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PlayStation 4: Geared toward Home Entertainment - Page 2

post #31 of 237
Thread Starter 
It's a good bet 4K capability will appear in these machines, but most games will run at 1080p, just like the current generation of games is 720p upscaled to 1080p. I don't spend too much time staring at tables, but I do know that from 10 feet away I don't see all that much fine detail despite having 20/10 vision. The real issue with video games is aliasing artifacts. Perfectly rendered 1080p will scale up to 4K and look fantastic, so long as there are no pixelation artifacts that are being magnified at the same time. I consider it a non-issue. I expect some games will eventually support full 4K. Games where the graphics are relatively easy to generate - usually arcade-style titles. Just look at Super Stardust HD on the PS3 - it is full 1080p, even in 3D.
Quote:
Originally Posted by KidHorn View Post

I'm amazed at how many experts there are regarding 4KTV. Experts on something that doesn't even exist yet outside of a few demos.

I remember years ago when people said no one could tell the difference between 720 and 1080 lines of resolution. Once 1080 TVs came out and people could see a difference, those people suddenly kept their mouths shut.

The flaw in the 4K argument is I can see an improvement in clarity when looking at say, a table, as opposed to looking at a TV. So there's clearly room for improvement in resolution the human eye can detect. Maybe I won't be able to tell a difference between 4K and 3.9K, but I think I will certainly see a difference between 1080 and 3.9k.

If Microsoft and/or Nintendo release a 4K product and Sony does not, it will be a disaster for Sony. Why would they take the chance of complete failure by not releasing a 4K product?
post #32 of 237
Quote:
Originally Posted by LowellG View Post

Correct me if I am wrong, but aren't the specs and AMD APU wiith a graphics card equal to a 7770. Consoles used to push the envelope and at least be equal to current PC tech if not slightly above on release.

The orginial PS3 and Xbox 360 had better graphics than what was available on PC. My problem, as a PC gamer, is that was 10 years ago and all of the games have increased graphics from the coding rather than the hardware. So what that means for us PC gamers that actually now have hardware that is 10 years faster than PS3 and Xbox360 is the crappy ports we get for games. 80% of the PC games on the market are made for consoles first and then ported over to PC. I was really hoping that PS4 and XBOX720 would step up the graphics a notch so PC gamers could actually use the hardware we bought.
post #33 of 237
IP control (Control over the network) would be awesome. I hope they thought of that.

Also,... Hopefully as the PS4 goes along hopefully new features will be added to the PS3. Sort of like how my old iphone got new features when the new iphone was released.

-Brian
post #34 of 237
Quote:
Originally Posted by supermr2 View Post

The orginial PS3 and Xbox 360 had better graphics than what was available on PC

Really, they Did? That's interesting.
post #35 of 237
Quote:
Originally Posted by w1retap View Post

I never understood how console gamers can continue supporting these consoles that keep getting further and further away from gaming, skimping on graphics/processing specs.

Huh? While they are always (inherently) behind PC graphics actually the last generation at the time of their launch were actually either a little bit ahead (360) or on-pair (PS3) with their corresponding PC counterparts - this is something that never happened to Playstation or Playstation 2 or Xbox (yes, all of them were more constrained than PC offerings at their releases.)

I'm actually way more pissed by the fact that despite having magnitude more powerful graphics subsystems PC games totally degenerated to the level of the craptastic games these ******, almost 7-years old gaming consoles able to run, both in terms of graphics and gameplay... I simply refuse to buy any game from any studio that treats it like a bastard child.
post #36 of 237
Quote:
Originally Posted by supermr2 View Post

The orginial PS3 and Xbox 360 had better graphics than what was available on PC.

Yes, Xenos in the 360 at its launch indeed was a tad ahead of ATI's then-current X1900 chip but they followed it up with the all-new R600-family which incorporated everything they introduced in Xenos and PS3's RSX is essentially a crippled version of the GeForce 7800, actually it's never been faster or more advanced any way than a PC chip, not even on its launch day.
Quote:
My problem, as a PC gamer, is that was 10 years ago and all of the games have increased graphics from the coding rather than the hardware. So what that means for us PC gamers that actually now have hardware that is 10 years faster than PS3 and Xbox360 is the crappy ports we get for games. 80% of the PC games on the market are made for consoles first and then ported over to PC. I was really hoping that PS4 and XBOX720 would step up the graphics a notch so PC gamers could actually use the hardware we bought.

