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PlayStation 4 - Page 175

post #5221 of 15148
Quote:
Originally Posted by RexHarrison View Post

Praising COD feels more like wearing a meat suit, with a chinchilla hat, and alligator boots to a PETA convention.

The amount of hate COD receives is amazing. I have bought every COD since the first MW, and yes I have loved them all. After putting in a ton of hours in BO2, I hit a wall, it just stopped being fun, even with new DLC maps.

So I bought BF3, I was totally late to the party. I was terrible at first, I think it was because BF3 isn't as fluid on PS3 as COD has always been, because it runs at 30fps. Either way I adjusted to it and I'm having way more fun on BF3 than I've had in COD for a long time. Some of the battles that go down in BF3 Conquest and Rush, are freakin' awesome. It's gonna be insane with 64 players.

I just didn't get those memorable battles in COD. It's more about being a "lone wolf" and getting as many Killstreaks as possible.

It's like a double edged sword. You have the potential to get these amazing moments are crazy battles from time to time, but most of the time it's more fun to just screw around than play the game like you're supposed to. And everyone you're playing with on a random server is doing the same thing. It's such a pointless game to play unorganized, but the sandbox will always be fun for a while.

It's been that way ever since BF1942, and I've lost hope that they'll ever do something about it. I've got hope for Titanfall though, cause everyone gets a Titan. Could you imagine the chaos if they just randomly spawned back at the base and people had to fight over them? You'd have half the people sitting back there just waiting for them.
post #5222 of 15148
Quote:
Originally Posted by metallicaband View Post

Yeah it's pretty damn amazing people didn't get sick of paying for $60 expansions on a yearly basis.

Never seemed to hurt Madden.
post #5223 of 15148
Quote:
Originally Posted by s1njin View Post

BF looks insanely awesome. Coming from somebody who only played a little BF2, it also looks insanely complicated/busy. And that makes me hesitate ...

Check out the first 3 minutes. Perfect example of just loitering around for exactly 1 min and 8 seconds later being in the middle of a firefight. I love it. I was a BF rookie in 2011 and did not find it difficult or complicated. COD is like a good burger, while BF is that same good burger, but with a huge helping of fries and a milkshake.

http://youtu.be/EUVaZMEL4fo

Unlike COD where you must hide in a corner or stay in the lobby if you want a moment to breathe, BF you can just change up your directive or class.
post #5224 of 15148
Quote:
Originally Posted by bd2003 View Post

It's like a double edged sword. You have the potential to get these amazing moments are crazy battles from time to time, but most of the time it's more fun to just screw around than play the game like you're supposed to. And everyone you're playing with on a random server is doing the same thing. It's such a pointless game to play unorganized, but the sandbox will always be fun for a while.

It's been that way ever since BF1942, and I've lost hope that they'll ever do something about it. I've got hope for Titanfall though, cause everyone gets a Titan. Could you imagine the chaos if they just randomly spawned back at the base and people had to fight over them? You'd have half the people sitting back there just waiting for them.

I agree, the game can be brutal at times, like when you're playing Rush, where the whole point of the game is to "Rush" the objective and detonate the two stations. Yesterday I was playing and literally 9 out of my 11 teammates were 300+ yards away from the objective sniping. Which left me and 2 other guys to take on 12 enemies. Needless to say we lost in the 1st round.

For the most part though, that's the exception not the rule. I have had many more legitimate matches than uneven, my team is a joke matches. This might have something to do with the game being out for so long now, it's mostly people that take the game more "seriously" that are still playing. I could definitely see it being a bigger problem near launch, where you have many more "noobs" playing at the same time.
post #5225 of 15148
For the tech heads.

http://www.vgleaks.com/more-exclusive-playstation-4-huma-implementation-and-memory-enhancements-details/

Color me surprised, but they're claiming that PS4 does in fact support DX11.1+ (with Sony modifications). This seems in addition to PSGL and LibGCM.

tl;dr, this isn't off the shelf PC tech due to some smart modifications. At least not yet. But in it's unoptimized state, it's so similar there's very little separating X86 PC/Ps4
post #5226 of 15148
Where do you see DX support?
post #5227 of 15148
Quote:
Originally Posted by bd2003 View Post

Where do you see DX support?

