Nintendo's philosophy and design is about low watt usage while being supremely efficient.. the hardware is extremely customized so you can't just use X = X... it has a TON of dedicated chips (DSP for off-loading sound from the CPU) and edram that is local to the cpu or gpu and direct paths between the two, OOE CPU cycles, not to mention the most powerful Power 7 CPU ever created.. it's a BEAST in a really small form factor and there is little reason to try and dissect it. Already the game Xeno or "X" which is in early development is being compared to Far Cry 3 on a PC! IF that tells you anything, then you will realize in the right hands, it can dish out all the effects of current gen PC cards.. obviously not as many GFLOPS but it can hold its own. Also Nintendo went to great lengths to get current gen ports up and running failry quickly. It took a few guys from THQ to get Darksiders II up and running in a matter of DAYS! All without ANY custom code specific to their engine.. Yeah, Nintendo really did do their homework this time around. And if you think the next gen systems are going to blow the doors off of the Wii U, be prepared to cry in a corner because they aren't.