Exactly.
post #37 of 237
Quote:
Originally Posted by imagic View Post

It's a good bet 4K capability will appear in these machines, but most games will run at 1080p, just like the current generation of games is 720p upscaled to 1080p. I don't spend too much time staring at tables, but I do know that from 10 feet away I don't see all that much fine detail despite having 20/10 vision. The real issue with video games is aliasing artifacts. Perfectly rendered 1080p will scale up to 4K and look fantastic, so long as there are no pixelation artifacts that are being magnified at the same time. I consider it a non-issue. I expect some games will eventually support full 4K. Games where the graphics are relatively easy to generate - usually arcade-style titles. Just look at Super Stardust HD on the PS3 - it is full 1080p, even in 3D.

I disagree, I expect them to come in 4K so they will push down the price of 4K displays. As far as hardware goes this is really a non-issue - I play games in 2560x1440 for years now, it's totally feasible for anyone running high-end PC since ~2010, should not be a problem for any new console, arriving in 2013.
post #38 of 237
Thread Starter 
Actually, I have a theory that is the resolution Sony will use for most games on the PS4. 1440p, not 1080p. It is my own personal, completely speculative theory: PS3 = 720p upscaled to 1080p therefor PS4 = 1440p upscaled to 2160p

Everyone knows it is running on AMD hardware and like you said 1440p is not a big deal. All the 4K TV sets will upscale and so will the PS4 so the 4K sets will be sold to their target audience. I quote from a recent article in electronic house:
Quote:
After I was done fiddling with the TV I sat down with Hi Fi House president Jon Robbins. He says that for his customers, those looking for better-than-average products, 4K is the next sensible step in television. In fact, it’s not a demand for 4K content that’s sparking curiosity as much as the demand for good video processing. “We’re actually showing the TV more with cable and Blu-ray than we are the 4K content, because what it does for standard HD is astounding,” he says. - source

Quote:
Originally Posted by T2k View Post

I disagree, I expect them to come in 4K so they will push down the price of 4K displays. As far as hardware goes this is really a non-issue - I play games in 2560x1440 for years now, it's totally feasible for anyone running high-end PC since ~2010, should not be a problem for any new console, arriving in 2013.

Edited by imagic - 2/11/13 at 7:58am
post #39 of 237
I'm really curious to see if "geared for home entertainment" means it'll be useful as a full-fledged media player i.e. native support of .mkv/.wmv containers and all the video/audio codecs that would require, not the half-hearted support of a handful of media types the current PS3 supports. Given how increasingly locked down the PS3 was in later firmware releases, and the inclusion of Cinavia as a blu-ray device, my guess would be a big fat NO.
post #40 of 237
Quote:
Originally Posted by Ryan1 View Post

Really, why? To show on what? Your 300" 4k screen?

Because on your average 40"-50" screen, 4k (and often full 1080p) is a nothing but a number that makes you feel good, since human eyes can't resolve such detail at normal living room viewing distances.

Not unless you pull up a chair and sit at 5 feet from the screen -- basically, if you have perfect eyesight, the maximum distance from which you can resolve 1080i on a 50' screen is about 6.5". For a 40" screen, the maximum distance it's just over 5 feet.

Even for 100" screen, the maximum distance beyond which you cannot resolve 1080i is just over 13 feet. Which means that all this 4k push is little more than marketing ploy to up-sell our average Joe to a new TV set in time for the next Super Bowl and make him feel like a "man," regardless of the dubious real world benefits.

Not that 4k is not a good thing in the right set up, but just keep it in perspective.


I don't get then how 4K would be a bad thing? (assuming native 4K material)
I see it as finally being able to enjoy HD at "normal" distances, no?confused.gif
post #41 of 237
Quote:
Originally Posted by KidHorn View Post

I'm amazed at how many experts there are regarding 4KTV. Experts on something that doesn't even exist yet outside of a few demos.

