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Playstation event February 20, 2013 - Page 3

post #61 of 100
Quote:
Originally Posted by thebesthereis 
PLEASE ask about backwards compatibility with PS3 games.  I know Sony is trying to push out some last minute PS3 blockbuster games this year but I'd rather wait and spend money on the next-gen system if the games coming out this year won't be playable on it.  

Also, take these last minute rumors with a grain of rice:

PS4 prototype controller picture leaks


GameStop CFO says 60% of gamers won't buy console that blocks pre-owned games




Studio already working on Killzone 4 for PS4


PS4 selling point is 'not hardware', but play options


PS4 to cost $430, launch in November in North America?

PlayStation Cloud suggested by domain registrations
A while back folks on a Forum posted an article which included first photo's of PS3 super slim, source was a brazilian techblog. Hard to believe but those were actuall photo's of PS3
http://tecnoblog.net/107348/novo-ps3-anatel/

Some rumors are just nonsense and some are not...
post #62 of 100
Quote:
Originally Posted by tezster View Post

Really looking forward to this event - one feature I hope Sony hasn't overlooked is the inclusion of native-IR capability for easier integration into a HT setup and universal remotes. The need to purchase a separate BT->IR would be silly, IMO.
Ps3 didn't have IR did it? No thanks. I wish IR would fade with the analog sunset. BT is so nice to not have to have a direct line of sight. IR is just an invisible cord.
post #63 of 100
Quote:
Originally Posted by ambesolman View Post

Ps3 didn't have IR did it? No thanks. I wish IR would fade with the analog sunset. BT is so nice to not have to have a direct line of sight. IR is just an invisible cord.

BT may work great for the PS3, but most livings rooms use IR to control everything else. Anyone with a universal remote ran into an issue with the PS3...best route being an ugly looking, often finicky 50 dollar IR-BT converter. For the dollar it might cost Sony to include an IR sensor, I don't see any reason not to allow basic menu/movie controls via IR.
post #64 of 100
Quote:
Originally Posted by CMonMan View Post

BT may work great for the PS3, but most livings rooms use IR to control everything else. Anyone with a universal remote ran into an issue with the PS3...best route being an ugly looking, often finicky 50 dollar IR-BT converter. For the dollar it might cost Sony to include an IR sensor, I don't see any reason not to allow basic menu/movie controls via IR.
I know everything else USES IR, just wish the industry would make the switch over to BT, or at least do both to give us the option.
post #65 of 100
For a me, I would love to know if the new PS4 will have better graphics and fps so that when playing mp we can have more than 24 ppl playing on a server ? Cause with a pc you can play up to 64 players.
post #66 of 100
Quote:
Originally Posted by img eL View Post


Scott will you be able to ask questions @ the event? If so or if not ask around about 4K, BDXL. thanks, you were probably going to ask anyways

I won't be there; Mark Henninger (aka imagic) is covering the event for AVS. I'm sure he will ask about 4K, BDXL, etc. Be sure to follow his live (or nearly live) coverage here.

post #67 of 100
Quote:
Originally Posted by saprano View Post

imagic, since you guys are invited i'm guessing there will definitely be HT related news? Do you have any inside info on we can expect?

4K is a no brainer. I think it's going to be through downloads though. Unless Andy Parsons walks on stage and announces the new 4K spec with 200GB disc.

We believe the new device will be touted as a media hub, but details are skimpy at this point. Be sure to follow Mark Henninger's coverage here for up-to-the-minute announcements.

post #68 of 100
Quote:
Originally Posted by Cravit8 View Post

I'm confused, this thread will have the news coverage?

No; this thread is only for speculation and suggestions for what to look for at the event. For Mark Henninger's coverage of the event itself, go here.

post #69 of 100
Quote:
Originally Posted by Scott Wilkinson View Post

We believe the new device will be touted as a media hub, but details are skimpy at this point. Be sure to follow Mark Henninger's coverage here for up-to-the-minute announcements.

Hey Scott. Thanks for the info. I just think with sony going 4K crazy lately, from the movies to the living room, that it would be pretty dumb not to have some type of 4K support for their biggest entertainment device. But we'll see i guess. The PS4 must have some amazing media capabilities for them to invite AVS.
post #70 of 100
Quote:
Originally Posted by saprano View Post

Hey Scott. Thanks for the info. I just think with sony going 4K crazy lately, from the movies to the living room, that it would be pretty dumb not to have some type of 4K support for their biggest entertainment device. But we'll see i guess. The PS4 must have some amazing media capabilities for them to invite AVS.

