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Shield - nVidia's Android-based, PC game streaming handheld - Page 2

post #31 of 73
Being within wifi range of your own pc does not make this device truly portable.

Even being able to log on remotely across town will likely result in a sub par gaming experience.

It's a cool concept but real world use needs to deliver or it's a worthless device.

post #32 of 73
Originally Posted by DaGamePimp View Post

Being within wifi range of your own pc does not make this device truly portable.

Even being able to log on remotely across town will likely result in a sub par gaming experience.

It's a cool concept but real world use needs to deliver or it's a worthless device.


This device can only be used for streamed-gaming in your home because it requires a certified dual-band router to do it.
post #33 of 73
Well then that makes it pretty much pointless, especially at the prices that are being tossed about.

post #34 of 73
It obviously plays Android games including Shield optimized games. http://shield.nvidia.com/play-android-games/

I definitely wouldn't mind owning this. That Tegra 4 processor is no joke at all and add 2 gig of ram, you end up having yourself a beast of a handheld device. $350 might have been the lowest that they feel they could sell it for with all that power but at the same time, that price-tag is going to be a risk. With all the constant complaining, it wouldn't surprise me if it gets dropped to $300 right away, maybe even before launch. If they are not willing to lower the price any more than $350 than at the very least they should offer more than the 2 free games that it comes with. They are telling people to hurry up and pre-order it because supplies will be limited but I almost have a feeling that their just saying that to get as many sales possible. Hopefully it wont end up being like how the PS Vita was initially in which no matter how badly it was selling, Sony still wouldn't lower the prices of the unit or memory cards by a good amount or even offer PSN credit at the very least. Some of the sales were good like the Amazon one but it needs to stay at those prices.

The good news for the Shield is that it's going to be sold at gameStop. May not seam like much but for gamers who haven't heard of it, they'll see it when they walk in and be curious. Having built in memory, being able to use affordable memory cards and having HDMI output are gigantic bonuses. Still some hurdles nonetheless such as pricing and the fact that even if you have a GTX650 card or above, not all games on Steam will be workable initially. All games will need to work by the time the PS4 comes out since Sony is being more serious about PS4 + PS Vita compatibility. NVidia will definitely need to do extremely well at E3 since the unit is expected to be released soon afterwords.

If Sony was willing to have the PS Vita be Android compatible, I bet it would have sold tons more units at it's current price and unfortunately, they were very worried about piracy so it never happened. That's too bad because having a full fledged Android device that plays big Sony published games and having HDMI output would have made it a killer unit.

Sorry, but it's hard not to talk about the PS Vita when talking about the NVidia Shield.

Anyway, here's a video of the Shield controlling the AR Drone 2.0.
Edited by Paulo Teixeira - 5/18/13 at 3:46pm
post #35 of 73
Thread Starter 
^^^ You called it!
NVIDIA doesn't want to take any chances with its first portable gaming product. After receiving feedback from prospective customers when the initial $349 price for SHIELD was revealed, the MSRP has been lowered to $299 - a big deal for cash-scrapped gamers and hardware junkies alike. Those who have already pre-ordered the hardware will be charged the new price (with whatever funding source they specified) when it ships. NVIDIA has also officially set next Thursday, June 27th as the launch date for SHIELD.
post #36 of 73
Still about $100 higher than it needs to be, and way too bulky. This thing will bomb.
post #37 of 73
The Shield does have a chip that is way more powerful than any other competing unit in it's price range. In fact, I believe it'll be the first unit on the market to have the Tegra 4 processor so it's a bit unfair to say it should be the same price as something like the Google Nexus 7 which is far less powerful. It also has a "stock" Android operating system . I sort of have a feeling that it might be popular among the Homebrew crowd for the people who can afford it because of the Shield's raw power and pure Android operating system. Not advocating it or anything like that. It's just something I thought about. As mentioned earlier in this thread, it also outputs 4K videos. This truly is a very sophisticated device but with all that said, it's true that they really had to try and lower the price by $50 regardless how little the profit was already. Now it's only $50 more then the current price of the WiFi Vita and adds a ton of features that I wish the PS Vita had. We'll see how it goes once it's finally released.

