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PlayStation 4 - Page 237

post #7081 of 15178
Quote:
Originally Posted by samendolaro View Post

BTW that comparison photo turned out to be BS. It was a Photoshop sharpened image. And although I could change the sharpness on my TV it isn't something I plan on doing so I'll put this on hold.

Not sure which one you're referring to, but you are aware that the footage itself is also "bogus" right?

Quit looking at videos/pictures all together, since they are tainted and READ the statements made by every outlet.
Quote:
Wow, it's certainly been a wild and crazy day, with all manner of questions and even accusations floating about concerning our Battlefield 4 coverage. Time to take stock and comprehensively address the queries surrounding our article:

The big question - did Digital Foundry botch its Battlefield 4 captures?

We've now examined Xbox One and PlayStation 4 game and UI/dashboard elements and have concluded that the equipment did exactly what was asked of it - it acquired digital video in a mathematically lossless format at 1080p60, in the full range RGB (0-255) colourspace. Dashboards and control panels were all set accordingly to match the requirements of the equipment. We're now satisfied that the captures on PS4 and PC are exactly as they should be - digitally lossless transmissions of what came out of the hardware.

So what's going on with Xbox One?

Xbox One was also acquired at full range 0-255 RGB with the dash set accordingly, in line with the other versions - exactly how we approach every Face-Off. We have now had informal confirmation from a very good source that current Xbox One hardware has issues with full-range RGB output that are not present on either PC or PS4. We asked DICE for comment and were told that they are "investigating the video output range and settings for Xbox One".

Is this the result of you processing the footage to make it look better compared to PlayStation 4?

Um, you don't make a game look better by crushing subtle detail. The lowering of dynamic range like this physically can't make a game look better - it can only look worse. The only regret here is that the drive for the best possible assets has resulted in captures that do not fully represent how DICE wants the game to be played.

Why isn't anyone else's footage from the same event showing the crushed blacks?

EA provided Elgato Game Capture HD consumer-level devices at the Stockholm event. They're great little units but they are unsuitable for DF work because they cannot acquire 1080p at 60 frames per second and they do not provide lossless video. The reason they do not show crushed blacks on Xbox One is because they operate at limited range RGB (16-235) and the XO dashes were set accordingly. We are told that the current Xbox One appears to be fine operating in limited range RGB, so this is a good match for the unit. We also know that both PS4 and XO hardware at the EA event was set by default to limited range RGB, so other attendees were good to go straight off the bat while we had to make changes to suit our more specialised equipment.

Does the Xbox One issue change any of your observations about Battlefield 4?

No, though we would like to see how the apparent sharpening of detail looks in the proper colourspace. The only change - which we have made already - is the comment from DICE's Johan Andersson that ambient occlusion (missing in the XO review build we tested) will be present in the game you play at launch, using the same algorithm as the PS4 and PC versions.

Did a Digital Foundry employee admit that you botched the captures?

New freelancer John Linneman made comments online suggesting that the workflow was in error and that there wasn't time to correct it. We love John, but he wasn't privy to the workflow of last week's events, nor involved in any of the internal discussions we had. While his heart was in the right place, his post doesn't accurately reflect the facts as they stand and they are certainly not official comment from Digital Foundry.

If you are sitting on 3TB of 1080p60 video, will we see any of it?

Yes.
post #7082 of 15178
Here is Battlefield 4 being booted from a dev/test PS4.

http://youtube.com/watch?v=oaVLdo9-hIY
post #7083 of 15178
Quote:
Originally Posted by Daekwan View Post

How are you getting a $10 credit from buying a PS+ membership. Im looking to renew mine on PS4 launch day.

Promotion that ends today, so hurry: http://www.sonyentertainmentnetwork.com/us-store-credit/
post #7084 of 15178
Quote:
Originally Posted by scubasteve2365 View Post

That might be the kicker, set everything up with test Bluray (WOW, AVIA, ect).

Still though, I don't get washout when switching sources. I wonder if there is auto-detect like resolution, frame rate, ect?

From that description, you have a calibration for limited rgb. Nothing will look washed out. The question then becomes is the PS3 crushing details outside of the limited color space. Grab a simple greyscale pattern and display it using the PS3's photo viewer, it will output the image in the same color space you have the console set to for games. Then compare to how it looks in limited rgb using the same pattern. Properly calibrated, every step should be visible.
post #7085 of 15178
Beat me to it!

I noticed that the splash screens to title screen are incredibly quick. Hopefully devs are tailoring them as GG is so that jumping into MP games from the OS is as seamless as possible.
Quote:
Originally Posted by scubasteve2365 View Post

Not sure which one you're referring to, but you are aware that the footage itself is also "bogus" right?

