Originally Posted by clevername
honestly, I'm waiting to see how the new controller is actually utilized. If we start seeing more core Nintendo (read: Mario, Zelda, and Metroid) games without the motion gimmick for core gameplay and I can use the controller like a classic controller I'll be buying a WiiU. If it's still waggle or shake to jump or whatever, then I'm passing again.
I'm disheartened by all the talk of the WiiMotes being used to play WiiU games, so I'm expecting the worst (for me personally).
If FIFA is any indication, some type of shoehorned gimmicks will still be mandatory, at least initially. I see play calling and menu items mapped to the tablet as a positive, but those positives won't offset the rage from people when they see "Hold up your gamepad to aim!" command constantly (and I don't expect alternate control schemes to be universally available, either...). Looking at the Wii's launch window games now, it was apparent that developers were just trying to work motion and waggle into games, they largely didn't add anything
for the better, it took a long time to find a reasonable balance.
In fact, despite all the good things the controller screen can add, I'd bet Nintendo requiring tablet integration will turn off a lot of gamers. Could be more polarizing than motion control has been. And we know not all devs will support off-screen play or Pro controller setups.
Originally Posted by Leo_Ames
My posts weren't about graphical quality, they were about art direction. I just don't much care for the NSMB style and it has always struck me as rather souless.
I'll still play them since I enjoy them just the same, but I think the art design (Both graphically and musically) leaves a lot to be desired.
I agree, I think they look great but they don't have the same charm of, say, Super Mario Land. 2D sprites just work well for these old school patformers, polygons don't improve the game (exceptions like DKCR and Rayman notwithstanding).
Plus once NSMBU drops we're about to have 4 clones essentially- DS, Wii, and 3DS share a ton in gameplay, artstyle and music. There's been almost no innovation, just a stream of rehashes for the iconic plumber... which is sad when you think about how pioneering Nintendo has been since they came to prominence.