I'm sure it will, but to only have 4k (or UHD) via their download store and not include next gen Blu-ray discs (if they leave out a commercially stamped BDXL drive), would be monumentally premature, shortsighted, stupid, greedy... you name it.
post #71 of 100
What's the point of 11.2 specs/capability when, with the exception of Lionsgate and Disney, don't even release most titles in 7.1? Sure, there are some recent titles from Fox and WB in 7.1, but most are lucky to be 5.1.

As for video, my guess is that they announce the PS4 as a 4K machine and hope to have the BDXL and HDMI hardware available to build in quantity for Christmas time. IMHO, anything less than true 4K will be DOA. They built the PS3 to last 8 years, they have to do the same for the next gen PS4K.
post #72 of 100
Thread Starter 
The point of supporting more channels is that video games can take advantage of that right away. DTS Neo X already supports 11.1 channels, DTS Headphone X is coming soon, might be the first exposure many people have to multi-dimensional sound.
Quote:
Originally Posted by stevenjw View Post

What's the point of 11.2 specs/capability when, with the exception of Lionsgate and Disney, don't even release most titles in 7.1? Sure, there are some recent titles from Fox and WB in 7.1, but most are lucky to be 5.1.

As for video, my guess is that they announce the PS4 as a 4K machine and hope to have the BDXL and HDMI hardware available to build in quantity for Christmas time. IMHO, anything less than true 4K will be DOA. They built the PS3 to last 8 years, they have to do the same for the next gen PS4K.
post #73 of 100
Quote:
Originally Posted by stevenjw View Post

What's the point of 11.2 specs/capability when, with the exception of Lionsgate and Disney, don't even release most titles in 7.1? Sure, there are some recent titles from Fox and WB in 7.1, but most are lucky to be 5.1.

As for video, my guess is that they announce the PS4 as a 4K machine and hope to have the BDXL and HDMI hardware available to build in quantity for Christmas time. IMHO, anything less than true 4K will be DOA. They built the PS3 to last 8 years, they have to do the same for the next gen PS4K.

Object-oriented soundtracks are scalable to whatever home theater speaker array you can come up with. It's a new way to mix on an x-y-z axis. The soundfield can be far more engaging and spacious... and precise. Sound engineers seem to love it... and older movies (along as the original stems are available) can be remixed with this technology for a better surround presentation.

There's no way that a download only solution could fit this kind of soundtrack plus top notch UHD in one package or stream. They won't want to spend the money on cloud storage, bandwidth, and it will take a long while to download (in that kind of presentation)... and take up a lot of space on a hard drive. A high capacity BDXL disc could do it, however.
post #74 of 100
I am sure that 3/4 of the useful features at launch will be removed via patches within the first 6 months after launch. (Says a bitter PS3 owner who knows from experience. )mad.gif
post #75 of 100
I'm really confused on why AVS was invited?
post #76 of 100
Not really impressed. The bad thing is if Xbox 720 were to be more powerful it won't matter because the low bar for a graphics powerhouse was just set. More least common denominator games.
post #77 of 100
Thread Starter 
I'm curious what your computer's specs are because I built my PC this year and it totally blows away my PS3, but I can't say the same thing vs. the PS4. Don't judge the PS4 based on the web stream of the Killzone demo and don't expect miracles from Xbox. The two systems won't be far apart at all. The best thing I see happening is a convergence on the i86 platform. Game developers must be so pleased - it is going to be a golden era as far as the actual games go, author once and port to all the major serious platforms: PC, Steam, PS4 and Xbox. If you've got little kids, then maybe you get a Nintendo.
Quote:
Originally Posted by Kimeran View Post

I agree, my computer that is about 1.5-2 years old is just as powerful. Granted, hardware is only half the problem but I just felt that it was not that great of a announcement. Hopefully the new Xbox will be a bigger step up.
post #78 of 100
Quote:
Originally Posted by saprano View Post

I'm really confused on why AVS was invited?