I remember years ago when people said no one could tell the difference between 720 and 1080 lines of resolution. Once 1080 TVs came out and people could see a difference, those people suddenly kept their mouths shut.
...

Hm, there is no magic to it: it has to do with what your eyes can resolve at a certain distance.

I gave you the numbers up above, and yes, it is true that in many settings, people are not getting the benefit of 1080i/p vs. 720p. If you are watching a 40" screen from 10", to your eyes it's irrelevant if the screen is 720 or 1080, they can't resolve the additional information (just as they cannot resolve the particles which make up the screen and everything else around).

In common home settings, where people sit 6-12 feet from the screen, 1080 does matter on large screens. For instance, if you have perfect eyesight, in optimum conditions, the maximum viewing distance to be able to resolve 1080 on an 80" screen is just over 10 feet. Which means that if your couch is at 8" from the screen, you are in 1080 bliss. But if your couch is at 18 feet from that 80" screen, you can't tell the difference between 1080 and 720. It also means that 4k is totally irrelevant to you as well.

As I said, 4k is a good thing in the right setting, of course. I was merely reacting to statements to the effect of "I ain't buying it, if it's not 4k," while in the same breath complaining about the several hundred dollar price tag. Well, guess what a large, hight density 4k display is going to cost, if it was readily available at BB today? Until hight density 120"+ screens are affordable for the average Joe, the only practical use of having a 4k set up on a 50" screen 10 feet from you, is bragging rights and impressing your beer buddies.

But I am sure Sony's marketing is aware that nobody has ever lost money underestimating the average consumer, so I'd guess a 4k sticker on the PS4 is very likely. smile.gif
Edited by Ryan1 - 2/11/13 at 10:53am
post #42 of 237
Quote:
Originally Posted by imagic View Post

Actually, I have a theory that is the resolution Sony will use for most games on the PS4. 1440p, not 1080p. It is my own personal, completely speculative theory: PS3 = 720p upscaled to 1080p therefor PS4 = 1440p upscaled to 2160p

Everyone knows it is running on AMD hardware and like you said 1440p is not a big deal. All the 4K TV sets will upscale and so will the PS4 so the 4K sets will be sold to their target audience. I quote from a recent article in electronic house:

I hope for the same thing, this would at least bring some aspects of current games up to snuff (textures, geometry) which in turn would show some benefit on PC games too and most likely would send larger (60" and over) 4K display prices into downward spiral by the end of this year. cool.gif
post #43 of 237
Quote:
Originally Posted by Ryan1 View Post

Hm, there is no magic to it: it has to do with what your eyes can resolve at a certain distance.

I gave you the numbers up above, and yes, it is true that in many settings, people are not getting the benefit of 1080i/p vs. 720p. If you are watching a 40" screen from 10", to your eyes it's irrelevant if the screen is 720 or 1080, they can't resolve the additional information (just as they cannot resolve the particles which make up the screen and everything else around).

In common home settings, where people sit 6-12 feet from the screen, 1080 does matter on large screens. For instance, if you have perfect eyesight, in optimum conditions, the maximum viewing distance to be able to resolve 1080 on an 80" screen is just over 10 feet. Which means that if your couch is at 8" from the screen, you are in 1080 bliss. But if your couch is at 18 feet from that 80" screen, you can't tell the difference between 1080 and 720. It also means that 4k is totally irrelevant to you as well.

As I said, 4k is a good thing in the right setting, of course. I was merely reacting to statements to the effect of "I ain't buying it, if it's not 4k," while in the same breath complaining about the several hundred dollar price tag. Well, guess what a large, hight density 4k display is going to cost, if it was readily available at BB today? Until hight density 120"+ screens are affordable for the average Joe, the only practical use of having a 4k set up on a 50" screen 10 feet from you, is bragging rights and impressing your beer buddies.