Here's the Shield using Twitch.TV

It's a bit weird that some of the points I'm saying was also said in the article joeblow linked to now that I've finally fully read it after I wrote my post.
Edited by Paulo Teixeira - 6/21/13 at 7:33pm
post #38 of 73
Originally Posted by slowbiscuit View Post

Still about $100 higher than it needs to be, and way too bulky. This thing will bomb.

If they knock $100 off and sell it without the display, I'd buy it. Heck, I'd probably buy one later when it's cheaper and remove the display myself, but why go to the trouble, ya know? I honestly have no use whatsoever for a display so I'll probably just snag the Madcatz MOJO when it's out, assuming it will be using Tegra 4.
post #39 of 73
But they're going to swing and miss as a portable, not a home console. Totally different market.
post #40 of 73
Thread Starter 
Had your hearts all set to purchase a Shield tomorrow? Too bad because the launch has been delayed.
post #41 of 73
Originally Posted by joeblow View Post

Had your hearts all set to purchase a Shield tomorrow? Too bad because the launch has been delayed.

Anyone here actually buying one? I wasn't.
post #42 of 73
Thread Starter 
Enthusiasm for this thingamajig has been pretty low in every tech forum I've visited.

One of its main features - playing portable Android games - is an area already covered just fine by smart phones. That leaves portable PC gaming as the primary draw, but that feature is severely gimped because software has to be supported and there ain't much to choose from yet. Not to mention you can't play PC titles outside, which is one of the reasons people get any portable device.

Add the fact that you need an nVidia card in your PC, a supported router spec, and it costs more than comparable portable gaming devices and you have a tech recipe for market ambivalence.
post #43 of 73
It's selling for $299 now. I was reading it on reddit.
post #44 of 73
Their are some Android games that supposedly looks much better on the Shield since they've been Tegra 4 optimized. Still, I believe one of the biggest points of the system is to associate Tegra 4 with Android gaming verses other processors and at the same time to try and help promote Android over Apple. Google has a rumored game system in the works and if it gets a Tegra 4 processor, I'm sure NVidia will be happy. They want the chip in as many units possible and the Shield is one way to advertise the chip. The Shield is not only a game system since it has a full stock Android operating system and so non gaming applications should run much better on the Shield than most Android devices because of the Raw power. People will buy computers that are more powerful than the norm even though cheaper computers can also run the same programs. Their is absolutely nothing wrong with wanting a more powerful Android device as well and as mentioned, this could be a hit among the homebrew crowd since emulators should run better on it than other Android devices.

People have better luck porting certain Linux operating systems on the Nexus 7 than some other Android tablets because of how open the Nexus 7 is. Since it's using a fully stock Android operating system, I wouldn't be surprise if everything else about the Shield is just as open as the Nexus 7 so expect to see a lot of people porting Linux operating systems to it.

Besides the fact that not every game on Steam will be workable initially, another negative I see is being only Wi Fi. It would have been great if we can get a 4G service for it. An HD camera would have also been good.

Regardless how much negativity it'll get from some places, theirs still a market for it and people will enjoy it. Same with the PS Vita, No matter how many people say they will never get it or that Sony should have stopped supporting it long ago, their are people who are enjoying it regardless.

Here's just one video showing off a game using Tegra 4 verses Tegra 3.

Edited by Paulo Teixeira - 6/28/13 at 8:33pm
post #45 of 73
Thread Starter 
Sheild launches today. here's a review:

Nvidia Shield review

Last summer, I bought an iPad 3. I convinced myself I’d use it for everything: showing off wedding photos, reading all those neglected articles I save to Pocket, and as a second monitor for my laptop.

The only time I actually pick up the iPad, sadly, is to play video games. Perhaps the saddest part is that my iPad isn’t a very good game system. It’s bulky, the touchscreen controls are pretty crappy for navigating 3D worlds, and the graphics are merely okay. But where “real” game systems like the PlayStation Vita are struggling to build a library of game titles, the iTunes App Store continually tempts me with addictive, artsy new games. I wanted the best of both: the physical controls to explore immersive worlds, and a store to convince developers to build them. I wanted the equivalent of a PlayStation Vita running iOS.

