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Skyrim DLC still not available on PS3

post #1 of 19
Thread Starter 
While it was expected that Dawnguard, the first DLC offered for Skyrim by Bethesda, was going to be delayed 30 days after it was delivered to the XBOX, many months have past and yet, still no DLC is available. The PC release has already happened, yet there isn't even an official release date from Bethesda on when PS3 users can expect the new content. In fact, XBOX users are about to receive the next DLC, which will also have a 30 day moratorium for all other systems..

Rumor is, Dawnguard just doesn't translate well to the PS3 and the game becomes almost unplayable. Others believe that Bathesda just doesn't care about the PS3 and are throwing out lame excuses until they can finally pull the plug and move on to full production of Fallout 4.

It's sort of an unusual situation that a game company that was so successful is doing this to a 4 million person fan base. Honestlly, I don't know really what to believe, Though I do feel that my ability to play a game that works on my PS3 is just on the low end of their priority list; and really, it's just more of a burdon to them than anything.

Sad thing is, I will be first in line for whenever Fallout4 hits the shelves.
post #2 of 19
Bethesda is in the business of making cash money. They sold 4 million copies of Skyrim to PS3 users. Bethesda desperately wants to sell those users DLC. Stop with the conspiracy theories.

The simple fact of the matter is that the PS3's split system/video memory architecture was a retarded hardware design decision from day one, and it is an endless headache for multi-platform developers to work around. The stock version of Skyrim barely fits inside the available memory, and finally functions properly after several patches and far too much effort on the developer's end. It is not surprising that getting world-altering DLC to also function within that already tight resource has proven to be exceptionally difficult.

If Dawnguard and other DLC ever actually shows up on this platform I would not be shocked to see it come with some compromises. I would imagine that being the competent developers that they are, they already having it running in a state where they are using quarter-res textures and lower LOD models to open up regularly used memory for Dawnguard related content. I could also see why they would be reluctant to release a chunk of DLC that in effect reduces to fidelity at which the entire game is rendered. smile.gif
post #3 of 19
Quote:
Originally Posted by ufcraig21 View Post

It's sort of an unusual situation that a game company that was so successful is doing this to a 4 million person fan base.
Bethesda's series has always been a memory hog. It's been an issue for its PS3 versions of their past few games. But with Skyrim, it become more than an annoyance. They ran into issues they couldn't fix. So rather than just throwing DLC at PS3 gamers and expecting them to just "deal with it," they're trying to see if they can fix the core problems with their engine first. Sony themselves has been working with Bethesda to try and make it happen. But both companies have been very open about the fact that it might never happen.

Bethesda was rampantly accused of exploiting fans with the PS3 version of Skyrim. Many big fans of the series, myself included, think they shouldn't have released it on the platform at all. In other words, they're trying to do right by fans this time by not releasing broken content.
post #4 of 19
Quote:
Originally Posted by darklordjames View Post

The stock version of Skyrim barely fits inside the available memory, and finally functions properly after several patches and far too much effort on the developer's end. It is not surprising that getting world-altering DLC to also function within that already tight resource has proven to be exceptionally difficult.

Bethesda can cry me a river. While I commend the Skyrim team for fixing what was broken, why should we have sympathy for a multi-million dollar company fixing their busted software? As for programming for the PS3 I understand that it's a PIA for developers, but what about the ~500 other titles on the system that don't have such issues? It's not magic, and Bethesda seems to have a talent level above most other developers, so this kind of thing is doubly disappointing.

I've enjoyed Skyrim on my PS3 very much but given the choice, I'm glad Bethesda has decided not to release anything unless they can do it right. Hopefully this attitude transfers to future games.
post #5 of 19
Quote:
Originally Posted by Crash44 View Post

Bethesda can cry me a river. While I commend the Skyrim team for fixing what was broken, why should we have sympathy for a multi-million dollar company fixing their busted software? As for programming for the PS3 I understand that it's a PIA for developers, but what about the ~500 other titles on the system that don't have such issues? It's not magic, and Bethesda seems to have a talent level above most other developers, so this kind of thing is doubly disappointing.
I've enjoyed Skyrim on my PS3 very much but given the choice, I'm glad Bethesda has decided not to release anything unless they can do it right. Hopefully this attitude transfers to future games.

It also has issues on the 360, although not nearly as bad. It's a development and implementation choice on their open world persistence; nothing else. They didn't want to spend time or money making it less of a memory hog (in fact it's a brute force allocation from what I've read). It's also been a problem since elder scrolls, 4 games back.

Bethesda focus so far has been on PC, where memory isn't an issue.
post #6 of 19
Maybe the PS3 testers are taking along time. Those skyrim hint guides are 800 pages long.

Sony is notorious for slow releases due to Q+A.
post #7 of 19
Quote:
Originally Posted by defdog99 View Post

Maybe the PS3 testers are taking along time. Those skyrim hint guides are 800 pages long.
Sony is notorious for slow releases due to Q+A.
No. Both Sony and Bethesda have said they're having problems, and they said not to expect results. It may happen. Or it may not. But they are trying.
post #8 of 19
Quote:
Originally Posted by TyrantII View Post

...Bethesda focus so far has been on PC, where memory isn't an issue.

Yeah, ok sure, tell me why the interface sucks for kbm then. tongue.gif
post #9 of 19
It took sony 4 extra weeks to release 2 pinball tables and Tony Hawk.

