If you’re a playstation plus member the Dust514 beta is open to us now.
I downloaded it last night and gave it a few minutes of play.
FYI as soon as you download and install you have to download another 2 GB patch. It was around 2 hours from the time I started downloading till I could actually play the game.
Some info that I have gleamed so far.
Race/class combo makes very little difference after a while. If I had to say go with something go with what ever puts you closest to getting the type-2 assault dropsuit.
Vehicles are summoned by pushing right on the dpad during a battle. This brings up the menu where you can choose what type of vehicle you want dropped in.
All items except Militia Items and (blue print items..which I have never seen) are consumable. Saved up to buy that fancy sniper rifle. You die..its gone. On the plus side nothing is really that expensive and the increase over militia items is very small. The hierarchy basically goes Militia/ basic > Advanced > Prototype. Advanced items seem to be roughtly 5% better than basic items and Prototype seem to be 10% better. Which is not an earth shattering difference.
After each match you get sp(experience points) and isk(money). You get bonus money if you just started playing for that day and it scales down very quickly. Seems like after 5 matches there isn't a bonus anymore.
So class/race doesn't matter what does. They have something called dropsuits that you can configure. Its kinda like your battle armor. Right now there are 4 types Assault, Heavy, Scout, Logistics.
Assault- Jack of all trades (but here is the catch its like 90% of the other suits)
Scout - Slightly Faster than Assault suits but half the HP..it also has a smaller hitbox
Heavy - 50% more HP than Assault suits but much slower access to heavy weapons....painfully slow
Logistics...When you just have to have 2 active tech slots
Weapons
Sniper rifles when you first look through the scope there is horrible amounts of sway. If you kneel down and don't move for ~3 seconds the sway goes away. The charged sniper is OHK against many builds.
Assault rifle..pretty much the best weapon in the game. Tactical assault rifle is deadly in competent players hands...(I am not one of those players)
Shotgun..meh its good in close quarters fighting
Swarm missiles...don't try to shoot people with it. Its strictly an anti vehicle weapon.
Heavy MachineGun /Forge Gun....not impressed
Edited by spinoza_43221 - 8/27/12 at 9:23am
I downloaded it last night and gave it a few minutes of play.
FYI as soon as you download and install you have to download another 2 GB patch. It was around 2 hours from the time I started downloading till I could actually play the game.
Some info that I have gleamed so far.
Race/class combo makes very little difference after a while. If I had to say go with something go with what ever puts you closest to getting the type-2 assault dropsuit.
Vehicles are summoned by pushing right on the dpad during a battle. This brings up the menu where you can choose what type of vehicle you want dropped in.
All items except Militia Items and (blue print items..which I have never seen) are consumable. Saved up to buy that fancy sniper rifle. You die..its gone. On the plus side nothing is really that expensive and the increase over militia items is very small. The hierarchy basically goes Militia/ basic > Advanced > Prototype. Advanced items seem to be roughtly 5% better than basic items and Prototype seem to be 10% better. Which is not an earth shattering difference.
After each match you get sp(experience points) and isk(money). You get bonus money if you just started playing for that day and it scales down very quickly. Seems like after 5 matches there isn't a bonus anymore.
So class/race doesn't matter what does. They have something called dropsuits that you can configure. Its kinda like your battle armor. Right now there are 4 types Assault, Heavy, Scout, Logistics.
Assault- Jack of all trades (but here is the catch its like 90% of the other suits)
Scout - Slightly Faster than Assault suits but half the HP..it also has a smaller hitbox
Heavy - 50% more HP than Assault suits but much slower access to heavy weapons....painfully slow
Logistics...When you just have to have 2 active tech slots
Weapons
Sniper rifles when you first look through the scope there is horrible amounts of sway. If you kneel down and don't move for ~3 seconds the sway goes away. The charged sniper is OHK against many builds.
Assault rifle..pretty much the best weapon in the game. Tactical assault rifle is deadly in competent players hands...(I am not one of those players)
Shotgun..meh its good in close quarters fighting
Swarm missiles...don't try to shoot people with it. Its strictly an anti vehicle weapon.
Heavy MachineGun /Forge Gun....not impressed
Edited by spinoza_43221 - 8/27/12 at 9:23am