Then, the next best thing came along: Nvidia announced the Shield at CES. For $299, the graphics giant promised the most powerful hardware we’d ever seen in a portable console, running stock Android, with what basically amounted to a built-in Xbox 360 controller at the helm. Nvidia even promised it would stream games from my home gaming PC. I was jazzed. Six months later, the Shield showed up on my doorstep.

Touch, but don't look

The Nvidia Shield has a face only a gamer could love. When closed, it's a bulbous black manta ray of a device with green lips and a shiny silver forehead. When opened, it's like an oversized Xbox 360 game controller mated with a giant Nintendo DS. The bezels on the screen are ridiculously huge compared to today's smartphones, and the device's profile can seem grotesque. There are ugly seams in the plastic shell, particularly around the triggers, two visible screws, and the port arrangement feels lopsided. At roughly six inches wide, five inches deep, and over two inches thick, it won’t remotely fit into a pocket. It’s practically the size of a DSLR camera body, not a tablet or game controller.

Close your eyes and grab the Shield, and things begin to make sense. The twin grips, covered in soft-touch rubber, give your hands an incredibly secure purchase on the device – secure enough that you can comfortably hold the 1.2-pound package up above your head while lying in bed. The plastic frame doesn't feel cheap, with only an occasional creak when you squeeze with force. The twin thumbsticks are just as precise and comfortable as their Xbox 360 forebear, although Nvidia adopted a PlayStation-like symmetrical layout and I rather prefer the way that Xbox sticks sit.

The shoulder buttons and D-pad are a little too much like their Xbox counterparts, all clicky and shallow, but I was able to toss some fireballs and dragon punches in a pinch. The face buttons and triggers feel fantastic, though, with just enough throw and padding to hammer on repeatedly for hours. And in case you're wondering, those thumbsticks are buttons too, producing a satisfying click when you press down.

The Shield's controller isn't just something you flip out for games. It's also the primary way you'll navigate the Android operating system. Not only are there dedicated Home, Back, and Volume keys surrounding the glowing Nvidia button in the center – hold down Volume to mute – but Android also natively recognizes the controller layout exactly as you'd expect it to. The shoulder buttons flip through homescreens, the left stick and D-pad scroll, the A button selects, the B button backs up a step, and you can use the right analog stick as a virtual mouse. And if you're used to typing with an Xbox 360 gamepad, it works the exact same way here, from tapping the Y key for a space, to clicking the left analog stick to access capital letters. It’s not the optimal text input method, but at least it performs as expected.

Looking and listening

When it comes to the display, Nvidia cut no corners: the five-inch, 720p screen is about as good as it gets. You could perhaps ask for a 1080p screen like the incredible 468ppi panel on the HTC One, but for $299 the Shield includes a fantastic alternative. Bright whites and vibrant colors leap out of a stunningly crisp screen with practically 180-degree viewing angles. It's also exceptionally glossy, and the blacks don't get as deep as those on OLED panels like the one in the PlayStation Vita, but I wouldn't trade screens. At 294ppi, the pixel density of the Shield's display keeps games and movies looking fantastic mere inches from your face. The hinge lets you put it there, too, bending back a full 180 degrees. It's worth noting that out of two units I tested, one of them had a weak, creaky hinge, while the other performed well: I'm hoping the former was a fluke of manufacturing.

Surprisingly, the Shield sounds pretty good, too. Nvidia promises "fidelity and range never before experienced on a handheld device" from the custom tuned bass reflex speakers on the Shield, and it might even be true. These speakers sound better than many laptop speakers and completely outclass the mediocrity you’ll find on most phones and tablets. They're not quite at the level of, say, a Jawbone Jambox, but they get fairly loud and have enough bass to feel in-game gunshots and earthquakes through the controls. They're great for games and action movies, but not necessarily music: the highs get a little too harsh and there's not really enough range to satisfy serious music lovers.

While the Shield does require a fan to cool the Tegra 4 chip and related circuitry, it stays nice and quiet, and battery life is great. I measured over 10 hours in our Verge Battery Test, which cycles through websites and high-res images at 65 percent brightness, and we were able to play about five continuous hours of the most demanding Android games we could find. Charging is easy: there’s no proprietary charging port, just a Micro USB socket in the rear of the device.

