Originally Posted by DefSoundz
Last night I saw a 3D movie for the first time. 47 Ronin to be exact. Why 3D isn't a block buster is beyond me. It was in a theater and some say that experience can't be replicated at home. I'm tempted to sell my set for a 3D projector or something
My wife and myself love 3D movies, we get sad every time we hear someone say 3D is dead or dying. We have one 55” and 80” passive 3D LED-LCD sets and enjoy movies on both. I can say one thing though BAD 3D sucks butt. It’s not like watching a bad 2D movie you can get tired, dizzy even sick.
Check this out from Displaymate by Dr. Raymond Soneira
Recommendations for Viewing 3D TVs
There are a number of simple steps that can be taken to maximize TV viewing comfort and reduce the likelihood of eye strain and fatigue for viewing 3D TVs. Many of them apply to normal 2D viewing as well.
Position: set the center of the TV as close to eye height as possible – use a tilt mount if it isn’t. The principal viewing positions should be close to straight on and not at a large viewing angle. Orient the TV to minimize reflections from room lighting, windows and sunlight. If that is not possible use window treatments to control exterior light.
Ambient Lighting: make sure the ambient lighting is not too bright – which washes out the picture and 3D imaging – but also make sure that it’s not too dim either, with all of the lights turned off, because that definitely causes eye strain from excessive contrast in the visual field. It’s best to have some subdued illumination surrounding the TV. Consider repositioning, dimming or turning off room lights that reflect off the screen. If you have Active Shutter Glasses consider turning off any fluorescent lights or replacing them with LED or incandescent bulbs.
Adjustments: be proactive and make a few adjustments to the TV Menu settings. The most important are Backlight Brightness and Color. Set them appropriately for your viewing conditions and comfort: not too high or too low, just right… Start off by significantly lowering the Backlight Brightness so it is too dim, then slowly raise it until it feels just right. TVs are frequently set too bright for night viewing, which causes eye strain. Excessively strong color can also cause eye strain, consider adjusting it as well for maximum comfort.
3D Viewing Issues:
When watching 3D TV some of the above issues become more important, and there are also a few additional considerations:
1. Don’t sit too close to the TV – a minimum of 6 to 8 feet. Move back if you sense eye strain or fatigue. Proper eye height and optimum viewing angles are especially important for viewing 3D. A tilt mount is essential if you have put the TV high up, like over a fireplace.
2. Don’t watch 3D in the dark. Make sure there is sufficient ambient light so that you can focus on the bezel or frame of the TV in order to make it easy for your eyes to establish the proper focal distance for the on-screen 3D images.
3. Avoid staring at out of focus objects and content because your eyes will automatically try to bring them into focus, and can’t, which causes eye strain.
4. Limit the amount of extreme 3D and Out of the Screen effects, which often lead to eye strain. Consider sitting further back from the TV if there is a lot of it.
5. Because of the way the brain processes 3D information, viewers at different viewing angles will see somewhat different perspective views of the same 3D image. The effect can be quite large when a scene has significant depth.
6. Don’t combine large vertical viewing angles with off center horizontal viewing because their combined Crosstalk and perspective effects are cumulative.
Recommendations for 3D Producers
The biggest issue for 3D production is using the same cameras and camera techniques for combined 2D and 3D shooting. For 3D try not to have anything out of focus anywhere in the picture – in particular don’t use focus and limited depth of field to highlight the main object of attention the way it is normally done with 2D. It’s very important to maximize the depth of field and keep everything in focus at all times for 3D content.