Originally Posted by Some Killzone Dev
Just like in the single player campaign, Killzone: Shadow Fall’s multiplayer gives you the freedom to play the game exactly how you want. Using the new customizable Warzone features demonstrated in the trailer, you can pick the number of players (4-24), rules, mission modes, classes, abilities and weapons you want to allow in a match, then save these choices as a preset to share with the rest of the Shadow Fall community.
We’ve also redesigned our progression system to work with challenges rather than XP. There are over 1500 increasingly difficult challenges to complete in Killzone: Shadow Fall multiplayer, so you’ll have plenty of opportunity to prove your skills and collect rewards. To increase longevity even further, we plan to continue support for the title well after launch – and yes, DLC multiplayer maps will be released free of charge to ensure everyone can play.
Dat added value!
Seems like Sony has no problem passing on value for requiring plus paywall for MP gaming (for 1st party). Hopefully this keeps up for ALL their first party titles.
Maybe it'll even pressure 3rd party to make better DLC, or be smarter about what they charge for. If we're already paying for it, I expect to see quite a bit of support for MP in ways that weren't previously possible (content, longevity, quality, ect).