Actually, I asked Sony for an invitation for Mark, because I thought there would be some significant news related to home media/home theater. Unfortunately, there was less such news than I had expected, but our coverage has still generated lots of comments, so it wasn't a complete waste of time. At least we now have a much better idea of what home-theater buffs want in the PS4 (UHD, BDXL, etc.). Plus, Mark did a great job covering what news there was, and I thank him for that.

post #79 of 100
Thread Starter 
It appears we were not the only ones wondering why Sony did not address 4K output. Now it is official, 4K will be supported for video, not games.
Quote:
In an interview, Sony President of Worldwide Studios Shuhei Yoshida confirmed that the PlayStation 4 announced Wednesday night is capable of displaying what's known as 4K video output, but only for content that supports it.
Much to the chagrin of gamers everywhere, that does not include games currently being made for the PS4, ceding the higher resolution playback to less-interactive media such as feature films.

http://www.techradar.com/news/gaming/consoles/sony-confirms-4k-video-output-on-ps4-but-not-for-games-1132919
post #80 of 100
Quote:
Originally Posted by Scott Wilkinson View Post

Actually, I asked Sony for an invitation for Mark, because I thought there would be some significant news related to home media/home theater. Unfortunately, there was less such news than I had expected, but our coverage has still generated lots of comments, so it wasn't a complete waste of time. At least we now have a much better idea of what home-theater buffs want in the PS4 (UHD, BDXL, etc.). Plus, Mark did a great job covering what news there was, and I thank him for that.

Yes, it was great and it is still helpful now when he can put a bunch of (valid or not) questions to rest quickly because he did see it first-hand. smile.gif
post #81 of 100
Thread Starter 
Check it out. It was literally impossible to sit closer to the screen or the stage than where I was sitting. Most of the audience would not have been able to tell the screen was 4K, but I could. That's why I went and asked the projectionist what we were looking at after the show was over. I thought it was 1080/60p. For the most part it was 1080/30p, scaled up to 4K resolution. I definitely shows the value of proper, pixel-perfect rendering. Very few people who have not recently spend $1,200+ on a PC have ever seen video game graphics so smooth and detailed. I have a funny feeling the PS4 might also help make today's 1080/24p Blu-ray discs look their very best. It would be surprising if it did not become the new standard reference among affordable Blu-ray players (affordable being a relative term here).


Quote:
Originally Posted by T2k View Post

Yes, it was great and it is still helpful now when he can put a bunch of (valid or not) questions to rest quickly because he did see it first-hand. smile.gif

Edited by imagic - 2/21/13 at 11:40am
post #82 of 100
Quote:
Originally Posted by imagic View Post

Check it out. It was literally impossible to sit closer to the screen or the stage than where I was sitting. Most of the audience would not have been able to tell the screen was 4K, but I could. That's why I went and asked the projectionist what we were looking at after the show was over. I thought it was 1080/60p. For the most part it was 1080/30p, scaled up to 4K resolution. I definitely shows the value of proper, pixel-perfect rendering. Very few people who have not recently spend $3,000+ on a PC have ever seen video game graphics so smooth and detailed.

Errr, no, you're wrong about that - playing a game on a dedicated ~$1200-1500 W7 machine is super-freakin' fluent with a single ($500-class) video card and it can already handle multiple 1440p monitors (eg Eyefiniti) which is a LOT more pixel than 4K (about +50%, off the top of my head, I think), not to mention that OpenGL (standard on Sony, I believe) is well behind of DX11.1, at least today.
Quote:

I have a funny feeling the PS4 might also help make today's 1080/24p Blu-ray discs look their very best. It would be surprising if it did not become the new standard reference among affordable Blu-ray players (affordable being a relative term here).


I'm pretty sure Sony is trying to replicate PS3's Blu-Ray Trojan Horse operation with PS4 and UHD... smile.gif
post #83 of 100
Thread Starter 
Anecdotal evidence suggests others who were present were as impressed as I was. That room was full of some rather jaded gamers, mostly guys and girls who plan on buying a Steam Box and are just getting paid to be there to report on Sony's desperate attempt to find relevance, or whatever their angle was supposed to be - yet during the demos there were audible gasps at the graphics on display. Just sayin'.

I amended my estimate to $1,200+ because I agree PC graphics are stupendous and there are great video cards and CPUs out there for not too much money that allow you to play games maxed out. Batman Arkham City is a piece of cake for my PC to render and looks completely flawless in 2D and 3D. I'm playing Need for Speed: Most Wanted on PC, it's my favorite game and is definitely the reason I put $600 into my PC a couple months back for a new power supply and video card. Drive Club looked much better that NFS: MW does, even at maximum quality setting, and Drive Club features the exact same cars. To me it was one of the most convincing comparisons that showed the PS4 was going to surpass the PC in sophistication. I was surprised the Watch Dogs demo was so obviously inferior to the PS4 native games. I know what good PC graphics look like, the PS4 was pushing past what most people have ever experienced.