Quit looking at videos/pictures all together, since they are tainted and READ the statements made by every outlet.

Probably the best bet. Yes, even the other comparisons are tainted and compressed. JPG itself is a lossy format, and I've noticed compression artifacts in all the screen shots (all systems). DF though admitted theirs was FUBAR'd beyond all belief.

If you want to see a direct comparison from the PC BETA at comparable resolution differences and how detail is resolved at both, here you go:
http://screenshotcomparison.com/comparison/44138/picture:1
http://screenshotcomparison.com/comparison/44138/picture:0

Theres both more and less going on what there than was shown yesterday. But at it's basic this is the issues with the res difference.

As said in the other thread, you can't get around the sheer number of pixels being rendered (921,600 vs 1,440,000 ~40%). Plus everybody has confirmed the AA and frame-rate advantage on top of it.
post #7086 of 15178
Quote:
Originally Posted by tgable View Post

They are ok for traditional dude-bro games, since they are made up of a bunch of 25-30 year old males they are dependable for those types of games. They outsource the some stuff, like some sports and RPGs. The family friendly stuff they fall flt on their face and should stay away from. What does a fat 30 year old with no kids know about a family or kid's game? It shows...

I can't speak for the MS, Nintendo or PC reviews, but IGN's PS guys go on and on about the extraordinary quality of Unfinished Swan and Journey...and these are definitely not dude-bro games.
post #7087 of 15178
0-255 mode is fine if your TV is set to recognize it as such. It's technically superior, and should be the native format for games....but there are numerous issues along the way - calibrating at 16-235 may not remain valid at 0-255, if the game was developed with monitors calibrated to 16-235 it may not look correct in 0-255.

Theoretically it's a simple conversion either way with a small lost in image quality, but that assumes it's being done correctly, etc...I personally choose 16-235 for now, but I'm going to re-evaluate the situation when the new consoles drop. But if 0-255 is this obviously broken on X1, there's no point.
post #7088 of 15178
Tyrant, I have not tried the website, I did not even know one could do it that way. Thanks for the tip, I'll go that route if I need to tonight.
post #7089 of 15178
Quote:
Originally Posted by emartins View Post

Am I the only one that will be worrying more about killing bad guys then what system looks better? My focus will be what's in my crosshairs on the system I am playing on.

Lets just enjoy the game.

Enjoyment is the ultimate goal obviously ..... but if the facts and rumors are true, and you have the choice between two versions, who wouldn't want to pick up the one with better graphics, smoother game play, a higher frame rate, and also the one that left an extra 100 dollars in your pocket?
post #7090 of 15178
Quote:
Originally Posted by TyrantII View Post

I do agree, but you also do have to realize what forum this is. AVS is home to the 5% of gamers looking for the best IQ possible, and lovers of the technical discussions.

Not to mention the general absence of swearing, name calling and demeaning behavior. cool.gif
post #7091 of 15178
Quote:
Originally Posted by Drlink View Post

Not to mention the general absence of swearing, name calling and demeaning behavior. cool.gif

don't try to tell me how this website is you.... stupidhead...
post #7092 of 15178
Quote:
Originally Posted by TyrantII View Post

Hmm, word is the PS3 version has AA as optional. I'm wondering if Leadbetter had it enabled in the DF capture for PS4?



Would explain no AA on XBone and FXAA on PS4 at a loss in clarity (expected). The above comparison seems to have it off.


That option isnt there for the final build, I did notice on the beta but I no longer see it now.


Quote:
Originally Posted by Daekwan View Post

Actually that brings up another question.

Will my PC360/AstroMixamp combo work with the PS4 out the box? Or will I have to wait for an update to use it.

It will work fine you just need a cable for chat. 2.5mm - 3.5mm or an adapter.
post #7093 of 15178
Quote:
Originally Posted by emartins View Post

That option isnt there for the final build, I did notice on the beta but I no longer see it now.

....you've got a PS4?
post #7094 of 15178
Quote:
Originally Posted by bd2003 View Post

....you've got a PS4?

Of course, dont you?

No I dont, he said the word was PS3 had it so I was just mentioning that it was no longer there. But I do remember seeing it on the beta.
post #7095 of 15178
Yeah, it's pretty unusual to see that option in console games. But then again they weren't demoing retail code, but close to it.
post #7096 of 15178
The option to diaable AA was added to free up a few frames and improve controller lag. Not surprising to see it gone now if they think they fixed the problem.
post #7097 of 15178
Quote:
Originally Posted by bd2003 View Post

I knew it. MS either does not understand or does not care about proper video output. We've seen this time and time again for years now, I'm not the slightest bit surprised.

