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Sony XBR-HX950 Owners' Thread (XBR-55HX9​50 and XBR-65HX95​0) - Page 7

post #181 of 4490
Quote:
Originally Posted by Flavius View Post

No it would not. Flash is 100% correct in what he said above. So if you have a game that can play at 60FPS in 2D 1080p, it would HAVE to drop to 30FPS in 3D 1080p. Not due to console power, but because no HDMI chip in mass production, no receiver, no TV can currently handle that properly. The HX950 also can't... neither can the latest high end Sony AVRs. Wipeout HD in 3D on PS3 does the same thing 1080p60Hz/60FPS in 2D, 1080p30Hz/30FPS in 3D. But believe me, it still looks and plays incredible in 3D.
I think this will only be corrected by an HDMI 1.5 specification and faster 300Mhz+ HDMI chips. So yeah, we might as well forget about 60Hz per eye for 3D unless you build your own custom PC gaming rig with specialized monitors or projectors.
Now don't get confused by the fact that consoles like the 360 output 60Hz to your TV during games even though they are only running at 30FPS. You can have FPS rendered lower than the refresh rate, but you cannot have FPS rendered higher than the refresh rate! Well, you could, but there would be zero point to it, honestly. Your eyes wouldn't see it.
This makes me wonder how next gen consoles are going to handle 3D. But that's a whole other can of worms. You can learn more in this other thread: http://www.avsforum.com/t/1341547/1080p60-per-eye-3d-over-hdmi-1-4a-will-be-possible-in-2012/120#post_22430870


I didn´t see the "3D".

Yes, you are correct.
post #182 of 4490
Quote:
Originally Posted by Flavius View Post

I think this will only be corrected by an HDMI 1.5 specification and faster 300Mhz+ HDMI chips. So yeah, we might as well forget about 60Hz per eye for 3D unless you build your own custom PC gaming rig with specialized monitors or projectors.

There are a lot of 3D monitors that will do true 1080p60 in 3D (60 fps per eye) via a DVI connection. The problem you run into is that a lot of today's more graphically impressive PC games are demanding enough that most single GPU video cards don't have the power necessary to provide the required framerate. 2D framerates of 120FPS or more with everything cranked up are already relatively rare.

I don't have a lot of hope for 3D in the next generation of consoles. The Wii U is running titles in native 1080p that the PS3 and Xbox 360 couldn't, but my understanding of the final hardware is that it's using a modified mid-tier version of one of AMD's 7XXX series GPUs. I'm curious to see what the next Xbox and PS will bring, but with the 3D TV segment being relatively small overall, the hardware limitations for 1080p60 in 3D, and the fact that even very expensive high end PCs struggle with 3D at price points several times higher than a console, it seems unlikely that we'll see anything much beyond what we can already do today.

Let me know the HX950 handles games. My experience with the 929 was that the lag was unbearable in any scene select option besides Game, and the Game mode disables the majority of visual tweaks you can perform. My main complaint about this was that the local dimming was much less effective in Game mode on the 929. I'm very curious to see if that's the case on the 950.
post #183 of 4490
Quote:
Originally Posted by Flash676 View Post

My experience with the 929 was that the lag was unbearable in any scene select option besides Game,

But, have you compared that lag to say, the lag on a Samsung LCD in Standard mode (not Game) with AMP enabled? I find that lag (it must be there) to be very bearable. I'd be shocked if a 4 years newer TV had worse lag in a similar mode (non-Game, Motionflow enabled).
post #184 of 4490
I just had an internet chat with a Sony rep about the 55HX950. I asked about improvements for better PQ, if any, over the 929. According to him, with the new 14bit pixel mapping feature, a 1080p movie will look better on the 950 than on the 929.
post #185 of 4490
Quote:
Originally Posted by mike50 View Post

I just had an internet chat with a Sony rep about the 55HX950. I asked about improvements for better PQ, if any, over the 929. According to him, with the new 14bit pixel mapping feature, a 1080p movie will look better on the 950 than on the 929.


Ummm... Is that all he said that distinguishes them?
post #186 of 4490
Quote:
Originally Posted by Flavius View Post

Can you enable MotionFlow in game mode on the HX929??? Before you laugh, read my post right above.
No, in gaming mode, you cannot enable MotionFlow. You can enable CineMotion in gaming mode, but not MotionFlow.

LED dynamic lighting is enabled in gaming mode.

I can definitely feel a difference in the lag of my mouse cursor on my HTPC when in gaming mode vs using a scene select of "General", even when I have the lag inducing options turned off in "General" mode.
post #187 of 4490
Quote:
Originally Posted by isupes View Post

Ummm... Is that all he said that distinguishes them?

