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PlayStation 4 - Page 102

post #3031 of 15181
Quote:
Originally Posted by joeblow View Post

^^^ Sony didn't ditch the PS2 until seven years after the PS3 was released.

Were there games still being released in large numbers 5 years later? I did not have one so I do not know. The XB1 was abandoned immediately.
post #3032 of 15181
Thread Starter 
I don't know. You said the PS3 will "end in a few years"; Sony's history with the PSOne (produced for six years after its successor came out) and PS2 (seven years) suggests that the PS3 will stick around for awhile.
post #3033 of 15181
Quote:
Originally Posted by joeblow View Post

I don't know. You said the PS3 will "end in a few years"; Sony's history with the PSOne (produced for six years after its successor came out) and PS2 (seven years) suggests that the PS3 will stick around for awhile.

I hope MS does the same thing. I plan on keeping my PS3s and 360 for a while. I think I will get a PS4 though because a few of the games look too good to pass up.
post #3034 of 15181
The PS1 was "supported" for 10 years, the PS2 did so well that they supported it for 13 years. The PS3 should be supported until 2016 based on past history, but with the issues they have had with die shrinks they may end it sooner rather than later.
post #3035 of 15181
Thread Starter 
Nah, it'll hang on. An important, new element not present with the PSOne and PS2 is the PSN store. This allows the sales of a ton of non-retail games for increasingly lower prices which should keep the PS3 relevant for budget owners for years to come. The older consoles lived off of retail releases alone (which had to be manufactured, packaged, shipped, placed on store shelves, etc.). The PS3 by comparison will be a lot easier to support past its prime.
post #3036 of 15181
Not to mention people have a library of psn games and with the streaming option being uncertain they'll want to hold onto their ps3s. I know I will it's going in my bedroom once I get my ps4.
post #3037 of 15181
This may have been brought up before, but I have a question on graphics that I just can't get a clear answer on. I am a playstation fanboy all the way, and I love blu-ray. So...my question is how in the world can xbox360 achieve 1080i or 1080p graphics using standard DVD's??!? Everyone will tell you " oh high def is only available on blu ray..." or "blu-ray holds much,much more info than DVD's..." If all this is true, how does Xbox do it?? Arkham City is a good example...same game, same content, same graphics, one is a DVD, one is a blu-ray.
post #3038 of 15181
I can run N64 games in 4k off a CD if I wanted to. I can load 1080p video files on a DVD. Digital is digital and the delivery medium does not matter. Bluray is just a storage medium, it has nothing to do with 1080p.

Games and their resolution are limited by the hardware they run on and how demanding they are.

Arkham City runs at 720p on current consoles btw, they just upscale to 1080p.
post #3039 of 15181
Quote:
Originally Posted by jason2799 View Post

This may have been brought up before, but I have a question on graphics that I just can't get a clear answer on. I am a playstation fanboy all the way, and I love blu-ray. So...my question is how in the world can xbox360 achieve 1080i or 1080p graphics using standard DVD's??!? Everyone will tell you " oh high def is only available on blu ray..." or "blu-ray holds much,much more info than DVD's..." If all this is true, how does Xbox do it?? Arkham City is a good example...same game, same content, same graphics, one is a DVD, one is a blu-ray.

The current console games are 720p upscaled to 1080p.
I don't know too much about this topic but some larger games are put onto more discs on xbox (Max Payne 3, LA Noire) Come to mind, whereas they are on one bluray disc on PS3.
post #3040 of 15181
Quote:
Originally Posted by jason2799 View Post

This may have been brought up before, but I have a question on graphics that I just can't get a clear answer on. I am a playstation fanboy all the way, and I love blu-ray. So...my question is how in the world can xbox360 achieve 1080i or 1080p graphics using standard DVD's??!? Everyone will tell you " oh high def is only available on blu ray..." or "blu-ray holds much,much more info than DVD's..." If all this is true, how does Xbox do it?? Arkham City is a good example...same game, same content, same graphics, one is a DVD, one is a blu-ray.

