Thought this was interesting and wanted to share.
Modern audio compression algorithms rely on observations about auditory perceptions. For instance, we know that a low-frequency tone can render a higher tone inaudible. This perception is used to save space by removing the tones we expect will be inaudible. But our expectations are complicated by the physics of waves and our models of how human audio perception works.
This problem has been highlighted in a recent Physical Review Letter, in which researchers demonstrated the vast majority of humans can perceive certain aspects of sound far more accurately than allowed by a simple reading of the laws of physics. Given that many encoding algorithms start their compression with operations based on that simple physical understanding, the researchers believe it may be time to revisit audio compression.
http://arstechnica.com/science/2013/02/human-hearing-beats-sounds-uncertainty-limit-makes-mp3s-sound-worse/
Modern audio compression algorithms rely on observations about auditory perceptions. For instance, we know that a low-frequency tone can render a higher tone inaudible. This perception is used to save space by removing the tones we expect will be inaudible. But our expectations are complicated by the physics of waves and our models of how human audio perception works.
This problem has been highlighted in a recent Physical Review Letter, in which researchers demonstrated the vast majority of humans can perceive certain aspects of sound far more accurately than allowed by a simple reading of the laws of physics. Given that many encoding algorithms start their compression with operations based on that simple physical understanding, the researchers believe it may be time to revisit audio compression.
http://arstechnica.com/science/2013/02/human-hearing-beats-sounds-uncertainty-limit-makes-mp3s-sound-worse/















. We created WMA when the common connection to the Internet was a dial-up. At that time, all MP3 could do was produce AM radio quality due to its very low sampling rate (and hence frequency response) at effective dial-up rate (just 20 Kbps for 28K modem). Our goal was to achieve FM quality at the same rate which was a tall order as high frequencies are the hardest to encode (transients are made up of high frequency components). One of the main application of online media was streaming radio at the time and hence this initiative.