But I am sure Sony's marketing is aware that nobody has ever lost money underestimating the average consumer, so I'd guess a 4k sticker on the PS4 is very likely. smile.gif

Agree to an extent, but there is hopefully more to 4K than just increased resolution. Increased color bit depth is something many place above the sheer increase in resolution (even from those with screens big enough to benefit from 4k resolution)... lots of discussion on this in the projector forums... I'm hoping PS4 is subsidized at launch as the PS3 was and represents the best value for a somewhat future-proof 4K player... 4k, hdmi 1.5/2.0, 4/8?-Layer BD, HDBaseT?... If they can do it for under $500 there will be many that will consider buying it as a player with no intention of gaming. Having said that, if they subsidize it, they need an in with gamers or they will never get their ROI.

edit: BTW, there are many that would consider 13' from a 100" screen to be too far away... that is essentially a 1.8 throw ratio (viewing distance/screen width), with many preferring somewhere between 1.0 and 1.5 to be more in line with the THX and SMPTE recommendations. I prefer 1.3-1.5 for movies, but would probably vomit if I tried gaming at that distance.
Edited by dougri - 2/11/13 at 11:27am
post #44 of 237
On the surface this is exciting news in the hopes that it's something worth upgrading for. My PS3 is a BD player first and gaming unit second. A PS4 would be used the same way in my home theater in which case I would move the PS3 to a more common area of the house, possibly including my bedroom biggrin.gif

If this unit is going to require all new hardware purchases, i.e., new controllers, then it's likely to be a tough sell for me. I have 4 for the PS3 and don't think I'm going to be investing in that. It is for this reason that I haven't upgraded to Iphone 5 because of the different connector. Inability to play older games could possibly hinder the decision as well. Don't talk to me about something going immediately to Facebook or Twitter because I don't use or even care about any of that. Play my Itunes play list and we might have something. Enhance my BD experience and we will have something. Simplify the internet access and perhaps that will help things along.

I know this, there is a lot of pressure for this unit to be a booming success in light of dim Vita sales and lagging sales of other Sony components. You almost never even hear the Sony name any more.
post #45 of 237
Quote:
What a dumb post. You know how much horsepower you need to push 4k resolution games, way more than 1080 and brings no benefit unless super large screen with close viewing. Yes, let's all wait until PS4 can push 4K graphics so Mr. Blastermaster can enjoy it with his 150" screen with 8 feet viewing distance, LOL.

For me, all I want for PS4 is for it to play games, have a nice comfy controller, free online. That's it. They should aim for 1080P, 60fps for most games if possible. Of course have improved graphics from ps3, otherwise why release it.

Well, hello negative Nancy. There's no need to be argumentative that way and you certainly won't gain any support by doing so. What are you ten years old? I am in no rush to get a new Playstation and I think many are pretty content with theirs as well, so why not wait a bit until they can provide higher res graphics with greater frame rates. What better way to sell their 4k tvs than to have systems that support it. FFS, yes I have a big fat screen and yes I do sit close so yes it will benefit me. Jealous?
post #46 of 237
I see 4K on the PS4 being what 1080p was on PS3.. a relatively cheap way for early adopters to watch it's content, and something occasionally used in games.. What I mean is, many people bought the PS3 because it was once of the cheapest, yet best ways to play 1080p content when it came out (and arguably is still one of the best 1080p, blu ray, HDMI capable media centers) Movies could readily be played on 1080p and were relevant from the beginning to end of the product's lifecycle, while still being capable of playing previous formats (DVD). Games could also use 1080p, but it was a stretch for most, and mainly used in simple graphic/arcade games or cut-scenes in others... not often seen at high fps action packed gameplay. I see the PS4 being the same with 4k technology. it will be a relatively cheap way to reliably play 4k content for early 4k adopters, yet will remain more then capable of playing 4k movies throughout it's lifecycle. Games will (hopefully) be played at 1080, 60fps in general, with some simpler graphics and/or cut-scenes being shown at 4k, and it will be able to upscale a lot of content to 4k for 4k tvs much like ps3 can upscale a lot of content to 1080p for 1080p devices. I think that it's a measurable science- 1080p makes a difference at around a 46 inch tv and above (depending on sitting distance) and 4k will make a difference at a certain distance as well.. maybe 84 inch and above? I don't know this number, as I've not physically seen one and reports vary.. but I am quite sure that someone using a projector or a huge 84 + inch screen WILL see a difference from 1080p to 4k JUST like those with a 46 inch or larger tv were able to to see a difference from 720p/1080i to 1080p.