Simple answer is that videogames are very different medium than movies. Encoding video vs rendering an image.
post #3041 of 15181
Quote:
Originally Posted by jason2799 View Post

This may have been brought up before, but I have a question on graphics that I just can't get a clear answer on. I am a playstation fanboy all the way, and I love blu-ray. So...my question is how in the world can xbox360 achieve 1080i or 1080p graphics using standard DVD's??!? Everyone will tell you " oh high def is only available on blu ray..." or "blu-ray holds much,much more info than DVD's..." If all this is true, how does Xbox do it?? Arkham City is a good example...same game, same content, same graphics, one is a DVD, one is a blu-ray.

I think you're confusing the technical specs of the encode/decode part of the format with the medium it's on. You can easily get HD on a DVD. Look up WMVHD. 3xDVD was another proposed option. Wikipedia is your friend btw. smile.gif
post #3042 of 15181
http://www.dualshockers.com/2013/06/23/the-dark-sorcerer-ps4-tech-demo-used-only-4-gb-of-gddr5-ram-1-million-polygons-just-for-the-set/
Quote:
Remember “Old Man Face” from the reveal conference of the PS4 that a lot of people mocked as unimpressive or irrelevant? It has since become a full fledged tech demo that impressed everyone at E3, causing many of those that mocked Quantic Dream to simply eat crow.
Fact is, though, that we didn’t know very much about the technicalities behind the demo, until now.
A rather noisy shakycam video from E3 by Youtube user TheAireaidLord shows (between other things) Quantic Dream QA Manager Gavin Niebel as he explains quite a few behind-the-scenes details to the crowd watching the demo. What we learn from the explanation possibly makes it even more impressive, and gives us hopes to see even better in the future.
The demo, that has absolutely no pre-rendering, post production or video inserts, represents only the first iteration of Quantic Dream’s development cycle for the PS4, and while it runs between 30 and 90 fps (the frame rate wasn’t optimized yet), it does so at native 1080p resolution, textures included. The developer still didn’t have access to full PS4 development tools, so they had to make do with the same PS3 development pipeline used for Beyond: Two Souls “shoving in a bunch of high-fidelity assets”.
The set alone is made of a whopping one million triangles, and the volumetric lighting is completely dynamic between “movie” conditions and “studio” conditions. It can be switched at will within a single frame. The most impressive part? It only uses four of the eight gigabytes of GDRR5 RAM under the hood of the PS4.
Maurice the Goblin is made by 67,000 triangles, 40 different shaders, 150 Megabytes of texture data, and can be defined a CG-quality model despite running in real time. He has 388 different bones in his “body”.
If you haven’t seen the tech demo yet, you can find it just below, alongside the shakycam video itself. If yous skip to 16:50 you can see Niebel switching between lighting conditions at will.
As I said in a previous piece, one thing is for sure: those that laughed and sneered at the “old man face” during the PS4′s unveiling presentation owe Quantic Dream a big apology.
post #3043 of 15181
That tech demo like I said before was the most impressive thing @ E3 IMO, can't believe it doesn't even use the final PS4 hardware!

Also, why the hell would people laugh at the "old man face", it's pretty damn realistic and I was impressed during the reveal conference.
post #3044 of 15181
It used the hardware, just not the PS4 tailored development tools.

Incoming news, Hip Hop Gamer says that he got word that Uncharted 4 will be unveiled at the 2013 Spike VGA's.
post #3045 of 15181
Thread Starter 
^^^ Whoa... I don't know his record for announcing rumors, but thre is some interesting stuff in that video if true. The main take-away is he says Sony is thinking of using 2014 to market and release several #4 games:

- Uncharted 4, with graphics on par with Quantic Dream's tech demo and a scene going back in time as Sir Francis Drake battling he stormy sea
- God of War 4 (taking place after GoW3, unlike the prequel GoW Ascension)
- Resistance 4 made by a mystery Sony team (Insomniac Games is now into multi-plats)
post #3046 of 15181
Quote:
Originally Posted by TyrantII View Post

It used the hardware, just not the PS4 tailored development tools.

