Originally Posted by Daekwan
Resolution isn't the only capability thats makes a console "next generation".
And if resolution & framerate is your primary concern, then why are you buying a console to begin with?
Look we get it. COD @ 720p is a shocker and no one expected it. 1080p should be the standard this generation. Am I disappointed? Yes. Is this announcement big enough to keep me from buying it for XB1? No.
That said, thats the way it is. At Least right now. If that doesn't fit your requirements or meet your needs then move on. COD will be 1080p on the PS4, and for those that want the higher resolution there is your solution. Get a PS4 & COD and be happy with it. I'll still be purchasing COD on the XB1, as thats where I simply prefer to play the game at. Thats where my "crew" will be playing it and I much prefer XBL and the 360 controller. As long as the game is still fun.. I'll get over the lower resolution.
I'll wrap it up here with what I am about to say.
I didn't say the resolution was what was making the machine next-gen, but the both MS and Sony have stated that their next gen machines are more then capable of making 1080p 60fps, and again, the two biggest 3rd party games, and very anticipated may I add, are better resolution and more HD on one machine then the other. There were sacrifices on the Xbox One that makes it less then the other machine at this point...that is fact. Yes it will get better on the Xbox One, but it's only going to get better with the PS4 too.
For onilne, Xbox has, in my opinion, always had the edge, but we really don't know how things are going to change for the PS4 and PSN either, and if they got their "stuff" together, it's gonna be totally different for the gen. People play COD on Xbox for a few reasons, that being the Online Service (now both dedicated on the Xbox One and PS4), controller (that edge is being cut into as well), and early DLC content (MS still has the edge here).
My requirements have never been about resolution, but in the BIG scheme of things, especially for the general consumers, and many gamers for that matter of fact, this is a HUGE blow when a game like Ghost's specs had to be dropped on one console to be maximized for playability and pariety when compared to the other.
I guess the deeper problem here is MS has not been honest about this weakness at this juncture, as they know they have been playing defense since their unvieling in May. It's been a rough road and Ghosts is yet another huge bump in it. Many are truly up in arms about it.
Fun is important, and I'll never take that away, but technologially, why should people as a whole pay more money for a machine at launch that 3rd parties can't get pariety with "the other one"?
Anyhow, in the end I have an Xbox One preorder paid for, and will most likely pick it up. There are first party games that interest me and that I want to play, that is for sure, but I can't help but feel short changed to date when two of the titles I was looking forward too are somewhat inferior to the other machine they are on, and I just want to know why....and that this will not be the norm.....as you can't tell me it will or will not, as we don't know why this is the case now.