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PlayStation 4 - Page 133

post #3961 of 15250
If the vita is just the remote screen, the vita's memory card really doesn't factor in at all.
post #3962 of 15250
http://www.psu.com/a020265/Retail-PS4-gets-FCC-certification


Locked and loaded
post #3963 of 15250
Quote:
Originally Posted by samendolaro View Post

http://www.psu.com/a020265/Retail-PS4-gets-FCC-certification


Locked and loaded

For reference, PS3 passed the FCC September 15 2006, so the PS4 is almost 2 months ahead of that. This bodes well for holiday availability.
post #3964 of 15250
Quote:
Originally Posted by TyrantII View Post

For reference, PS3 passed the FCC September 15 2006, so the PS4 is almost 2 months ahead of that. This bodes well for holiday availability.

Smartest move Sony could have made was going with a more traditional architecture. Hopefully there's no manufacturing issues and everyone who wants one can get one.
post #3965 of 15250
just hope it is launched by the time BF4 comes out..
post #3966 of 15250
Quote:
Originally Posted by pcweber111 View Post

Smartest move Sony could have made was going with a more traditional architecture. Hopefully there's no manufacturing issues and everyone who wants one can get one.

The approved temp Operating range is 5-35C which seems to be pretty standard range for gaming systems. I am wondering about the fan decibles at 35C and max load...
post #3967 of 15250
Quote:
Originally Posted by samendolaro View Post

The approved temp Operating range is 5-35C which seems to be pretty standard range for gaming systems. I am wondering about the fan decibles at 35C and max load...

Well I'm thinking more along the lines of manufacturing complexity and cost more than anything if you're referring to reliability. The PS3 was expensive to produce no way around it. I'm gonna take a wild guess and say the PS4 won't be as expensive and can and will scale faster for bog.
post #3968 of 15250
Thread Starter 
We'll have to wait a bit to find out the temp output of the machine itself under load.
post #3969 of 15250
I don't think we ever got those on any of the PS3 models. Might never get them, unless digital foundry or someone else does a teardown and does some actual testing.
post #3970 of 15250
http://www.nowgamer.com/news/2015280/ps4_has_less_risk_of_failing_consoles.html
post #3971 of 15250

Now gamer needs to lay off the COD writers and editors, because they have no idea what they're reporting.

The 5-35C is the ambient room operating temperature rated for the unit, unless you expect the PS4 to cool itself to the temperatures in a fridge. The 2.75GHz is the GDDR RAM data rate, where they seem to imply its something else.

The smallness and weight they got right.
post #3972 of 15250
Quote:
Originally Posted by TyrantII View Post

I don't think we ever got those on any of the PS3 models. Might never get them, unless digital foundry or someone else does a teardown and does some actual testing.

We have power draw and temperature under load numbers for each revision of the PS3, they should be on the Wiki.
post #3973 of 15250
http://www.gamespot.com/news/analyst-xbox-one-may-have-3x-more-launch-units-than-ps4-6411894


Quote:
The Xbox One may have 2-3x more launch units than the PlayStation 4 this holiday, according to Robert W. Baird analyst Colin Sebastian.


Considering Sony has already finalized specs and started manufacturing I find this really hard to believe..
post #3974 of 15250
post #3975 of 15250
Quote:
Originally Posted by joeblow View Post

Hmmm, let me see if I understand it better.

- Cross Play is where you can play a game, say, on the PS3, save the game on the PS3, upload that save to the cloud, and then dload that save on the Vita which then allows you to play on from there.

- Cross Controller is where you use the Vita to control the action of a game being played on the PS3 displayed on your HDTV. This allows you to use the Vita's screen for extra info like a map or inventory display.

Guacamelee offers both of these options and they work really well. Are you saying that for the PSVita + PS4 combo, using Cross Play on either system a game should access and update a single save stored in the clouds, eliminating the need for local saves? Or are you saying that if the Vita is used as a Cross Controller for a PS4 game played on the big screen, saves would only be stored on the PS4 (which is how it works now on the PS3)?

Mostly the first one. I don't see a need for local memory on the Vita, I guess now that you say it the ps4, but since the cloud is limited I'd say just amke all game saves store on the ps4. Anytime you fire up your vita it would access the internet, get teh save from your ps4 (or cloud) and then you'd continue where you left off., regardless if the last play was on the ps4 or vita.
post #3976 of 15250
Quote:
Originally Posted by PENDRAG0ON View Post

We have power draw and temperature under load numbers for each revision of the PS3, they should be on the Wiki.

I've seen the draw, but never the temperatures. Mind posting them, as I'm interested (couldn't find them).
Quote:
Originally Posted by samendolaro View Post

http://www.gamespot.com/news/analyst-xbox-one-may-have-3x-more-launch-units-than-ps4-6411894
Considering Sony has already finalized specs and started manufacturing I find this really hard to believe..

They seem to call anyone who wants to influence the market an analyst now a days. Hell, I think they even call the clowns on CNBC that.

He's making comments without knowing MSRP, which leads me to suspect he has no idea how the front end of the industry works. And pray tell what parts would cause this discrepancy, seeing as the 90% of the consoles is using similar stuff. The only issue I've seen for the PS4 would be getting enough GDDR5 in the quantities they need, and on the XBone side getting their yields up on their bigger APU (and maybe Kinect 2).

If Sony gave the go ahead to India to take pre-orders, I don't think manufacturing issues are going to pop up this time around. Unless he's saying Kinect/NSA/DRM box scared so many away that there will be XBones left on the shelf.