How many high-end, prosumer, and professional level film and digital cameras has Microsoft manufactured to show they care about the gathering and distributing of light to the human eye...?

mmm

wink.gif
post #7098 of 15178
Quote:
Originally Posted by bd2003 View Post

On the second chat, the guy originally told me that it would be the launch bundle. I told him that I just had someone say the opposite, he checked the chat log and then came back to me and said I'd be getting two controllers. I made him triple confirm it, told him I was canceling my other controller order and I'll be very upset if it shows up day one with only one controller.

So we'll see.

Quote:
Originally Posted by PENDRAG0ON View Post

Amazon seems to have caught the error and are informing their reps now.

Did anyone ever get confirmation whether the launch bundles were getting upgraded to DS4 bundles? If I click on my order right now, it still takes me to the DS4 bundle page.
post #7099 of 15178
So we are still in unknown territory with whether to get an SSD right?

Can't help but feel the tech savvy guys at Tiger Direct and Newegg are going to know pretty soon, and if SSD is great for the PS4 then we might not keep seeing the SSD promotions.
post #7100 of 15178
Quote:
Originally Posted by kblee View Post


Did anyone ever get confirmation whether the launch bundles were getting upgraded to DS4 bundles? If I click on my order right now, it still takes me to the DS4 bundle page.

Mine does the same, but when I click on the launch edition (not hte bundle) that's where it says at the top I have placed an order for this product. So as of right now, I don't think I'm getting the DS4 bundle.
post #7101 of 15178
Quote:
Originally Posted by Cravit8 View Post

So we are still in unknown territory with whether to get an SSD right?

Can't help but feel the tech savvy guys at Tiger Direct and Newegg are going to know pretty soon, and if SSD is great for the PS4 then we might not keep seeing the SSD promotions.

Lol, I doubt a few people upgrading will cause a run on SSDs.

I'm sure SSDs will be a great upgrade for people buying digitally, disc games are going to be case by case.
post #7102 of 15178
Quote:
Originally Posted by Cravit8 View Post

So we are still in unknown territory with whether to get an SSD right?

Can't help but feel the tech savvy guys at Tiger Direct and Newegg are going to know pretty soon, and if SSD is great for the PS4 then we might not keep seeing the SSD promotions.

Apparently a Japanese user asked and he said "sorry, we can't say yet", translated on neogif. I don't get that, but no word yet on SATA, and with how games are downloaded/cache... still good to wait it seems.
post #7103 of 15178
post #7104 of 15178
No sale

Ubi just made my decision pretty easy, after getting me interesting with the setting.
post #7105 of 15178
Quote:
Originally Posted by TyrantII View Post

No sale

Ubi just made my decision pretty easy, after getting me interesting with the setting.

Never a day one buy for me, but they did just reduce my cost of entry. Bargain Bin it is.
post #7106 of 15178
Hahahahaha AC4 was a rental at best for me, just removed it from my GF queue, thanks for the warning!
post #7107 of 15178
Yep, I just removed AC4 from my GF Q as well, guess I'll get NBA 2K14 or FIFA instead.


Quote:
Originally Posted by kblee View Post


Did anyone ever get confirmation whether the launch bundles were getting upgraded to DS4 bundles? If I click on my order right now, it still takes me to the DS4 bundle page.

Which bundle or product page does the yellow banner appear at the top of the page saying that you have previously ordered this item? I think that is the key IMO. Mine links to the DS4 bundle as well but that yellow banner only appears on the standard launch edition.
post #7108 of 15178
Titanfall an Xbox One, 360, PC Exclusive for Its 'Lifetime'
http://m.ign.com/articles/2013/10/29/titanfall-an-xbox-one-360-pc-exclusive-for-its-lifetime

I guess that puts an end to the titanfall coming to ps4 talk.
post #7109 of 15178
Quote:
Originally Posted by americangunner View Post

Titanfall an Xbox One, 360, PC Exclusive for Its 'Lifetime'
http://m.ign.com/articles/2013/10/29/titanfall-an-xbox-one-360-pc-exclusive-for-its-lifetime

I guess that puts an end to the titanfall coming to ps4 talk.

Nothing said about the GOTY edition!

wink.gif

Wouldn't be surprised if the wallet got opened up with the BF4 news and the incoming COD news. MS isn't stupid, and they have deep pockets.
post #7110 of 15178
Quote:
Originally Posted by americangunner View Post

Titanfall an Xbox One, 360, PC Exclusive for Its 'Lifetime'http://m.ign.com/articles/2013/10/29/titanfall-an-xbox-one-360-pc-exclusive-for-its-lifetimeI guess that puts an end to the titanfall coming to ps4 talk.

Meh its an acceptable trade off. We get Planetside 2, Outlast, War Thunder, and Warframe f2p they fork over $560 for a new IP.
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