The interesting aspect: while the standard for 3D-Blu-ray is based on the expensive MVC-encoding technology only, and is restricted to 720 50p, 720 60p and 1080 24p for s3D, the AVCHD 3D standard as part of the AVCHD 2.0 specification allowas also 1080 50i and 1080 60i. Since s3D cameras like the JVC-TD1, Sony TD10/TD20 use 1080 50i/60i, a quality reducing conversion from 1080 50i/60i to 720 50p/60p and 1080 24p is required to come up with a MVC-based profile 5 3D-BD.
Formates for AVCHD 2.0:
The small tools delivered with the cameras - like the PMB or now the PMH for Sony, or similar tools from Panasonic and JVC, allow very simplified editing only, but allow to generate BDAV-structures on BD-R/RE that can be used to playback footage from those cameras without conversion.
The fact, that the editing has been very simplified only, has lead to a lot of discussions about the question how usefull those tools are. There has been different answers to that, howerver. In the meantime we have seen the emergence of some tools that are able to generate AVCHD 3D structures - like Cyberlinkes PD11, Pinnacle Studio 16 but now also Edius 6.52. This helps to overcome the old discussion if such tools are helpfull really, since now it has become possible BOTH to edit the footage, but also to render to 1080 50i/60i outcome that can be authored to an AVCHD 2.0 based AVCHD 3D structure.
The purpose of that thread is to
a) identify the newer BD-Player, that are able to playback AVCHD 3D structures
b) identify workflows how such structures can be created
c) test the interaction between b) and a), to allow to come up with clear established workflows that can be used by user to ensure their own workflow.
It should be mentioned in the very beginning, that there are still some drawbacks:
- older 3D-BD-player will not be able to playback such AVCHD 3D discs. So for handouts the MVC-based 3D-BD-structure is still more on the secure side
- even for newer 3D-BD-players it is not well documented if such players support AVCHD 2.0 really. That may be found in some footnotes of the user manuals only.
Beside that ,much fun with the quest for a AVCHD 3D workflow/route!