I DO recognize TWO issues with THIS transition though
1) a 46+ inch tv is common and feasible for most homes, allowing 1080p to be "needed" by a large percentage of buyers. an 84+? inch display needed to see the difference 4k makes, is far less feasible for the average buyer.

2) Sony had a HUGE incentive to have the PS3 be a blu-ray playing, 1080p compatible device because it was highly invested in the technology, owned/owns replication lines, studios etc. With the blu-ray vs HD-DVD war at full swing, PS3 needed to play blu-ray.. This time around, I don't see Sony as having many connections to 4k anything...

That's my 2 cents.
post #47 of 237
Quote:
Originally Posted by CMonMan View Post

I see 4K on the PS4 being what 1080p was on PS3.. a relatively cheap way for early adopters to watch it's content, and something occasionally used in games.. What I mean is, many people bought the PS3 because it was once of the cheapest, yet best ways to play 1080p content when it came out (and arguably is still one of the best 1080p, blu ray, HDMI capable media centers) Movies could readily be played on 1080p and were relevant from the beginning to end of the product's lifecycle, while still being capable of playing previous formats (DVD). Games could also use 1080p, but it was a stretch for most, and mainly used in simple graphic/arcade games or cut-scenes in others... not often seen at high fps action packed gameplay. I see the PS4 being the same with 4k technology. it will be a relatively cheap way to reliably play 4k content for early 4k adopters, yet will remain more then capable of playing 4k movies throughout it's lifecycle. Games will (hopefully) be played at 1080, 60fps in general, with some simpler graphics and/or cut-scenes being shown at 4k, and it will be able to upscale a lot of content to 4k for 4k tvs much like ps3 can upscale a lot of content to 1080p for 1080p devices. I think that it's a measurable science- 1080p makes a difference at around a 46 inch tv and above (depending on sitting distance) and 4k will make a difference at a certain distance as well.. maybe 84 inch and above? I don't know this number, as I've not physically seen one and reports vary.. but I am quite sure that someone using a projector or a huge 84 + inch screen WILL see a difference from 1080p to 4k JUST like those with a 46 inch or larger tv were able to to see a difference from 720p/1080i to 1080p.

I DO recognize TWO issues with THIS transition though
1) a 46+ inch tv is common and feasible for most homes, allowing 1080p to be "needed" by a large percentage of buyers. an 84+? inch display needed to see the difference 4k makes, is far less feasible for the average buyer.

2) Sony had a HUGE incentive to have the PS3 be a blu-ray playing, 1080p compatible device because it was highly invested in the technology, owned/owns replication lines, studios etc. With the blu-ray vs HD-DVD war at full swing, PS3 needed to play blu-ray.. This time around, I don't see Sony as having many connections to 4k anything...

That's my 2 cents.

They have an incentive to keep milking BD. 4K with increased color depth on 4 layer BD keeps the money coming in... 4k streaming limits that money only to their studios (and is years off anyway from a bandwidth perspective).
post #48 of 237
Quote:
Originally Posted by Phrehdd View Post

PS4 or should it be rightfully called the BS4?

Will it play MKV - probably not
Will it play iso files - probably not
Will it play VC-1 based M2TS files - probably not
and on and on.

The PS3 technically could handle all of the above but Sony in its infinite wisdom (and greed) elected not to support those files.

Meanwhile, people use XBMC, Plex and other software on the Mac (Win and Linux too) for free, or they get a Dune or Popcorn player and some use the newer Blu Ray players to stream content from their drives or Netflix and Hulu etc.

Sorry Sony, some of us just aint buying your "media center" BS-4. People with the PS3 should continue to use them and choose other devices for the difference that supposedly the new Sony Played-Out station will cover.