Console, tablet, smartphone

The Shield comes with stock Android 4.2.1, and can run practically every app in the Play Store. And Nvidia's Tegra 4 processor, backed by 2GB of RAM, makes Android run exceedingly quickly, no question about it. There are some limitations, though. The Shield doesn't come with a camera – don't expect to be Snapchatting your friends – and certain tablet-specific apps (like Frozen Synapse) won't install.

There is a microphone, however, so you can still make your Skype calls and take advantage of Android's text to speech, which can come in really handy here. There's also built-in GPS for all your Google Maps and Foursquare check-ins. There’s no cellular radio, so you’ll need Wi-Fi wherever you go. Jelly Bean also supports multiple users, so if you're sharing a Shield with your household each person can have their own accounts and apps at the ready.

Actually using those apps, though, is a totally different story. An ergonomic nightmare, even. How should you hold the Shield when you’re using the touchscreen? I have no idea. Some apps default to portrait mode, particularly when you’re first signing into an account, and the Shield is clearly not designed to be held sideways with the lid in one fist. It occurred to me to hold the Shield like an open paperback, cradling the entire base of the system in one hand, but then my fingertips blocked the system fan. Even when apps appear in landscape mode, things aren’t always easier. It feels extremely awkward to hold the system by the lid to swipe, to pinch, and to use the virtual keyboard. Meanwhile, that same 16 by 9 aspect ratio that works great for movies and games means you get to see very few emails and have very little web browser real estate. Nvidia does mitigate this slightly with a "full screen" option that gets rid of the notification bar in Android apps, but it’s not an optimal solution. There's a reason most tablets have 16:10 aspect ratios, or even 4:3 like the iPad.

The Shield still has way, way more functionality than a PlayStation Vita and plenty of power under the hood, but it's not a perfect substitute for an Android tablet, and Android tablets aren’t such a high benchmark anyhow.

Where are the real games?

You can play pretty much any Android game with the Shield's touchscreen, as awkward as it might be, but that’s not the point of the system. If you’re buying a Shield, you want to play games with controller support… and on Android, there simply aren’t a lot of great controller games.

For instance, you might suppose that Minecraft: Pocket Edition would be fantastic fun with a gamepad, but that's not how it works – even though you can download Minecraft on an actual Xbox 360, the Android version doesn't include controller support. It’s a problem for every Android game system with physical controls, but worse, even those games that do support game controllers don’t all play nice with the Shield's joysticks and buttons. Take Crazy Taxi, which just debuted on Android a few weeks ago: it supports the Xperia Play and PowerA’s Moga controllers, but not the Shield. To be fair, it's not Nvidia's fault that developers don’t have their ducks in a row, but it's a stumbling block for the Shield either way. At this point it might require a critical mass of Shield sales or a real push from Google to make things better. There’s one thing Google could improve right away: there's no way to tell whether games support the Android game controller standard at the time you buy them in Google Play.

Thankfully, Android isn't entirely bereft of excellent controller games. Dead Trigger works well, and a demo of its sequel Dead Trigger 2 has better graphics than any game I’ve seen running on mobile before, battling waves of zombies in a highly detailed environment with pools of water that reflect the entire world. ShadowGun: DeadZone is a perfectly playable online shooter, if not a particularly deep one. Grand Theft Auto III, and better yet Grand Theft Auto: Vice City, play wonderfully on the Shield at high resolution, looking far better than they did on the PlayStation 2.

PC classic Max Payne shows just how easy it can be to pull off headshots with the Shield's thumbsticks in slow motion, although it’s a shame Rockstar nerfed the difficulty level. Sonic the Hedgehog, Sonic CD, and Sonic the Hedgehog 4: Episode II are not only guaranteed to trigger nostalgia, they're great fun. The Conduit is a capable port of the Wii title, though there's something wrong with the thumbstick deadzone settings that makes aiming difficult. And Epic Citadel, while not actually a game, is a tantalizing tease of the titles the Android library could include if the many Unreal Engine developers ported their games to the platform.

