #16 of 37
While that's not a complete shock if true, I don't see any reason to not discuss it. A Halo 2 remake is inevitable. So even if it's not already being worked on, it's certainly going to be.

And I think there's plenty of room for skepticsm that one isn't already in the works. An outright lie about the status of something is hardly uncommon in this industry. Just a few days before the 3DSXL reveal, for instance, the creator of most every popular Nintendo franchise claimed that a 3DS revision wasn't in the works.
Edited by Leo_Ames - 7/18/12 at 2:47pm
post #17 of 37
Quote:
Originally Posted by barrelbelly View Post

Thanks for the info. It confirms what I suspected. I like RTS games a lot . But I will only play them on PC for the exact reasons you describe. I have total control with my keyboard...mouse and joystick. I may get this HW down the road if the port it over to PC with XBL cheevos that are scalable from Win Live to XBL
I am actually as excited for Halo this Halo 2 Anniversary release as I am for Halo 4. Really sort of strange.

I seriously doubt they'll port Halo Wars to the PC. Playing it on the 360 is pretty much your only shot. And while it would've definitely been better on the PC for a number of reasons, it's not a bad game by any means.

It's challenging because of the interface. Though, this is personal experience because I have a couple of friends that are studs at this game (but they never really played RTS on the PCs so maybe they're at an advantage on that aspect) and just roll right over me. With time, I'm sure my PC RTS strategies would be able to come out and at least be able to match their skill. But maybe the controller interface forces you to modify how you play the game. I don't know at this point.

This is a recording I made of the very first time playing the game. You can see how bad I am as I don't even use any of the console "shortcut" techniques that help out with map and unit management. I'm still trying to do it the PC way of rubberbanding the units. Where's the ctrl and shift keys, dammit! biggrin.gif


If you were to see me play these levels now (knowing some of the console techniques on how to manage), it would make a night and day difference. Oh, and one more thing. The tutorial doesn't cover all the controller techniques you have to learn to effectively play the game. I didn't realize this until my friend showed me how to play.
post #18 of 37
Quote:
Originally Posted by Leo_Ames View Post

Halo 2 looks just fine even today. Also runs well and upscales nicely on the 360.

This.

One of the reasons for the halo CE remake was how terribly it ran on 360-- that and it's campaign is considered one of the best FPS campaigns ever... though I think a large part of that is the good will afforded by nostalgia! wink.gif
post #19 of 37
Thread Starter 
Quote:
Originally Posted by GalvatronType_R View Post

Time to simmer down now folks. 343 just stated that they are not working on Halo 2 HD. They're "kinda busy." Stinkers!
http://www.examiner.com/article/343-industries-says-no-halo-2-hd

Bummer if it's true. But I don't believe one word of it. I think this title and Halo 5 is a big part of their XBox Durango launch strategy. So they just want to nip agressive talk...speculation and expectation about it in the bud. At least until after Halo 4 and its pile of DLC launches and flourish for Q4 2012 & all of 2013.
post #20 of 37
Now while most of the 343 team is working on finishing the Halo 4 game and polishing/debugging it, I don't see how some of the team that have already finished (like the art team) can't already start working on the art assets for Halo 2. Art and modeling are the longest and most task intensive parts of a game. They already have the engine ready (either the Reach or the Halo 4 engine).
post #21 of 37
Maybe those people are working on 343's next game, which I guess is Halo 5?
post #22 of 37
Thread Starter 
Quote:
Originally Posted by number1laing View Post

Maybe those people are working on 343's next game, which I guess is Halo 5?

That's one of the reasons that lead me to think Halo 2 A and Halo 5 are linked to the Durango launch. Meaning...Halo 2A in 2014. And Halo 5 in 2015. If Halo 2 was linked to the XBox 360 maintenance...they could just as easily farm it out to Saber Interactive...who did a fantastic job with Halo CE A. But in reality MS and 343 have enough internal resources to do both at or near the same time if they use the Halo 4 engine as rumored. Especially if they are ramping up for a new console.
post #23 of 37
If 343 could do Halo Anniversary in a year, they could definitely pull off Halo 2 in time for its anniversary.
post #24 of 37
Quote:
Originally Posted by sage11x View Post

This.
One of the reasons for the halo CE remake was how terribly it ran on 360-- that and it's campaign is considered one of the best FPS campaigns ever... though I think a large part of that is the good will afforded by nostalgia! wink.gif

Halo also runs very well (Better than Halo 2 in fact, they never quite got the emulator to handle one of the multiplayer maps very well in that game).

Worked on and off for several years on the Xbox Originals release of Halo that I bought on sale once (Finally finished it a few weeks ago). It looked and ran just fine throughout (Although no time was spent in multiplayer). Other than being limited to 4:3 (Which you can hardly blame the emulator for), I had no complaints and the experience was indistinguisible from that on the original Xbox. Also upscaled nicely and looked good on my HDTV (Unlike some Xbox 1 games via the 360's emulator like PGR2 that go from being nice looking games on my SD Trinitron on my original Xbox to looking like a mess on my HDTV).