They take their time.
post #10 of 19
Thread Starter 
I enjoy my ps3, and admittedly never owned an Xbox. I am a casual gamer and really only go out of my to purchase two series, fallout and TES. My last 5 purchases have been oblivion, fallout 3, fallout 3 GOTY, fallout-nv, fallout-nv GOTY, and Skyrim. All games played on PS3. So the question is, as Sequals to these games will never again be produced for the PS3, I should be able to purchase the next generation platform and hop right into the next bethesda game. The way Beth has treated us PS3 loyalists, and considering that I won't receive all DLC makes it smart move to leave Sony and go to MS. I have to expect with what is currently happening to ps3 loyalist by Bethesda, my only way to get there best product is to buy the next-gen Xbox.

So much for loyalty.
post #11 of 19
Quote:
Originally Posted by ufcraig21 View Post

I enjoy my ps3, and admittedly never owned an Xbox. I am a casual gamer and really only go out of my to purchase two series, fallout and TES. My last 5 purchases have been oblivion, fallout 3, fallout 3 GOTY, fallout-nv, fallout-nv GOTY, and Skyrim. All games played on PS3. So the question is, as Sequals to these games will never again be produced for the PS3, I should be able to purchase the next generation platform and hop right into the next bethesda game. The way Beth has treated us PS3 loyalists, and considering that I won't receive all DLC makes it smart move to leave Sony and go to MS. I have to expect with what is currently happening to ps3 loyalist by Bethesda, my only way to get there best product is to buy the next-gen Xbox.
So much for loyalty.

I wouldn't jump so fast. It's appearing increasingly likely that AMD has locked up the chipset design from both next gen systems. If thats true, architecture wise, they'll probably be very similar and not hard to port between.

We'll have to wait and see, but if that rumor turns out true, next gen is really going to be about the exclusives and service again, and less about the actual hardware.
post #12 of 19
Quote:
Originally Posted by pcweber111 View Post

Yeah, ok sure, tell me why the interface sucks for kbm then. tongue.gif

Admittedly I haven't played the PC version, but I thought it was a point and click interface and much easier than the consoles? My brother, a much bigger PC gamer, never complained.
post #13 of 19
Quote:
Originally Posted by pcweber111 View Post

Yeah, ok sure, tell me why the interface sucks for kbm then. tongue.gif
If you're using kbm for Skyrim, you're doing it wrong. Bethesda's been designing its PC RPGs for controllers ever since Oblvion.
Quote:
Originally Posted by defdog99 View Post

It took sony 4 extra weeks to release 2 pinball tables and Tony Hawk.
They take their time.
Again, that's not the issue. You're right that in many cases, PSN games and DLC usually take longer than XBLA versions because MS institutes a draconian timed exclusivity policy. Developers exchange a strong promotional push on XBLA for 1-6 mos of exclusivity.

However, in this case, that's not the problem. Because of the issues Bethesda had with the core game on PS3, they're not releasing the DLC for PS3 unless they can completely fix the issue. Right now, both Sony and Bethesda are saying publicly that they're "working on it" but can't guarantee any results.
post #14 of 19
Looks like I picked the wrong system for TE5. Not about to start over on the xbox version so this really sux....
post #15 of 19
Quote:
Originally Posted by Lookilook View Post

Looks like I picked the wrong system for TE5. Not about to start over on the xbox version so this really sux....
Did you play the other Bethesda games on PS3? After the Fallout 3 disaster, most fans of their games already knew not to buy the PS3 version of Skyrim. Live and learn, right?
post #16 of 19
Quote:
Originally Posted by confidenceman View Post

Did you play the other Bethesda games on PS3? After the Fallout 3 disaster, most fans of their games already knew not to buy the PS3 version of Skyrim. Live and learn, right?

No, I did not...oh well. The holiday bundle for the 250gb xbox looks very tempting for $250.00, which comes with a digital download version of Skyrim.
I still have a hard time going back to xbox with the annual live fee and last gen feel, plus x720 is probably just several months away.
post #17 of 19
Quote:
Originally Posted by Lookilook View Post

No, I did not...oh well. The holiday bundle for the 250gb xbox looks very tempting for $250.00, which comes with a digital download version of Skyrim.
I still have a hard time going back to xbox with the annual live fee and last gen feel, plus x720 is probably just several months away.
You don't need to pay online fees to play Skyrim. I haven't had a Gold subscription for over a year now, and I don't miss it. I play online games on PS3.

I certainly can't make the decision for you, but it all depends on how worth it it is to you to play the Skyrim DLC. IMO it's not at all worth it. Bethesda has never been good with DLC for any of their RPGs. And judging by responses from fans and reviewers, the Skyrim DLC is just as stinky as any of their prior games' DLC.
post #18 of 19
Dawnguard was actually pretty good. I played through to Platinum on the PS3, traded it in for the 360 version and bought the DLC, last achievement left is the Legendary Dragon one. Load limes are dramatically faster on the 360, its ridiculous how much faster it really is. Had the standard couple of hard freezes, but not too bad. Draw distances aren't as good on the 360. You can see waterfalls from farther away on the PS3, as well as a little less pop in.

I say if you're still enjoying the game, the DLC most definitely adds to it, go for it.
post #19 of 19
Apparently there will be new Skyrim content for the PS3 soon; it's probably not Dawnguard, but the fact that anything is coming at all indicates Bethesda hasn't given up completely.

http://www.joystiq.com/2012/11/08/skyrim-dlc-close-for-ps3-says-bethesda/
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