There are more, but generally speaking you'll find that classic titles which originated on Super Nintendo, Sega Genesis, PlayStation 2, and classic PC titles are the most likely to have good controller support. Even then it's not a given, though: Ubisoft's just-released Prince of Persia 2 remake doesn't work with the Shield's controls.

Even if there were lots of good Android games, though, you might have trouble installing them on the Shield as of today. Big Android games can take up a couple of gigabytes, and the Shield ships with less than 12GB of usable storage. If you think you’d just use the SD card slot, think again: you can't install apps to the card. Nvidia promises me that installing apps to SD will get fixed in the very first update after launch, a la Samsung’s update for the Galaxy S4, but it could be troublesome for now. It's also worth noting that if you have an SD card over 32GB in size, you'll need to format it with the NTFS filesystem using a Windows PC.

One place you can get great controller games: classic console emulators. I'm not going to get into how you might, ahem, creatively acquire copies of games like Star Fox 64 and Metal Gear Solid, but they certainly work. The Shield's Tegra 4 is plenty powerful enough to run Nintendo 64 and original PlayStation titles, with a few glitches here and there. The shoulder buttons and triggers can be a bit finicky, though: when Peppy asked me to do a barrel roll, I accidentally did several.

Not just Android after all

So if the app experience isn't perfect, and the Android game catalog is lacking, why would you buy a Shield over, say, a new Nexus 7? I can tell you why I'm buying one: PC game streaming.

For the past couple of years, I've been buying a stack of fantastic PC games on deep discount at Steam, and many of those fantastic games were designed with an Xbox 360 controller in mind. After a long day at work, I want to play those games from a comfortable couch. For a while, I tried carrying my desktop computer to the living room and hooking up an Xbox 360 wireless controller adapter. I considered building an HTPC.

Now, instead, I can stream any PC game to the Shield wherever I happen to be in the house, using Nvidia’s proprietary low-latency remote display technology built into its new graphics chips. There's definitely a tiny bit of lag, particularly the audio, but it's easily the most palatable streaming I've seen. It's better than OnLive, better than Gaikai, and it looks killer on the Shield's screen. It feels like playing Xbox 360 because of the controls and the slight lag, but the level of detail my gaming PC can pump out at 720p puts Xbox to shame. Battery life is also surprisingly good while streaming: I managed nine and a half hours of Tomb Raider before the Shield died. There was still plenty of gas in the tank when the Nvidia logo started blinking, as a low-battery warning.

To be sure, there's a lot of equipment involved to make PC streaming work. You need a high-end Nvidia GeForce GTX 600 series graphics card and a fast dual-band wireless router. AMD graphics won’t work. While I already happened to own a decent gaming PC and one of the supported routers on Nvidia’s list, you're looking at what's easily a few hundred dollars worth of extra hardware if you don't have those components lying around the house.

Even then, the experience is filled with caveats. Once you've paired the Shield to your PC, connecting is a cinch, but the slightest error while launching a game will instantly sever the link. Sometimes the software will get confused as to whether the PC has already launched a game or not, and it won't fail gracefully; you'll often have to walk back to your PC and manually correct the error. The video framerate isn't as high as you might expect from your PC. Even though many PC games support controllers, there are loads that don’t, and there’s no good way to play those that require an actual keyboard and mouse. If you didn't buy a game on Steam, you'll need to manually add it to your Steam library. (Yes, it plays Crysis 3 – by telling Steam to log into Origin and then launch the game.)

You can't play a game on your PC and then neatly hand it off to the Shield when you want to walk around: you have to launch it from scratch each time. You also can't stream titles to the Shield and then mirror them to a TV with Miracast, in case you're wondering. (Miracast isn't fast enough for games right now, period.) And though the whole streaming application is clearly a Splashtop hack, with Windows visible underneath the surface, Nvidia won't let you control Windows at all, won't let you so much as remotely force-close a game when it fails to sync with the Shield. Nvidia's calling PC streaming a "beta" feature, and I have to agree.

But despite all the hassle, the payoff is superb. It was enough to convince me to buy a Shield where the Android games alone weren’t cutting it. This week, I rolled over in bed and played an hour of Max Payne 3. I traversed Skyrim from my couch. I joined a co-op game of Left 4 Dead 2 while standing in the hallway, just because I could. And then, in bed, with headphones so as not to wake my wife, I rocked myself to sleep again with a BioShock Infinite lullaby.