He first gave me the 950 specs as listed on Sony.com. When I told him that these were the same as the 929, he then came up with the 14bit feature as given in the Sony press release.
post #188 of 4490
FYI I just got prompted to do a firmware update when I turned my 950 on. Not sure what it updated other than reset some of my picture setting...

anyone have some setting they have to share....I have been testing a bunch to see what looks best its driving me mad! But i do love having this many calibration options that arent hidden in a service menu only

wishing ESPN was more than just 720p

also as far as blooming I have only noticed it when credits are rolling at the end of a few movies, it was quite obvious but not terrible maybe some setting tweaks will fix that...I have no experience outside of retail demos on the 92x to compare this to though
Edited by sfb1 - 9/24/12 at 5:53pm
post #189 of 4490
Quote:
Originally Posted by mike50 View Post

I just had an internet chat with a Sony rep about the 55HX950. I asked about improvements for better PQ, if any, over the 929. According to him, with the new 14bit pixel mapping feature, a 1080p movie will look better on the 950 than on the 929.

https://news.sel.sony.com/en/press_room/consumer/television/release/58840.html

Well, it looks like the Sony rep bs me frown.gif The 14bit feature is also present on the 929.
post #190 of 4490
So.....does anybody know what is different in the 950 from the 929? Aside from the better 3D?
post #191 of 4490
Code:
Quote:
Originally Posted by isupes View Post

So.....does anybody know what is different in the 950 from the 929? Aside from the better 3D?

Can anyone confirm what better 3D means on the Sony? Less crosstalk or just overall better image? Better 3D doesn't really mean a whole lot without explaining what's better about it. Maybe that means they're finally on par with Samsung 3D.
post #192 of 4490
Quote:
Originally Posted by JewDaddy View Post

Code:
Can anyone confirm what better 3D means on the Sony? Less crosstalk or just overall better image? Better 3D doesn't really mean a whole lot without explaining what's better about it. Maybe that means they're finally on par with Samsung 3D.

Well someone earlier said with the new Titanium glasses at least, the immediate loss of 3D when tilting head, etc. is fixed. What's so great about Samsung 3D?
post #193 of 4490
950 3D Features
3D : Active
3D Super-resolution : Yes
3D Sync Transmitter Integrated : Yes 4x High Speed
3D Panel : Yes Full HD
3D : Yes Simulated
3D : Yes

929 3D Features
2D to 3D Conversion : Yes
3D : Yes
3D Sync Transmitter Integrated : Yes

This is what the website list for each. I don't have any real time experience with it, but from what jmjunker posted on page 5 it seems much better than the 929...how much better and how it compares with the Samsungs es's remains to be seen..
post #194 of 4490
I own the es8000 and I can tell you the 3d on those sets are pretty damn good. Like I've said before, it the 950 can match it or come close it'll be a knock in the park..
post #195 of 4490
I had a 2nd chat with a Sony tech rep to find out what is different about the 950 vs the 929, aside styling. The conclusion was that the PQ is the same in 2D, but better in 3D. The reason being that '' the 950 has full HD 3D, 4X high speed 3D panel and 3D super-resolution which the 929 does not have''(sic).
post #196 of 4490
Quote:
Originally Posted by mike50 View Post

I had a 2nd chat with a Sony tech rep to find out what is different about the 950 vs the 929, aside styling. The conclusion was that the PQ is the same in 2D, but better in 3D. The reason being that '' the 950 has full HD 3D, 4X high speed 3D panel and 3D super-resolution which the 929 does not have''(sic).

Judging by what the rep already said earlier, my guess is that they either don't know their products well or don't/can't use any information beyond what's already available to the public on the product pages. I would like a definitive and objective response on what the differences actually are between the 950 and 929 but thus far it doesn't seem like that's something Sony is either capable or willing to provide.
post #197 of 4490
yup sounds like the Sony reps are just giving out marketing info and not real world info on changes between the 950 and 929...3D improvement is nice but I have a hard time believing that it's worth the expense of building new models for that alone
post #198 of 4490
Quote:
Originally Posted by TitusTroy View Post

yup sounds like the Sony reps are just giving out marketing info and not real world info on changes between the 950 and 929...3D improvement is nice but I have a hard time believing that it's worth the expense of building new models for that alone

But they had to build a new model anyway because the 65HX929 was no longer available.
post #199 of 4490
Just want to get one now!
post #200 of 4490
Does this TV actually display 24p content in proper cadence? Ie does it display at 96hz or 120hz pulldown? I am considering the Australian version of this but I have no idea if it displays 24p properly (especially since AU seem to be 100hz, 200hz etc... )
post #201 of 4490
Quote:
Originally Posted by XxDeadlyxX View Post

Does this TV actually display 24p content in proper cadence? Ie does it display at 96hz or 120hz pulldown? I am considering the Australian version of this but I have no idea if it displays 24p properly (especially since AU seem to be 100hz, 200hz etc... )
Yes, I think the panel actually does 240Hz, so that is 10x 24, good enough to do 3D for each eye at 5x 24. I assume the Australian version supports it as well.
post #202 of 4490
Quote:
Originally Posted by mike50 View Post

He first gave me the 950 specs as listed on Sony.com. When I told him that these were the same as the 929, he then came up with the 14bit feature as given in the Sony press release.