Gripe over (grin)

I agree completely. Unless Sony reverses course, the PS4 will not be a true media center. It should stick to it core function - a game console, and deliver the best it can do. I don't need more internet apps either. I bought the PS3 because it was the cheapest way to get into BD. I only upgraded to the slim version because the BD reader dies and I could upgrade for $100. I see no reason for me to buy a PS4 unless it provides an entry level 4K BD player and I can wait on that anyway. Granted, Sony does have a lot of 4K source ready to go and did champion BD, driving out Toshiba and HD-DVD. They'd have to do the same with 4K to make me upgrade to a PS4.
post #49 of 237
Unless the PS4 can go into a lower power mode when used as a media device, I would rather buy something like a WDTV which uses a fraction of the electricity to accomplish the same task.
post #50 of 237
I am hoping Sony pulls out something truly amazing to change the way we game forever. I feel graphics isn't enough these days, a PC can get amazing graphics already that look far better than a home console.

With powerful PC's and the Oculus Rift around the corner, Sony needs to step up the game and release something killer that will blow us all away.

I doubt this happens but what I'd like to see is the PS4 with 4K and 3D games using a device like the Oculus Rift to make virtual reality. They already have the HMZ-T2, so they could use OLED to make a virtual reality goggle system but perhaps running 1080p 60fps?! Better yet, 4K virtual reality goggles, this would blow Oculus away and put Sony in the lead....

Think of how many are dying to get the Oculus, it is the biggest thing coming in gaming history! If Sony can make a home console using the same technology but better they shall have a real winner.

Just my 2 cents aways.
post #51 of 237
Few comments, mostly just for fun:

1. First I'm more than sure Sony is aiming rather to be the center of your media room than just a stupid console - my favorite evidence is that they already support DTCP-IP streaming right out of the box in PS3 so if you got something like HD HomeRun Prime you can watch live, Cable-Card-encrypted cable TV programming on your Playstation already - which also means it's here to stay so CC tuner users won't have to buy Xbox just to use it as WMC Extenders... smile.gif
2. Secondly by all accounts its GPU is something like a Radeon around a 7870 but within the power envelope of a 7970M - first that might sound wimpy for hardcore gamers but remember, it won't be running Windows and all the baggage it comes with so depending on Sony's ORBIS OS/middleware as well as the type of the title/graphics etc you can gain anywhere between 30-100% over its Windows counterparts' performance especially if they went all out on shifting some of the compute roles to the 8-core AMD CPU as it's been widely speculated... all-in-all it sounds like a pretty decent console.
3. Lastly, MS is reportedly raising hell on the second-hand game market by locking you into always-on internet and Xbox Live accounts for any gaming on the next Xbox, while reportedly sporting lighter hardware specs - this gives Sony a HUUUGE opening: imagine people walking into a store and asking about next-gen consoles and getting something like "PS4 plays used games and has a faster, stronger hardware, is 4K-ready and you don't need to be online all the time to play" answer... which one do you think people will buy?

This is all speculation, keep in mind, of course, I'm just cooking from various sources, all claiming to be 'confirmed' rumors... cool.gif
post #52 of 237
As it relates to the speculation of improved gaming graphics, does anyone feel this remains strongly relevant outside of a console update in and of itself? What I mean is, a new PS# system is expected to and should have improved graphics in some form or fashion. However, considering all the attention that apps are getting these days, is this (a better gaming console with enhanced graphics) really the direction that we're heading? I'm not a heavy gamer so I'm asking the opinion of others just for the sake of discussion. I just know between Angry Birds, Fruit Ninja, Chess, Flow and Bejeweled, my kids can stay pretty well occupied and satisfied for a while and they never complain about cheap looking graphics. Thoughts?
post #53 of 237
A radeon 7870 can run BF3 on PC pretty well at 1080p, which means on console would be even more powerful. I would be surprised if ps4 comes out with an equivalent gpu or more powerful one, I'm expecting much less especially if they plan on releasing it this year.
post #54 of 237

 Yeah but,

pc gamers will stil argue over keyboard / mouse. Consoles like sony and microsoft needs that support for first person shooters.  

post #55 of 237
Quote:
Originally Posted by csgamer View Post

A radeon 7870 can run BF3 on PC pretty well at 1080p, which means on console would be even more powerful. I would be surprised if ps4 comes out with an equivalent gpu or more powerful one, I'm expecting much less especially if they plan on releasing it this year.