Incoming news, Hip Hop Gamer says that he got word that Uncharted 4 will be unveiled at the 2013 Spike VGA's.

Oh my if true!!!!
post #3047 of 15181
Have you guys seen the FULL video of the Dark Sorcerer? Unreal....
https://www.youtube.com/watch?v=BqeuHGESZBA&feature=youtube_gdata_player
post #3048 of 15181
Quote:
Originally Posted by SmokenAshes View Post

Have you guys seen the FULL video of the Dark Sorcerer? Unreal....
https://www.youtube.com/watch?v=BqeuHGESZBA&feature=youtube_gdata_player

Yes, pretty amazing!
post #3049 of 15181
The Playstation 2 is still supported. Shipments of the console itself ended recently in Japan and concluded for the US/Canada back in 2011. But it's still manufactured for several regions like South America (Having just been officially launched there not very long ago). And accessories are still manufactured and distributed worldwide including official Sony branded memory cards and Dual Shock 2's, technical support is ongoing worldwide, games are regularly reprinted, there are still online PS2 games with active server support, and new games still occasionally come out. You can still walk into most stores that carry new videogame product and locate PS2 material of some sort including official products.

And there's at least one PS2 game on the release calendar for this year. FIFA from EA is confirmed for the PS2 and will possibly be the first time a game has appeared simultaneously across three generations of console hardware. And 2012 saw several games be released.

So the PS2 is still kicking although it has been difficult to locate a console new in B&M stores here in the US since distribution of systems ended here back in 2011. A slim PS2 I bought at Wal-Mart as a spare in the spring of 2012 was the first one I had seen in several months and I haven't seen one since. But through 2010 you could find new PS2's anywhere that stock new videogame hardware both online and at brick & mortar stores.

And the original Playstation is still kicking in a limited capacity. Reprintings of games still happen for the Japanese marketplace. Probably the most notable example from recently has been last Fall's Final Fantasy 25th Anniversary boxset. It includes reprintings of several past Playstation releases in its lineup (And several PS2 reprintings are also part of the deal along with a PSP UMD and a PS3 disc). So you can't truly call it dead when the platform holder is still pressing discs that play on it.
Edited by Leo_Ames - 6/24/13 at 3:16am
post #3050 of 15181
All PS2 production has been halted wordwide.

http://www.psxextreme.com/ps2-news/4918.html

You can find 100+ reposts of this on google.
post #3051 of 15181
Sony stopped shipments of PS2 hardware in Japan at the end of 2012. That's all they ever announced. They never announced that they had discontinued hardware shipments worldwide. Every article that claims that is a repeat from a single source with the original statement by Sony that they were provided with never being published that I saw. I don't think that they lied, but I think they very well may of received the official PR line about its end in Japan and mistakenly assumed that was the finale of it worldwide since popular Japanese consoles tend to survive significantly longer at home than anywhere else.

The Playstation 2 is seemingly doing a brisk business in non-traditional markets that it has been launched in over the past two or three years. And from reports I've seen through various message boards, new PS2 consoles are still commonplace across South American. So while it's very possible that they're just selling off remaining stock on hand of the system, it could possibly also signal that it's still in limited production for these markets.

That said, no matter if production of consoles officially ended worldwide with new consoles not distributed by Sony in any regions any longer, everything else I stated is correct. The Playstation 2 is still kicking somewhat and there's still at least one more game on the horizon for it.
Edited by Leo_Ames - 6/24/13 at 3:28am
post #3052 of 15181
The Dreamcast had a new release in 2012, doesn't mean it hadn't been dead for 10 years.

The PS2 ended production, here is an article that goes into more detail.

http://m.guardiannews.com/technology/2013/jan/04/playstation-2-manufacture-ends-years

The company has confirmed to the Guardian that after 12 years and 150m units sold worldwide, making it the most successful home games machine of all time, all PS2 production has ended worldwide.

