Quote:
Originally Posted by
irkuck 
Marketing & manufacturing vaporware aside I think the curved display is marking something which may become significant and pointing to a radically new display paradigm. I call it the best future innovation shown at the CES 2013. This is also the way for OLED since it uses its inherent advantage.
Why curved is important? Look at the emerging new viewing scenarios which aim for covering larger part of visual field than the present 30 deg. Japanese 8K is targeting at least 60 deg. 4K displays show advantage when watched from < 2.5PH. Look at professionals and hardcore gamers surrounded by 3 or even 6 HD monitors in two rows. All these scenarios are banging into the limitations of flat displays since the viewing distance difference between the center of the screen and and edge areas becomes significant. This is not a problem of the display viewing angle, this is a problem of preservation of the viewing distance. Wall sized 4K displays (like those 110") would definitely benefit from the curvature (and rather modest is required). Wide desktop monitors could cover significant range of visual field with seamless equivalent the presently used separated monitors and that would be honey for the eyes. Thus, the curved idea has rather straight benefits in fact

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Help me to understand this a little better. First, yes, I certainly see this as a computer style monitor, take that off the table.
And yes, I get that this was to pave the way for whatever concept comes next.
But for movies/tv?
I don't see this as not applying distortion.
When I stare straight ahead out the front of my car (as I type this---j/k), the objects toward the L/R periphery are moving at ever increasing oblique angles. If I see a film shot out the front of a car, displayed on a flat panel, this is fairly preserved. The image comes in, and hits a *flat sensor* or *flat film*, and then that image is thrown back to a flat surface.
However if you take that same scene (via flat sensor) and wrap that partially around you, you now have things that would have optically moved obliquely, suddenly artificially moving that same oblique angle but drawn closer to you making it seem as if the screen was a tad bigger and the object was moving more sideways.
I've seen this effect even on films shot with Imax cameras but on overly curved screens. It's a headache in the making. I look specifically for theaters with minimal curving as a result.
Or better: Take a simpler static example of an extreme closeup of a face. Make it a poster. Laying flat against a wall, it will have each eye drawn to look straight ahead (give or take). Wrapped around you, the eyes will appear to suddenly start to stare inward to each other (in proportion to the curve).
I don't see a way for this to *not* produce distortive viewing if not shot specifically with cameras meant for that particular bend.
Edited by tgm1024 - 1/9/13 at 7:20am