Originally Posted by jameslieb1
Actually the Xbox 360 can output images at 1680x1050, which is a 16:10 resolution.
Actually, if you use 1680x1050, which is a 16:10 resolution, with your XBox 360, you will get borders at the top and bottom of the screen when playing your games
. The rest of the interface will fill the screen when you are outside of your game, but it is impossible to play your games at that ratio in that resolution because the 360 will always and under every circumstance output borders with them. As I said, you can get around this with the FW-900 by stretching the vertical axe, but if you do this, you are stretching the image. You can also lose the right and left side, but that's a piss poor compromise.
There are no XBox 360 games which are designed with a 16:10 framebuffer. Similarly, although in reverse, if you happen to use any 4:3 resolution with the XBox 360, you will encounter many games which force the video into a letterboxed format--even when running at 640x480 or 480i or 480p.