They link to the previous article. (I posted it a few pages back) it may have been mentioned in that one.

http://www.vgleaks.com/playstation-4-includes-huma-technology/

Just re read it, nope, I see no mention of Direct X.
post #5228 of 15148
Quote:
Originally Posted by PENDRAG0ON View Post

They link to the previous article. (I posted it a few pages back) it may have been mentioned in that one.

I don't see it in there either.
post #5229 of 15148
Quote:
Originally Posted by bd2003 View Post

I don't see it in there either.

Nothing on Neogaf about it either, every time DX has been mentioned, it has been in reference to the feature set, not the actual api.
post #5230 of 15148
Hmmm, this is the link back to the claim. Not sure anymore, as it is old and they might have confused the feature set for API:
http://www.geek.com/games/sony-iimprove-directx-11-for-the-ps4-blu-ray-1544364/

This is from Sony:
post #5231 of 15148
That reminds me, with Xbox One getting a GPU bump to 853mhz and the CPU seemingly confirmed at 1.9ghz, I wonder if the PS4 specs have changed since the reveal?

(There was a rumor of 1ghz gpu/2.4ghz CPU, but that was for a later update as a mid gen refresh) Maybe the reason Killzone and Driveclub are now targeting 60fps is because a clock increase went through...

Link to the CPU claim.
http://m.neogaf.com/showpost.php?p=78913513&postcount=465
Edited by PENDRAG0ON - 8/29/13 at 5:42pm
post #5232 of 15148
Quote:
Originally Posted by s1njin View Post

Familiarity probably has a lot to do with it. I'll admit something. I've played every COD they have put out; like most the lion's share of my hours have been on MP. I rage about the same things every iteration, but I keep coming back to it. Why? B/c I know how to play it (I'm not awesome at it but I can hold my own generally).

BF looks insanely awesome. Coming from somebody who only played a little BF2, it also looks insanely complicated/busy. And that makes me hesitate ...

I could say the same for COD, I stopped playing COD after MW2 after that it has all been BF, I will say I got into BF4 late and I really haven't ranked up at all still around level 15 or so.. too much to level up in time for the new version.
post #5233 of 15148
Quote:
Originally Posted by TyrantII View Post

Hmmm, this is the link back to the claim. Not sure anymore, as it is old and they might have confused the feature set for API:
http://www.geek.com/games/sony-iimprove-directx-11-for-the-ps4-blu-ray-1544364/

This is from Sony:

Yeah, that article is just confused. I'm sure it doesn't actualy support DX. Not unless you installed windows on it.
post #5234 of 15148
Sony's Gamestop expo press event has leaked onto the net. Watching it now.

https://www.youtube.com/watch?v=qvi8ylq2SrU

Aside from USB 3.0 I saw nothing of note by the 9 minute mark when the audio died for the entire video, guess a copyright claim hit while I was watching it...
Edited by PENDRAG0ON - 8/29/13 at 7:11pm
post #5235 of 15148
Saw this on the Pinball Arcade website on their news section:

"We're a launch title for PS4 on November 15th, we're excited about that and hope that you are too."
post #5236 of 15148
Quote:
Originally Posted by pcweber111 View Post

Never seemed to hurt Madden.

Seems to be now...I know it is only a small sample group but my friends and I have not bought a Madden game in about 4 years because we all got sick of getting pretty much the same game every year. I am done dealing with companies that put absolutely no effort in games they are releasing. Until Madden (or any EA sports game) fixes all the blunders it releases every year and until COD starts using a newer engine I am done buying into those games.
post #5237 of 15148
Quote:
Originally Posted by Smigro View Post

Seems to be now...I know it is only a small sample group but my friends and I have not bought a Madden game in about 4 years because we all got sick of getting pretty much the same game every year. I am done dealing with companies that put absolutely no effort in games they are releasing. Until Madden (or any EA sports game) fixes all the blunders it releases every year and until COD starts using a newer engine I am done buying into those games.

Tip of the hat to you good Sir!

Consumers should demand better.
post #5238 of 15148
Quote:
Originally Posted by TyrantII View Post

Tip of the hat to you good Sir!

Consumers should demand better.

I take it you're anti-titanfall using source as well?
post #5239 of 15148
Quote:
Originally Posted by bd2003 View Post

I take it you're anti-titanfall using source as well?

Wouldn't be my first choice for a next gen engine; but it's been updated quite a bit more. Still when Valve releases Source 2 it'll either be an relatively easy upgrade, or put it to shame if they stick with it.