I wonder how far we are from essentially perfect graphics. How many years before it becomes like it is with digital cameras, where the specs don't really mean anything and it's all about design, implementation, and the quality of your display.
Quote:
Originally Posted by T2k View Post

Errr, no, you're wrong about that - playing a game on a dedicated ~$1200-1500 W7 machine is super-freakin' fluent with a single ($500-class) video card and it can already handle multiple 1440p monitors (eg Eyefiniti) which is a LOT more pixel than 4K (about +50%, off the top of my head, I think), not to mention that OpenGL (standard on Sony, I believe) is well behind of DX11.1, at least today.
I'm pretty sure Sony is trying to replicate PS3's Blu-Ray Trojan Horse operation with PS4 and UHD... smile.gif

Edited by imagic - 2/21/13 at 12:04pm
post #84 of 100
Quote:
Originally Posted by Kimeran View Post

I agree, my computer that is about 1.5-2 years old is just as powerful. Granted, hardware is only half the problem but I just felt that it was not that great of a announcement. Hopefully the new Xbox will be a bigger step up.

What are you talking about? The PS4 has close to 2Tflops, 18cu, 8 core CPU, GPGPU, and a massive 8GB of GDDR5 RAM. It has plenty power. And it's all in a closed box.
post #85 of 100
Quote:
Originally Posted by Scott Wilkinson View Post

Actually, I asked Sony for an invitation for Mark, because I thought there would be some significant news related to home media/home theater. Unfortunately, there was less such news than I had expected, but our coverage has still generated lots of comments, so it wasn't a complete waste of time. At least we now have a much better idea of what home-theater buffs want in the PS4 (UHD, BDXL, etc.). Plus, Mark did a great job covering what news there was, and I thank him for that.

Oh, i thought sony asked AVS to come.

I see why you sent him. Makes sense. Maby we'll get 4K news later in the year.
post #86 of 100

Yep,

the specs are close to pc. So, now i'm waiting for microsoft to announce their game box. ps4 vs xbox 720. Gonna be excited E3 this year.

post #87 of 100
Thread Starter 
For the sake of argument I just took a little gamer break to see how my PC strikes me after seeing the PS4. My PC continues to look quite fantastic after the fact, so I guess what you can really say is that the PS4 is good enough to compete with a decent gaming PC but not explicitly better. It may well be the games themselves that are getting more sophisticated, and they will look equally spectacular on a PC.
Edited by imagic - 2/21/13 at 4:49pm
post #88 of 100
Pretty much what I expected. Sony doesn't want to break the bank with this console like they did with the PS3 including a new drive type, the BD drive.

It's pretty obivious that Sony wants 4K content kept to the cloud so it is much easier to have control over content... get ready to pay everytime you press play.

4K BD won't be a reality unless the BDA and major studios want to make it so. It's probably a long shot, but I still think to make 4K work for the collector they need to have a physical format.
post #89 of 100
Quote:
Originally Posted by Toknowshita View Post

Pretty much what I expected. Sony doesn't want to break the bank with this console like they did with the PS3 including a new drive type, the BD drive.

It's pretty obivious that Sony wants 4K content kept to the cloud so it is much easier to have control over content... get ready to pay everytime you press play.

4K BD won't be a reality unless the BDA and major studios want to make it so. It's probably a long shot, but I still think to make 4K work for the collector they need to have a physical format.

Absolutely true. They see dollar signs in their eyes for PPV and downloaded stuff and locking down the content (which will back fire over time), but that will blind them to what the internet is really capable of right now (the U.S. is far behind some other developed nations). And hard drive space has increased in price, relatively speaking, than what it was before the flooding. It's not cheap for a half-way decent and robust drive with enough space for video.

But we don't want Netflix quality UHD... enthusiasts want better than that, a lot better than that! Plus manufacturers also want to be able to sell more surround processors and speakers... that will only occur if object-oriented audio is adopted. The more amps and speakers you have... the better it sounds (since it's scalable to however sophisticated the encoding and decoding software and hardware is made to be). Dolby Atmos, in its complete form right now, is almost like having 64 separately addressable speakers.

Physical media is still very much needed to push the envelope.
post #90 of 100
What are you two smoking? 4K in the cloud, stream ed?

Seriously. wake up - if anything UHD MUST come on physical media, period.
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