Sounds like FUD trying to get a penny swing that someone can capitalize on. Or a prayer because of a large holding in MSFT they want to dump. MSFT hasn't been having a good week, and they just announced a 900 million write down on Surface tablets (IE their inventory ain't worth what they said it is because no one is buying it). Some good news is needed to pump the stock.
post #3977 of 15250
Could have sworn that wiki had the heat output along side the power draw charts... guess I was wrong on that one.
post #3978 of 15250
Thread Starter 
Some new footage of the new Assassin's Creed pirate game:

post #3979 of 15250
Quote:
Originally Posted by PENDRAG0ON View Post

Could have sworn that wiki had the heat output along side the power draw charts... guess I was wrong on that one.

Darn. I was hoping to confirm my guess that my YLOD Phat was probably running around 98C before biting it. I have a MSI semi-gaming laptop and it seems to run a good 10C cooler than the launch PS3!
post #3980 of 15250
I knew there was a disparity, but didn't know it was this bad. I was also surprised the huge push toward kinect only from MS, while Sony seems to be trying (slowly) to integrate the move more into traditional titles (most of their exclusives support it or the sharpshooter in some fashion). Think this trend will continue to next gen? Think it influenced Sony's decision to not include the camera?



I still get amused by the "PS3 doesn't have any exclusives" argument. Surefire way to spot a fanboy (or someone with horrible tastes you shouldn't listen to).
Edited by TyrantII - 7/23/13 at 12:14pm
post #3981 of 15250
Kind of crazy that the PS3 had more exclusive controller based games than the 360 had kinect+controller exclusives combined.
post #3982 of 15250
Yeah I don't think any rational gamer has ever been under the impression MS has more exclusives than Sony. The difference is pretty amazing and just points to the fact that the 360 is a 3rd party gaming machine. I wonder what the numbers are for exclusive digital only games for each platform?
post #3983 of 15250
yeah, looks like they didn't bother breaking out PSN/XBL exclusives.
post #3984 of 15250
Quote:
Originally Posted by joeblow View Post

Some new footage of the new Assassin's Creed pirate game:


Impressive! A few rough looking things like a guy climbing the netting on the ship. I didn't enjoy the AC game I played but the visuals and scope are impressive and a sailboat that shoots off like a motorboat as well biggrin.gif
post #3985 of 15250
I have both AC and AC2, the first AC was so bad I can't get myself to start playing AC2 even though that game is supposed to be MUCH better than the first. Another reason is because how the later games look like a big mess, specially what I heard of AC3, if you can't keep up the quality of the series, just do yourself a favor and stop creating more games and milking the franchise as much as possible IMO.
post #3986 of 15250
As for that picture comparing the exclusives, I knew PS3 was ahead, but Jesus not by That much!!

That's the main reason why I don't own a 360, exclusives, wish Microsoft spent the crazy amounts of money on more exclusive content instead of Kinect. Hopefully they'll fix that in this generation, 360 had user base advantage over the PS3 for a long time, but relying on multiplatform games can only get you so far when the PS4 will launch at the same time in the upcoming gen.
post #3987 of 15250
Only problem with that chart is that it only covers three years. I'd like to see a similar chart over the lives of both consoles and include full retail only. Just curious not for nah nah's.

I'm not huge on the PS exclusives. KZ series is OK, I think Gears had a better universe/story. Resistance was a complete letdown IMO. I'm not much for platformers these days. Uncharted series was killer though. Starhawk is good. Demon Souls is about the best RPG I've played, at least its my favorite so far. Overall I'd say both companies are about equal, one has quantity and the other a bit more quality. But that's just an opinion from someone who played a lot more 360 than PS3 this console generation.
post #3988 of 15250
Quote:
Originally Posted by samendolaro View Post

http://www.gamespot.com/news/analyst-xbox-one-may-have-3x-more-unsold-launch-units-than-ps4-6411894
Considering Sony has already finalized specs and started manufacturing I find this really hard to believe..

:FIXED:
post #3989 of 15250
Quote:
Originally Posted by metallicaband View Post

I have both AC and AC2, the first AC was so bad I can't get myself to start playing AC2 even though that game is supposed to be MUCH better than the first. Another reason is because how the later games look like a big mess, specially what I heard of AC3, if you can't keep up the quality of the series, just do yourself a favor and stop creating more games and milking the franchise as much as possible IMO.

AC2 is a must play regardless of the rest of the series. (As is Brotherhood) Get both if you can.
post #3990 of 15250
Sony released some new images of their OS / tablet App today:













Looks like each game will get it's own title screen to grab in all your game data and social connections to friends with the same game, which seems like a good idea. Also appears you can launch (digital versions?) of your game from the tablet/phone app remotely? Hopefully that also includes patching and updating games, as it be really nice to do that from work remotely if I know a patch is hit.

I'm hoping that "PS4 Lovers" is some for of OS based Clan / Group support, and not just a chatroom name. It be nice to group friends ala Steam where you don't have to be direct friends, but can still join them since you're all part of a larger "Group". Allowing groups to form Clans that persist on PSN and are tracked over games would be bliss. If they're adding matchmaking on PSN side like LIVE, It seem to me to be petty simple to create leader-boards and clan support through the OS as well and give developers simple API calls to handle it in game. Also appears the friend number is going up (@ 100 now, right?)

Sony definitely needs to manage stuff like that a bit more now that PS+ is required and MP gaming is a paid service; ensuring a seamless experience across all games via their OS. PS3 showed that leaving such things up to developer implementation ends up meaning 90% of games just go without or do it in a roundabout way (MP join from XMB, voicechat, leaderboards/clan support, ect.)
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