Verge Score: 7.8

Good Stuff
•Excellent screen
•Killer controls
•Solid battery life
•PC gaming anywhere in the house

Bad Stuff
•Android isn't a great gaming platform
•PC streaming requires expensive hardware
•How do you hold it for anything else?

The Nvidia Shield is a fantastic first effort for Nvidia, a seriously impressive piece of hardware, and a chance for Android gaming to be taken seriously if enough gamers buy in. The Shield is riding a wave of interest in controller gaming, and I’m hoping the dearth of good Android controller games will be short-lived. Still, it’s chicken and egg: and most game developers won’t dedicate time and effort to building for physical controllers when the iPad and iPhone audience is the most lucrative.

The Shield is a capable device for $299, but honestly the $229 Nexus 7 is a better short-term bet. You’ll even have $70 left over to buy yourself a PlayStation 3 controller and a pairing app, or to save towards the next Shield, which will come with an even more capable Tegra chip. You might also consider a 32GB iPod touch for the same $299, or an iPad mini for $30 more. They don’t have the same graphical potency, but they fit in pockets, come with cameras, and have Apple’s incredible app ecosystem waiting for your credit card.

Yet if you have the right graphics card and the right Wi-Fi router – or hundreds of dollars burning a hole in your pants – the Shield’s PC streaming is not to be missed. The killer app for Shield is already here. It’s called Steam, and when it works, it’s glorious.
post #46 of 73
I find the Anandtech review to be better (like usual):


Anyway, one thing I didn't realize about this is that it actually has a fan. That doesn't seem to bode well for future Tegra 4-based tablets or phones.
post #47 of 73
I dunno... $300 is way too much for something that has to be tethered to a PC in order to do any real gaming. Outside of that it's a bulky, awkward Android tablet.
post #48 of 73
Thread Starter 
First post updated with all the basic info available about the device.
post #49 of 73
It was definitely a risk delaying this thing especially now that people are aware of the second gen Nexus 7. That thing has a 1920x1200 screen and a couple of cameras. Both the NVidia Shield and the second gen Nexus 7 has their strong points and weaknesses.

Worse comes to worse, if the Shield doesn't do so well sales wise, at least the people who really want it but can't afford it at the moment will have a better chance of owning one since that might get the price to get dropped again within a couple of months since some places might want to start getting rid of stock if it doesn't sell well. Theirs also Craig's List. Still, since the unit is very developer friendly, who knows what hackers will be able to do with this. For example it would be great if their was a possibility to hack it into being able to not only Stream Windows fully but to also use some ATI cards.
post #50 of 73
I see that theirs a promotion going on for purchasing both the Shield and a compatible graphics card. Pick a GTX770 card or above and you get $100 off plus 3 free games. Pick a GTX660 to GTX760 card and you get $50 off plus 2 free games. The promotion started yesterday and will end on November 26.
post #51 of 73
I hope the price goes down on the 770s like some are predicting. I will grab a second card for sure. I haven't bothered with more than 1 video card since 3dfx died.
post #52 of 73

I'm really intrigued by the shield...anyone actually own one and can talk about how the streaming works?  Does it support every game, or just a few that are certified to work with it?

post #53 of 73
Scroll down and you'll see that some of the GTX770 cards are as low as $330.
Maybe the prices will go down even more soon.

I still have a GTX 470 in my computer built in 2010. Obviously time for me to upgrade but not right now. I'd rather get a PS4 first.

As for the Shield, their was a gigantic firmware update recently on the 28th of October.
Notable upgrades includes upgrading Android and adding better streaming including 60p support. Then theirs this:
Another new feature is Gamepad Mapper, which allows you to map an endless library of touch-based games to SHIELD’s console-grade controller, giving you a more immersive gaming experience. For example, NBA Jam only supports touch-based controls, but with SHIELD’s Gamepad Mapper, you can link the native on-screen controls to SHIELD’s analog sticks and action buttons, enabling you to enjoy one of Android’s most popular games on SHIELD.