For obvious reasons, Halo 1 & 2 saw a lot of TLC with the 360's emulator and the result shows. Not many games run as nicely as these ones do. Out of 30 or so Xbox games I've given a try on the 360 over the years (Mostly just out of curiousities sake since my Xbox has and will remain hooked up), only maybe a half dozen others ran anywhere near as problem free as these two games did.

If someone is an HDTV owner and wants to experience these games on their HDTV, they're some of the few compatible Xbox games I'd wholeheartedly recommend giving a playthrough on their 360. They both run well in the emulator and still look nice after the 360 upscales the image.
Edited by Leo_Ames - 7/19/12 at 9:28am
post #25 of 37
completely agree. Microsoft spent a lot of time getting their own big titles to run fairly well. but the emulator support for the rest of the games on the 360 is barely passable. I think the younger kids who never played these games on the Xbox1 will just think the Xbox1 runs poorly and has bad graphics/sound when it's really the emulator's fault.
post #26 of 37
Thread Starter 
Quote:
Originally Posted by onlysublime View Post

I was going to do a Halo Reach, then Anniversary, then 2, then 3, in order to get ready for Halo 4...

After reading this on IGN I am going to do exactly the same thing.

http://www.ign.com/articles/2012/07/11/ign-presents-the-history-of-halo-2

This article fills in a lot of story details. And it gives insight into how they transitioned between console generations. In fact I am going to play them in this order..Halo Reach...Halo Wars ( yep! I'm finally gonna buy it and play it after reading the article)...Halo CE A...Halo 2...Halo 3...Halo ODST...Halo 4. I'm still torn whether to wait for Halo 2 A to do this. But I will go ahead and play it on my original XBox if they haven't announced anything. I will start my Halo marathon after the Halo 4 release. And I think I'll play each one on Heroic level. Because that is where I have the most fun. I really love this idea "onlysublime". I'm going to go easy on myself and shoot for 6 weeks to finish the marathon.
post #27 of 37
I can't get myself to play ODST all over again. Actually, I'm very close to the end and a barrage of games kept from going back to finish it. So I basically got within sight of the finish line and quit. So I guess I could put that in the timeline.

But timeline wise, shouldn't Halo Wars be first? It did happen 20 years before Halo 1.

Heroic is the level I play too. I'm not good enough to do Legendary without getting frustrated.

I wouldn't wait for Halo 2 Anniversary. Unless you plan on starting this marathon really far into the future.
post #28 of 37
Thread Starter 
I'm one of the rare birds who really liked ODST. I finished it on Normal, Heroic and Legendary. Like you...I find Legendary to be too over the top for me. The only Halo's I finished on Legendary were Halo 2 and ODST. I got real close on Halo CE. I think you are right on the Halo Wars timeline. That will actually be good. Because I will start new (for me) and finish new. I agree on Halo 2A. I think it is going to be a quickie Launch title for Durango anyway. After reading that article...I could actually see them merging Halo 2 and 3 into one game for Durango. Because that is how they planned to do it the first time around. The article said they jammed Halo 2 to make Halo 3 an early 360 title. Interesting stuff. But it does seem like Halo 2A, 5 and Durango may be linked at the hip. Halo 4 will insure that XBox 360 has at least 1.5 more years of profitable shelf life left. Since Halo 2A will be pushed back into the next console cycle...if it happens, why wait. Especially when I already have Halo 2 and my original XBox. Plus it will play on my XBox 360 too.
post #29 of 37
*high five* on keeping the original Xbox1. I still have mine rocking a 320GB HD and my favs on it I even play it online with XBConnect. Though the number of gamers playing Xbox1 titles are dwindling. Most of them from Latin America.

But I did play Splinter Cell Chaos Theory over the Internet recently. I was playing it on the Xbox1 and my friend was playing it on his 360 in Xbox1 emulator mode. Fun times (though I'm horrible at that game).
post #30 of 37
Thread Starter 
I'm real tempted to mod my XBox1 just like yours. But I'm afraid that I'll screw it up. I recently played Advent Rising again on it. And I have to admit...that game was still awesome. Even with all of the glitches. I sure wish someone would rescue the IP from Majesco and finish the last 2 episodes of the story. It would be a great title for MS to buy and hand over to 343 studios for XBox Durango.

But back to Halo 2A. Since reading the article on the story line...and thinking about it some more.

Halo 2A would actually be the perfect game to launch Durango if they combined it with Halo 3...build a new story bridging chapter from original Bungie concepts...Maybe even add a little more to the end to create a better bridge to Halo 4 (?)...Redo both installments & graphics on the Halo 4 engine...put it on a 30 GB Blu-Ray with historical footage like that article along with interviews from the Bungie founders...And whammo!

Toss it out there as originally planned in all of its HD and NexGen story glory. That would truly be an awesome "Anniversary keepsake". And it would create huge thirst for Halo 5. I would even "preorder" that one. Because it would sell out in day one IMO. No need to add in the untouched original like they did with Halo CEA. Because everyone who has the original could still just play it on the XBox 360. IF Team XBox isn't thinking about this. They should.
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