This is official from Sony, the PS2 is no longer in production worldwide.
Edited by PENDRAG0ON - 6/24/13 at 7:07am
post #3053 of 15181
There hasn't been an officially licensed Dreamcast release since 2007, all online infrastructure is gone (Although a game or two that tapped into the PC servers with cross play between console and PC still works; I believe both Unreal and Quake 3 are such examples), all official hardware for it is long out of production, and you won't find official or even 3rd party accessories for it at your average videogame retailer.

The only activity on the Dreamcast front in the past 5 years has been on the homebrew front and by small independent companies. A lot of these unsanctioned releases aren't even on pressed CD's (And the manufacturing infrastructure for pressed GD-Roms, the official Dreamcast format, was eliminated when Sega made its final exit in Japan with the Dreamcast while also concluding support for several arcade systems that could also utilize the format).

I suppose if your criteria for declaring a system as dead is the release of its replacement, then the Playstation 2 has been dead the past 6 and a half years despite many millions of dollars being earned off it since then. And if your criteria is the conclusion of console production for it (Which that article, like I already stated, isn't definitive proof of; it doesn't go into any detail, doesn't provide the statement from Sony, and is largely a retrospective article on the system), then perhaps it's very well dead now.

But when an officially licensed release is on the way, it sure as heck isn't completely gone in my opinion. The system will be dead in my book when support concludes, servers are turned off, game releases end, reprintings and manufacture of official accessories ends, and when official PS2 product isn't widely available new at retail.

That said, lets agree to disagree. This is an unnecessary and completely unimportant argument when the only purpose was to provide some curious information on a subject that was mentioned in passing in a thread dedicated to a different topic.
Edited by Leo_Ames - 6/25/13 at 1:01am
post #3054 of 15181
Man I'm learning a lot about the PS4 here.
post #3055 of 15181
Quote:
Originally Posted by Yrd View Post

Man I'm learning a lot about the PS4 here.

Tell me about it! Why would anyone in this thread care about the PS2 and whether it is still in production or not? PS2 production stopped in my household 8 years ago and I haven't cared about it since. Stop living in the past, it's PS4 time!
post #3056 of 15181
Anybody know if Arkham Origins is coming to the PS4? Don't see it lit up at all for next gen consoles ....
post #3057 of 15181
Quote:
Originally Posted by s1njin View Post

Anybody know if Arkham Origins is coming to the PS4? Don't see it lit up at all for next gen consoles ....

Wii U is getting it. tongue.gif
post #3058 of 15181
That's interesting. I really enjoyed the other Batman games; I have no problem buying it on PS3 but of course I'd expect greater things if it goes to the PS4 ....
post #3059 of 15181
As far as the prognosis for PS3 support goes (which is what I care about), I find it interesting that as late as 2009 over 60 titles were released for the PS2, and a handful of titles are continuing to be released all the way into this year (mostly annual sports franchises). Also, as late as 2010, a new console bundle (Toy Story 3) was released.
post #3060 of 15181
Quote:
Originally Posted by s1njin View Post

Anybody know if Arkham Origins is coming to the PS4? Don't see it lit up at all for next gen consoles ....
Tough to say what will happen with a lot of these fall 2013 releases. I'm sure that the publishers themselves don't know for sure yet. It will depend on how sales go for the game on current consoles. It will depend on how the new consoles perform. It will depend on retailer and consumer interest in the new consoles. It will depend on how smoothly development goes. And a bunch of other variables. Maybe they've already made up their minds, but maybe not. It may be a strategic reason for not announcing it yet for the new consoles, or it may be because they actually haven't decided yet.
Quote:
Originally Posted by s1njin View Post

That's interesting. I really enjoyed the other Batman games; I have no problem buying it on PS3 but of course I'd expect greater things if it goes to the PS4 ....
I also really enjoyed the other Batman games, but this new one isn't being made by the same development team (Rocksteady). It's being made by the folks who did the Wii U port of Arkham City. Could be good, but I definitely am skeptical. At best, it will be a rehash of the same basic design.
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