Same as released that the 2011 CSE show see here:
http://www.avsforum.com/t/1318875/official-sony-hx929-owners-thread-46hx929-55hx929-65hx929-no-price-talk/14610#post_22431650

Typical Sony smoke n' mirrors info releases and responses.
post #203 of 4490
Quote:
Originally Posted by Foobarillo View Post

I do play online FPS games, so ideally I'd like the input lag to be as small as possible. However, I am upgrading from an older, cheaper Bravia television set, and I find the input lag on that machine to be tolerable (though still noticeable). So, if the XBR-HX950 is at least no worse in the lag department than Sony's older TV's, I should be fine.
Still not 100% sure whether I want this Sony or the Panny VT50. I'm leaning towards this set, just because I don't want to worry about IR and burn-in. As someone who occasionally leaves games on for hours at a time, hosts LAN parties, and lets other people use his tv, the potential burn-in would be a neverending fear and headache for me .
...although, now that I think about it, some burned-in crosshairs would be a GREAT cheating device in Call of Duty, haha wink.gif

I can do you one better... http://www.headshotreddot.com
post #204 of 4490
Quote:
Originally Posted by stevedensmore View Post

I can do you one better... http://www.headshotreddot.com

Haha, no thanks, I was just joking around.

The only time I used a screen-mounted reticule was when playing Halo online on an early 90's-era projector. The quality was bad enough that we couldn't see the real reticule!
post #205 of 4490
Does anyone know if it is possible to use two different types of Sony glasses at the same time since they are all IR based? Like for example, one person has the 750, and another person the 250 model, or one person the 750 and another the Playstation 3D glasses (which do say Universally compatible with Sony TVs). The reason I ask is because my wife has some issue where the 750 model slips off her nose and she is bothered by the thick black plastic in the middle. Might need a solution as it would royally suck to have to return an otherwise excellent TV and get an inferior Samsung because she doesn't have a problem with those glasses. And I can't use Samsung glasses on the Sony, because Samsung uses RF, not IR.
post #206 of 4490
Quote:
Originally Posted by Flavius View Post

Does anyone know if it is possible to use two different types of Sony glasses at the same time since they are all IR based? Like for example, one person has the 750, and another person the 250 model, or one person the 750 and another the Playstation 3D glasses (which do say Universally compatible with Sony TVs). The reason I ask is because my wife has some issue where the 750 model slips off her nose and she is bothered by the thick black plastic in the middle. Might need a solution as it would royally suck to have to return an otherwise excellent TV and get an inferior Samsung because she doesn't have a problem with those glasses. And I can't use Samsung glasses on the Sony, because Samsung uses RF, not IR.
I'm pretty sure the answer is "yes", the IR communication to the glasses should be unidirectional, but I should be able to confirm it in a few days. Right now I have the 250 model 3D glasses, but I've ordered a 750 hoping it will reduce the flicker. (If the 750s work better for me, are you interested in buying a lightly used 250?)
post #207 of 4490
Quote:
Originally Posted by gorthocar View Post

I'm pretty sure the answer is "yes", the IR communication to the glasses should be unidirectional, but I should be able to confirm it in a few days. Right now I have the 250 model 3D glasses, but I've ordered a 750 hoping it will reduce the flicker. (If the 750s work better for me, are you interested in buying a lightly used 250?)

I can only answer that once you confirm whether mixing and matching works. smile.gif It probably does, since I notice now that there is absolutely no syncing between the TV and glasses when you are using IR tech, unlike how you have to sync the Samsung glasses. Still, would rather have the RF/BT tech, its a lot lighter with no thick center part between your eyes. Not sure why Sony didn't move to RF with Samsung.
post #208 of 4490
I will really appreciate if a current owner can post the exact width of this TV - I request measure twice and advise - I have a 50 inch space (maximum) and from the specs on Siny's web site the TV looks to be 50.3 Inches wide..
Thanks in advance.
post #209 of 4490
Quote:
Originally Posted by Ash Sharma View Post

I will really appreciate if a current owner can post the exact width of this TV - I request measure twice and advise - I have a 50 inch space (maximum) and from the specs on Siny's web site the TV looks to be 50.3 Inches wide..
Thanks in advance.


this information is on the website of sony.
post #210 of 4490
Quote:
Originally Posted by WandVillela View Post

this information is on the website of sony.
OP has accessed that info, I think they were just looking for a physical accurate exact measurement from an owner ?
Edited by IMRIZZO - 9/26/12 at 9:55am
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