Quote:
Originally Posted by
Joe Skubinski 
Quote:
Originally Posted by
arnyk 
Discussions about what is
good enough aren't all the same. They depend on how you define
good enough. For example, there is "
Good enough for people who like the sound on Youtube". Or, there is "
Good enough so that the device is indistinguishable from the proverbial straight wire under any reasonable condition".
Quote:
Originally Posted by
Joe Skubinski 
Accuracy of reproduction, not only frequency response but also preservation of very low level tonal and timbral clues, has much to do with being able to more clearly hear artistic intent;
Only to a point, unless all you are interested in the non-audible properties of the product..
The statement 'only to a point' in this context places an artificial ceiling on it.
Nowhere did I suggest that the point be arbitrary or artificial. In face we determine technical points of vastly lessened benefits by means of observations of nature.
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Critical listening is a learned skill, so who best be the judge of what this point is other than the listener.
Precisely, so we use actual listeners, and even take pains to train them for maximum sensitivity.
Quote:
Originally Posted by
arnyk
When the loudness is insufficient to fully exploit human hearing, or frequency response is messed up enough that important sounds are not perceived, then "
louder and fuller frequency response" is exactly how one improves upon a listening experience. Both of these undesirable conditions are fairly common problems.
(2) In some cases its because they have severe hearing damage.
Sure Arny, however, couldn't we also look at this in another way. Let's say instead of loudness or FR as the variables we explore how to come at it from another direction.
[/quote]
The above statement appears to be trying to falsify my answer by changing the question after I answered it. I call: BS!
If you would show me the respect of at least posing your new question as a new question, then maybe I will overlook your mistake, and answer it as well.
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What if we consider other ways to give the brain what it needs to recreate the original event- WRT frequency; proper timing, phase, leading edge impulse response, etc.
Those are not other independent ways of looking at the event. leading edge response, impulse response, timing and phase are all in the time domain, and so is frequency.
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How many potential ways could you envision to improve upon these, even if incrementally, such that volume need not be increased to improve perception by the individual?
An audio channel is fully described by only two parameters, timing and amplitude. There are only two forms of distortion, linear (excaples: timing, frequency response) and nonlinear (examples: harmonic distortion, IM and jitter).
Since we have already covered linear distortion, the other area to improve is nonlinear distortion. In the digital domain, transmission of data with zero distortion of any kind is the default.