I disagree. For one BF3 is an almost 2.5 YEARS old game, not to mention DICE's stupid compromises in its console-oriented Frostbite 2 engine - there's nothing write home about there in 2013. Secondly the 7870 is Pitcairn-based, 256-bit membus/80 TMU architecture, already one step behind AMD's current top dog, the Tahiti-based, 384-bit/128TMU Radeon 7970 - this is ~100GB/s less bandwidth on the 7870 but also means ~40% less energy consumption, making it an ideal base to build on in 2012 (when it likely taped out.) Clock-for-clock it won't be faster than the current flagship 7970 but taking the Windows tax out of the equation it might easily matches up in delivered performance.
post #56 of 237
Quote:
Originally Posted by DDigitalGuy05 View Post

 Yeah but,
pc gamers will stil argue over keyboard / mouse. Consoles like sony and microsoft needs that support for first person shooters.  

...and dead right they are, these gamers - I barely have time anymore but when I do I usually play competitive online FPS which is pretty much impossible without having a kb+mouse setup.
post #57 of 237
Thread Starter 
I think that new, better ways to interface with video games is the focus of all the new platforms. Keyboard and mouse is the least appealing combo I can think of. I use them for work all day, when I play a game, I want a break from keys and mouse.
Quote:
Originally Posted by DDigitalGuy05 View Post

 Yeah but,
pc gamers will stil argue over keyboard / mouse. Consoles like sony and microsoft needs that support for first person shooters.  
post #58 of 237
Quote:
Originally Posted by Closet Geek View Post

As it relates to the speculation of improved gaming graphics, does anyone feel this remains strongly relevant outside of a console update in and of itself? What I mean is, a new PS# system is expected to and should have improved graphics in some form or fashion. However, considering all the attention that apps are getting these days, is this (a better gaming console with enhanced graphics) really the direction that we're heading? I'm not a heavy gamer so I'm asking the opinion of others just for the sake of discussion. I just know between Angry Birds, Fruit Ninja, Chess, Flow and Bejeweled, my kids can stay pretty well occupied and satisfied for a while and they never complain about cheap looking graphics. Thoughts?

I hope the focus does not go towards small apps like angry birds, probably won't since I think there is little money in it. I have no interest in angry birds type games much, besides maybe playing them once in a while on my phone. But, people like different types of games. Sony can gain new fans, like your kids. But meanwhile, they will lose old fans like me, if there is a lack of normal full game experiences. Also, they could just add these types of games to the ps3. Sony's bean counters will probably or already have gotten together and decided what strategy they think will make them the most money.

But for me, games like angry birds can't really be compared to fully fleshed out experiences such as mass effect series, uncharted series, the witcher series, dark souls, counter-strike, and other top notch games. If they release the ps4 and go WOW, look now you can play angry birds. I'll just be like no thanks and stick to PC gaming.
post #59 of 237
Quote:
Originally Posted by T2k View Post

I disagree. For one BF3 is an almost 2.5 YEARS old game, not to mention DICE's stupid compromises in its console-oriented Frostbite 2 engine - there's nothing write home about there in 2013. Secondly the 7870 is Pitcairn-based, 256-bit membus/80 TMU architecture, already one step behind AMD's current top dog, the Tahiti-based, 384-bit/128TMU Radeon 7970 - this is ~100GB/s less bandwidth on the 7870 but also means ~40% less energy consumption, making it an ideal base to build on in 2012 (when it likely taped out.) Clock-for-clock it won't be faster than the current flagship 7970 but taking the Windows tax out of the equation it might easily matches up in delivered performance.

So how much you think ps4 will cost then if it includes a gpu such as the 7870? Rumors have the ps4 releasing end of the year. Also, BF3 may be old, but it is one of the best looking PC games out that I've seen.
post #60 of 237
Quote:
I think that new, better ways to interface with video games is the focus of all the new platforms. Keyboard and mouse is the least appealing combo I can think of. I use them for work all day, when I play a game, I want a break from keys and mouse.

I totally agree. Nintendo Power Glove! wink.gif
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