I don't own one so I wouldn't be the best one to ask about how it really is even though I definitely wouldn't mind owning one.
If you have a NeoGaf account, you can post questions in here:

From the little that I do know, it's best to have a very good router. Some complaints been coming from people who doesn't have decent routers while some people with very good routers seams to be happier with the streaming. I think the best way to get opinions from people is to ask if they had upgraded the firmware first since you never know if some problems they had in the past are much better now. It's also true that sometimes firmware updates can introduce bugs.
Edited by Paulo Teixeira - 10/29/13 at 11:45pm
post #54 of 73
Theirs going to be a deal on Amazon for the NVidia Shield on the 29th. I got no clue how much it'll be though.
Just scroll down
Edited by Paulo Teixeira - 11/26/13 at 4:34am
post #55 of 73
NVidia themselves are also advertising a Black Friday deal for the Shield.

From what I've head, NVidia will sell the Shield for $250 and it'll include the care for free as well as free shipping. Not sure if Amazon will one up on that deal but we'll see. If Amazon were to sell it for say $200, I'd be very tempted.
Edited by Paulo Teixeira - 11/28/13 at 7:34am
post #56 of 73
The Shield as a device doesn't interested me at all. However, the technology that enables it does. I would love to have something similar to this that I can plug into my TV and play my PC games with a wireless controller. Anyone know if Nvidia has that on their roadmap? Seems like it would be cheaper to produce since there is no screen.
post #57 of 73
Theirs the Mad Catz Mojo and maybe it can somewhat work with something like this http://www.splashtop.com/. The Shield can stream 60p now and you can obviously attach it to a TV and use a wireless controller if you like. Competing remote software might only be able to do up to 30p. You can always wait. The Mojo might be getting Shield's streaming software. http://www.engadget.com/2013/11/10/nvidia-gamestream-third-party-devices/

Anyone who has a Shield willing to do me a favor? I know it can playback certain 2160p videos up to 30 frames but I would like to know if it can playback native 1080 60p videos from an AVCHD camcorder or camera.
To download the file, hit the download button and choose Original .MPS
If the video can't be played back at all on the Shield, change the extension from .MTS to .mp4
Once you get it to playback and it gets choppy, make sure you don't have any other program running. Also, try different video playback apps. If you get the video to playback flawlessly, please say what video-player you used.
Edited by Paulo Teixeira - 12/1/13 at 3:06am
post #58 of 73
I've sort of wanted one ever since it was announced but could never pull the trigger until today. I guess the Newegg deal that includes free T-Shirt, free case and free 2 months of Hulu Plus all for a little under $250 put me over the edge. I'll probably keep the case and perhaps I'll be able to sell the T-Shirt and Hulu Plus.

Don't tell me I'll be the only poster here who owns one? I mean theirs gotta be at least someone else who owns one or getting it soon. Anyone???? Today is the last day of the sale by the way.

Anyway, it wont be the first time I got something that didn't have much fan fare such as the Sega Saturn, Sony PS Vita and the original X-BOX.
Edited by Paulo Teixeira - 12/2/13 at 7:19am
post #59 of 73
Originally Posted by mwehnes View Post

The Shield as a device doesn't interested me at all. However, the technology that enables it does. I would love to have something similar to this that I can plug into my TV and play my PC games with a wireless controller. Anyone know if Nvidia has that on their roadmap? Seems like it would be cheaper to produce since there is no screen.

MadCatz MOJO is what you want. It's basically Shield but without the screen and a slightly slower clock-speed (1.8Ghz for MOJO vs 1.9Ghz for Shield) but supports all the software features that Shield does.
post #60 of 73
It might be able to be somewhat similar to the Shield when it comes to streaming games if you purchase Splashtop and program it the correct way but it still doesn't have GameStream like the Shield does unless some independent person is able to port it to the Mojo before it's officially supported. Plus, Shield has a very good game pad mapping feature now.

Hopefully the MadCatz Mojo unit gets dropped to something like $200 soon. Still you never know if eigher Google or even NVidia will release their own version. If they do then MadCatz will have no choice but to drop the price as quickly as possible.
Edited by Paulo Teixeira - 12/2/13 at 7:46am
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