There's already word of performance issues and not being 60FPS locked yet, and the game isn't really pushing any visual benchmarks in terms of next gen. They still have time, but they chose another legacy ID tech engine that is better at creating corridor shooters than semi-wide open environments that it appears they need.
post #5240 of 15148
What would you have chosen? Nothing else but an id derivative seems capable of running at 1080p/60 though. That should be the absolute baseline for these consoles.

I've always liked source, it's super fast. While it doesn't push any crazy high end effects, whenever it does something, it does it really well.
Edited by bd2003 - 8/30/13 at 8:50am
post #5241 of 15148
Quote:
Originally Posted by Smigro View Post

Seems to be now...I know it is only a small sample group but my friends and I have not bought a Madden game in about 4 years because we all got sick of getting pretty much the same game every year. I am done dealing with companies that put absolutely no effort in games they are releasing. Until Madden (or any EA sports game) fixes all the blunders it releases every year and until COD starts using a newer engine I am done buying into those games.

Thank you!

It's about the principle, if enough people refused to buy these games for full price every single year, they'll be forced to stop their disgusting easy mode milking process.
post #5242 of 15148
I never understood Madden. Why can't I just buy 1 Madden disc for the life of my console and just get roster updates ? Why would I keep buying the same exact game for $60 every year ?

I know people say this about COD, and I see their point, however it is not even close to being the same.

With COD you get a brand new (8 hour-ish ) single player campaign, around 12-15 new multiplayer maps, a new zombie campaign (for BO), some new Killstreaks, some new weapons, they change the point systems in terms of how you earn Killstreaks, and sometimes they'll throw in a new game mode.

If all of this was DLC it'd cost more than $60 anyways. Roster updates should be FREE !
post #5243 of 15148
Quote:
Originally Posted by RexHarrison View Post

I never understood Madden. Why can't I just buy 1 Madden disc for the life of my console and just get roster updates ? Why would I keep buying the same exact game for $60 every year ? I know people say this about COD, and I see their point, however it is not even close to being the same. With COD you get a brand new (8 hour-ish ) single player campaign, around 12-15 new multiplayer maps, a new zombie campaign (for BO), some new Killstreaks, some new weapons, they change the point systems in terms of how you earn Killstreaks, and sometimes they'll throw in a new game mode. If all of this was DLC it'd cost more than $60 anyways. Roster updates should be FREE !

Roster changes are not simply keying in new names. Each year people switch teams, jerseys change, stadiums are added or taken out, teams added/changed/removed, plays are keyed in, and I'm assuming stats are either created or keyed in to make players unique in the game. Add on engine changes, coaching mode, career mode, etc. and you are getting the same value as COD whether its perceived or not. Sports games I can see being yearly but they could easily be on a two year cycle with DLC in between. I think a new every 2 year cycle is a perfect rotation. That gives 4 years of dev time for each iteration.
post #5244 of 15148
Quote:
Originally Posted by lordxar5 View Post

Roster changes are not simply keying in new names. Each year people switch teams, jerseys change, stadiums are added or taken out, teams added/changed/removed, plays are keyed in, and I'm assuming stats are either created or keyed in to make players unique in the game. Add on engine changes, coaching mode, career mode, etc. and you are getting the same value as COD whether its perceived or not. Sports games I can see being yearly but they could easily be on a two year cycle with DLC in between. I think a new every 2 year cycle is a perfect rotation. That gives 4 years of dev time for each iteration.

I'm not buying it, sorry. Roster changes include players switching teams and rookies being added. There are not new teams every year, nor are there teams beig removed every year. New jerseys could be offered as very cheap DLC. Career mode is always the same, just create a new player and start a new season 0-0. Coaching mode ? Maybe %10 of owners play coaching mode, maybe.

My buddy used to update the Rosters himself in MVP Baseball on PS2 for 2years. He'd input trades, and call ups. If he can do it for fun, then surely somebody at EA could do it for the millions of people that spent $60 for their product.
post #5245 of 15148
I still don't get why people are so upset about yearly releases. They sell millions, so obviously people are fine with it. Why poop on their fun?
post #5246 of 15148
Quote:
Originally Posted by RexHarrison View Post

I'm not buying it, sorry. Roster changes include players switching teams and rookies being added. There are not new teams every year, nor are there teams beig removed every year. New jerseys could be offered as very cheap DLC. Career mode is always the same, just create a new player and start a new season 0-0. Coaching mode ? Maybe %10 of owners play coaching mode, maybe.

