Here's another description;
Assuming you can see something called green in the mirror.
Then if you move up or down you can't see the object in the mirror anymore,
so the mirror tilts to redirect the image to your eyes.
When the mirror tilts so you can see this has a correction value for how much the mirror tilted.
If you use a number line to show the correction.
You see at 7 to 8.
That is, the mirror holds the spot of 7 to 8 and you see in this space.
Then you move to 4 and the mirror tilts to 4 so from 4 to 5 you can see the image in the mirror again.
This is for the y axis correction.
Now in the y axis you see at 4 to 5, but the x axis starts at 7 to 8, so the y axis (4,5) = x axis (7,8).
Because the initial value of the y and x axis is 7 to 8 on the number line.
So on the number line you move from x(7) to x(4), now the y axis doesn't equal the x axis.
So the mirror tilts to correct this.The mirror tilts from 4(7) to x(4), now the mirror is visible in x(4,5).
How I represented this x y axis in my picture is the y axis is showing the one's on the number line.
The x axis is showing the ones and tenths.
This is to show the x and y axis equal each other after correction;
the y axis ones = the x axis ones and tenths.
The x axis depends on the y axis being correct before the mirror corrects the x axis, so in a way the x axis is dependent on the y axis.
So the ones and tenths equality reflects this dependency I think.
Then in the picture I show the y axis again, I call it y2.
y2 is for the gloves. Since the right hand is dominant I think this would be the right hand y axis.
To measure the x and y axis on the hand, the hand is seen in VR as in-between 4 boxes.
Like putting the hand in a square the hand touches a side of the square if the hand moves up, down, right, left.
The fingers on the hand move to reflect which direction the hand moved.
The fingers tilt up of the hand moves up,
the fingers curl in the the hand moves down,
the index finger tilts up if the right hand moves right,
the pinky tilts up if the right hand moves left.
So the hand starts in the box square with the fingers relaxed so they don't show bias to any of the four sides of the box.
This is the number line (7,8) for the y, x, z axis.
Then when the fingers move the y axis is compared, then the x axis is compared, then the z axis is compared,
just like they were compared in the head tracking ones and tenths and ones.
So what is tilted in the hands so it works like the mirror?
The hand returns to a relaxed state in the middle of the 4 sides of the box when the y,x,z is compensated for.
This shows the hand in the middle of the square is the same as seeing the image in the mirror.
And that is my idea so far.
The hands in the square is dependent on the x and y axis so in the picture y2 means x2, and z1 are below the ones and tenths.
And since they are below the x and y axis ones and tenths they fit into the x and y space.
So the hand can be tracked in the x and y space.
This can give the sense of touch if the hand has haptic feedback gloves.
Here is the picture showing the number line.
So I think that answers any questions you might have asked me before..