Hello,
Question: Which model has the least amount of crosstalk between eyes during 3D shutter glasses operation?
1. Samsung S23A700D (120Hz)
2. Asus VG236H (120Hz)
3. Asus VG278H (144Hz)
4. Acer GD235HZ (120Hz)
5. Benq XL2420T (120Hz)
6. other 23-27" model?
Basically, which of the above displays has less image leakage between eyes?
Background information: I need to buy one or two 120Hz 3D capable LCD monitors, for my zero-motion-blur videogame LCD modification project in my BlurBusters Blog. (I am utilizing a 250 watt LED backlight -- which I'm currently building -- Over 20,000 lumens in a 24 inch monitor (photo) -- and will utilize 0.5 millisecond strobe impulses to turn a sample-and-hold LCD display into an impulse-driven LCD display with less motion blur than CRT, utilizing 120 strobes per second at 0.5 millisecond per strobe for 95% motion blur elimination. Approximately as bright as CRT phosphor during its short illumination time). Active 3D compatible panels are perfect candidates because they are specially designed to eliminate as much pixel persistence as possible between frames (due to need for 3D shutter glasses operation), since I can strobe the backlight after pixel persistence is mostly finished disappearing. For an explanation of how it's possible, read Scanning Backlight FAQ and Zero Motion Blur LCD as well as the Scientific References first.
The monitor that has the least amount of pixel persistence leakage between frames (least crosstalk during 3D shutter glasses operation) -- will be the monitor that I will modify the first as the ultimate zero-motion-blur video gaming LCD monitor.
Edited by Mark Rejhon - 11/25/12 at 1:12pm
Question: Which model has the least amount of crosstalk between eyes during 3D shutter glasses operation?
1. Samsung S23A700D (120Hz)
2. Asus VG236H (120Hz)
3. Asus VG278H (144Hz)
4. Acer GD235HZ (120Hz)
5. Benq XL2420T (120Hz)
6. other 23-27" model?
Basically, which of the above displays has less image leakage between eyes?
Background information: I need to buy one or two 120Hz 3D capable LCD monitors, for my zero-motion-blur videogame LCD modification project in my BlurBusters Blog. (I am utilizing a 250 watt LED backlight -- which I'm currently building -- Over 20,000 lumens in a 24 inch monitor (photo) -- and will utilize 0.5 millisecond strobe impulses to turn a sample-and-hold LCD display into an impulse-driven LCD display with less motion blur than CRT, utilizing 120 strobes per second at 0.5 millisecond per strobe for 95% motion blur elimination. Approximately as bright as CRT phosphor during its short illumination time). Active 3D compatible panels are perfect candidates because they are specially designed to eliminate as much pixel persistence as possible between frames (due to need for 3D shutter glasses operation), since I can strobe the backlight after pixel persistence is mostly finished disappearing. For an explanation of how it's possible, read Scanning Backlight FAQ and Zero Motion Blur LCD as well as the Scientific References first.
The monitor that has the least amount of pixel persistence leakage between frames (least crosstalk during 3D shutter glasses operation) -- will be the monitor that I will modify the first as the ultimate zero-motion-blur video gaming LCD monitor.
Edited by Mark Rejhon - 11/25/12 at 1:12pm









