^^^Pretty much.
Quote:
Originally Posted by mboojigga
So when Lucasarts confirmed that the game is running on Unreal Engine 3 how is this "beyond current-gen console specs"? Konami/Kojima confirming the PC demo is running on similar specs to the current gen consoles specs with the new Fox engine. On top of that all 3 games are confirmed for current gen but they just couldn't help themselves to show off now when no one knows when the systems will release for next-gen? It isn't obvious or guranteed that next year MS or Sony are releasing a new console.
To me that strategy you keep describing makes no sense on an unknown release date of consoles. They might as well debuted these games right before the release of actual info for nextgen systems to build hype. For all we know the new systems won't be here until 2014 giving other games that will be shown specifically for next-gen vs announcing it now. Just like it has been done in the past.
Sony and MS have tied publishers' hands (yes, even KojiPro's) by holding back another year on console announcements. Publishers have been forced into a strange balancing act for the next year or so.
They can't openly acknowledge that a next gen exists without pissing off Sony and MS. They can't piss off investors by not proving that they're looking to the "future." And they can't piss off consumers by showing more of the same visual tech.
Like I said above, the strategy for most publishers seems now to be: show a trailer with in-game footage that goes beyond current console tech, don't announce specific consoles, and after the announcement clarify that it's for current gen and "possibly" for next gen. It's the best way for them to strike that balance and please the console manufacturers, investors, and consumers.
This weird PR "dance" is the only solution for the time being. They have to acknowledge the next gen without acknowledging it. Pay no attention to the man behind the curtain. There is no spoon. Etc. Etc.
Quote:
Originally Posted by TyrantII
Make my word, 10K bet, it's a next gen title and they'll drop the shtick once we start getting word on next gen hardware. The lighting, element physics, and shaders in that video are far above anything we've seen on either console. While it might still come to current gen in a greatly diminished visual form, whats been being shown here, in the Star Wars game, and that open world game are far beyond what the consoles could do with playable frame rates.
Another way of saying this: publishers have long since stopped using PC as the lead platform. If that's the case, why are they now starting to use "PC" as the lead platform for all of this new in-game footage? The answer is that
they're not, but they can't openly say that their current builds are built according to next-gen specs. So now they're showing us these new games (Watch Dogs, Star Wars 1313, Ground Zeroes, etc) and telling us clearly and deliberately that they're running on PC. Again, more dancing.
EDIT: The good news in all of this is that studios have clearly been working on big next-gen projects for a while now. The extended life of current consoles has given developers extra time to prepare for the next generation. That could mean that the next set of consoles comes out of the gates with an unusually strong line-up.
Edited by confidenceman - 9/3/12 at 8:06pm