My buddy used to update the Rosters himself in MVP Baseball on PS2 for 2years. He'd input trades, and call ups. If he can do it for fun, then surely somebody at EA could do it for the millions of people that spent $60 for their product.

Quote:
Originally Posted by bd2003 View Post

I still don't get why people are so upset about yearly releases. They sell millions, so obviously people are fine with it. Why poop on their fun?

In all fairness I don't really have a problem with yearly Madden releases. I don't buy them because I'm simply not that interested in video game football anymore. It's a game that lends itself very well to yearly releases though. I can understand why people think they're being milked since there seems to be very little innovation relatively because EA is the sole license holder but like what's said above, vote with your wallet. Don't buy the game. Let the NFL know your displeasure by voting with your wallet and maybe emailing them. If enough do it things will change. As it is though it seems to be ok for enough people (or enough people are just too complacent to muster up the effort to care) to not warrant change.
post #5247 of 15148
Quote:
Originally Posted by pcweber111 View Post


In all fairness I don't really have a problem with yearly Madden releases. I don't buy them because I'm simply not that interested in video game football anymore. It's a game that lends itself very well to yearly releases though. I can understand why people think they're being milked since there seems to be very little innovation relatively because EA is the sole license holder but like what's said above, vote with your wallet. Don't buy the game. Let the NFL know your displeasure by voting with your wallet and maybe emailing them. If enough do it things will change. As it is though it seems to be ok for enough people (or enough people are just too complacent to muster up the effort to care) to not warrant change.

My thoughts exactly. Maybe 5 or 6 years ago I loved playing me some Madden and got sucked into the online games, but now since all anyone does is glitch on line and games against the CPU are dull most of the time video game football and most any other sports games just lost their luster to me.
post #5248 of 15148
Putting info in for love of the game is quite different than being paid for it. My point was that the yearly changes you ask for are coming from a company whose sole goal is to make money. To that end its their opinion that a new game each year is the best way to accomplish that and proven by the fact that each year these games sell enough copies to turn a tidy profit. Right or wrong its the way it is.

How likely are you to spend extra, unpaid time at work? For a small company that graciously hands out large bonuses at years end, very likely. As the company gets bigger and gives less so do you until it reaches corporate status and wants one to one for everything, (time and money). So a nice Indie game gives you all kinds of stuff to get their name out. As you move up the size in the company they give less until you reach EAs size. Once a company gets that large its rarely going to give you free labor. So you get yearly updates with "added value".

I've spent nearly a decade at a growing large company and its Bern a real eye opener to see how it all works from the inside.
post #5249 of 15148
Quote:
Originally Posted by bd2003 View Post

What would you have chosen? Nothing else but an id derivative seems capable of running at 1080p/60 though. That should be the absolute baseline for these consoles.

I've always liked source, it's super fast. While it doesn't push any crazy high end effects, whenever it does something, it does it really well.

I will give them that, it is fast and there's something about the controls that blows away something like UE3. It's a lot better than COD's ID3 tech Be it the time to process inputs or just how it's implemented.

I guess I just they were able to use Source 2 right off that bat, which I'm sure look a ton better and be more efficient. I laughed when they sort of mentioned how tedious mapping in source can be, as I used to use hammer to map for CS/DoD back in the day. It's pretty much still one of the only engines where you have to compile maps before seeing your changes.

I'm more more critical of Bethesda and IW making tiny changes and fixes to their developer pipeline and calling it a "brand new engine".
post #5250 of 15148
Thread Starter 
Quote:
Originally Posted by bd2003 View Post

Yeah, that article is just confused. I'm sure it doesn't actualy support DX. Not unless you installed windows on it.

The PS4 is said to have a DX 11.2 feature set. It will not use the actual API, but will offer a one that has all of the same features and functions of DX 11.2 plus some extras goodies specifically for the PS4. It makes it easy for developers to get right to work with their games.

On top of that, there will be a low-level PS4 API released at some point which will allow developers to program closer to the metal of the console. This probably coincides with Cerney's claim that some of the more advanced abilities of the system will be accessable later down the road.

Reading between the lines it likely refers to high level coding of the GPU for compute operations as well as all the hUMA stuff (GPU and CPU easily updating and accessing the same data in RAM without having to fully flush the cache) that the system appears to be able to do.
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