This here should be the best sub config, at least that I've been able to find, specifically for a quad config via ripple tank simulations.
Essentially you want the least number of streaks or fuzzy turquoise colored regions. It should be a uniform mode field of equal pressure (in theory). Especially after the first 40ms when most waves collapse into room modes (i.e. the first reflection ripples).
I can't prove this because my room is J-shaped and unloads into two L-shaped walkways (YAY).
Looks like the lowest this simulator goes is about 60hz, relative to the size of this room vs the speed of sound, if this were reality.
Can someone, prove this ripple tank wrong? Or at least find a better config for differing numbers of point sources, like 2 and 3 subs (the max in this software is 4)
Also, someone needs to code a proper 3d/spherical computational fluid dynamics simulator, with adjustable parameters like a house-builder app has, with stacked subs etc etc... that would be super-cool.
Essentially you want the least number of streaks or fuzzy turquoise colored regions. It should be a uniform mode field of equal pressure (in theory). Especially after the first 40ms when most waves collapse into room modes (i.e. the first reflection ripples).
I can't prove this because my room is J-shaped and unloads into two L-shaped walkways (YAY).
Looks like the lowest this simulator goes is about 60hz, relative to the size of this room vs the speed of sound, if this were reality.
Can someone, prove this ripple tank wrong? Or at least find a better config for differing numbers of point sources, like 2 and 3 subs (the max in this software is 4)
Also, someone needs to code a proper 3d/spherical computational fluid dynamics simulator, with adjustable parameters like a house-builder app has, with stacked subs etc etc... that would be super-cool.
















