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Tomb Raider - Page 5

post #121 of 163
Quote:
Originally Posted by tsaville View Post

I have to say I'm really enjoying this game so far (despite playing the "inferior" Xbox One version).

Why would it be an inferior game on Xbox One? It's absolutely the same game on PC, PS3, Xbox 360 and PS4. I don't remember anything being excluded from Xbox One version of the game. Correct me if I'm wrong.
post #122 of 163
I believe he was referring to Tomb Raider being capped at 30fps on the XBOX One.
post #123 of 163
Quote:
Originally Posted by Scott_lb View Post

Sequel has already been green-lit. I also think this stands on its own up there with Uncharted - just a good all around action adventure game smile.gif

Originally this one was going to be much more open world than it ended up, with a larger scope for exploring. Rumor is the next might take us that way as they build out the engine more for the new gen.

Not sure about the evil carrot though...
post #124 of 163
Playing this game looks and sounds great.
post #125 of 163
I just picked this up and started playing through. First impressions are positive though I'm struck by the prevalence of QTE and how its inclusion seems largely overlooked in discussions of TR (unlike Ryse).
post #126 of 163
If there was an option to turn it off, It's be the first thing I'd do as far as I'm concerned. Probably the only thing I disliked about the game.
post #127 of 163
I only remember like 3 QTEs in the entire game.
post #128 of 163
There was plenty of discussion on the quick time events when the original version came out. Still, as you get further in the game there are less of them if I recall correctly.
post #129 of 163
Amazing game. So much better than last gen. Its the type of game that you question when the main story line will end. I've been playing since release date, but still not finished with the main story. It seems to go on forever and if you try to find all of the collectables its pure evil during and longer term. That's a good thing.
post #130 of 163
Quote:
Originally Posted by sirjonsnow View Post

I only remember like 3 QTEs in the entire game.
I've played about 3 hours and there have been several dozen at least. It's all over the place.
post #131 of 163
Quote:
Originally Posted by jhoff80 View Post

There was plenty of discussion on the quick time events when the original version came out. Still, as you get further in the game there are less of them if I recall correctly.
Ah. I could easily have missed it because I had no interest in the game when it originally came out. In fact, I only bought it because I wanted something to play on the XB1 and so many people here have spoken positively about it. So far so good, it just has a lot of QTE. wink.gif
post #132 of 163
Quote:
Originally Posted by c.kingsley View Post

Ah. I could easily have missed it because I had no interest in the game when it originally came out. In fact, I only bought it because I wanted something to play on the XB1 and so many people here have spoken positively about it. So far so good, it just has a lot of QTE. wink.gif

Whats QTE ?
post #133 of 163
Thread Starter 
Quote:
Originally Posted by bori View Post

Whats QTE ?

quick time event. it's a reaction gaming mechanism where you have to respond to the on-screen prompt (i.e., "press X") within a limited timeframe. if you miss the window, you usually die.
post #134 of 163
Quote:
Originally Posted by bori View Post

Whats QTE ?

Resident Evil

smile.gif
post #135 of 163
The QTEs in Tomb Raider didn't bother me. I felt they were mostly used to push the story forward, rather than a gameplay hindrance.

I just finished this game a few days ago. I liked it so much I went back to get all the collectibles (something I rarely do). I may pick this up on PS4 when it drops down to 20 or 30 bucks, just to play through it again (and of course compare the two).
post #136 of 163
Quote:
Originally Posted by c.kingsley View Post

I've played about 3 hours and there have been several dozen at least. It's all over the place.

I hope you're not counting when you have to hit a button several times to pry open a box or anything like that. I only remember a few in the cave near the beginning, one with a wolf, and when rescuing some friends.
post #137 of 163
Quote:
Originally Posted by sirjonsnow View Post

I hope you're not counting when you have to hit a button several times to pry open a box or anything like that. I only remember a few in the cave near the beginning, one with a wolf, and when rescuing some friends.
Events that don't kill you don't classify as QTE IMO. Having to spam a button to pry open a box, turn a wheel, open a window, ?, is gimmicky and annoying, though. I played again last night and there are QTE events sprinkled throughout the main campaign.

And, man, is this girl resilient or what? It seems like she's falling 30 feet and landing on her back a couple times an hour. In addition there seems to be a gratuitous overuse of sliding down some kind of ramp or water feature on her butt.

That said, the graphics are immersive. The frame rate overall is quite steady. I noticed a handful of dips of very brief duration (<1.5s). This game definitely isn't a twitch FPS and 30fps doesn't detract from the experience. The sound engineering is top notch and I'd say that is the standout feature of the game.
Edited by c.kingsley - 2/8/14 at 10:56am
post #138 of 163
Yeah the sound is amazing.
post #139 of 163
Quote:
Originally Posted by metalsaber View Post

Yeah the sound is amazing.

Yep, among the best I've ever heard in a game. There is some good LFE in various parts of the game, and the surround channels are well utilized throughout the entire game. I often used audio cues to tell where enemies were, when I had trouble spotting them on screen. The environmental surround effects were excellent as well, really immersing you in the experience.

Other developers should take notes from this one.
post #140 of 163
Finally finished the game last night....One of my all time favorites now.

Amazing game: The video & audio quality, pacing, story, etc. was amazing.

Kudos to the Crystal Dynamics Team!!!

I can't wait until the next installment!
post #141 of 163
This is by far the best game I have played on my xb1. It beats ryse imo.
Edited by bori - 2/11/14 at 4:07am
post #142 of 163
I finally finished the Single Player.

What a polished, fun 3rd person game!
post #143 of 163
Thread Starter 
Just started playing Tomb Raider on the Xbox One. Didn't play more than what I played on the PC version so didn't see anything new. The game looks spectacular but not quite Ryse level in terms of the graphics (TR is higher res but the models, textures and special effects are much simpler than Ryse). To be fair, I played Tomb Raider on the PC before they issued the Nvidia patch fixes (game ran terribly on Nvidia cards at the beginning). TressFX is pretty cool. It had to be turned off with Nvidia cards (again, before the patches came out).

Lara does look a little different. And it does feel different with the One controller versus the 360 controller (how I played the PC version).
post #144 of 163
Quote:
Originally Posted by onlysublime View Post

Just started playing Tomb Raider on the Xbox One. Didn't play more than what I played on the PC version so didn't see anything new. The game looks spectacular but not quite Ryse level in terms of the graphics (TR is higher res but the models, textures and special effects are much simpler than Ryse). To be fair, I played Tomb Raider on the PC before they issued the Nvidia patch fixes (game ran terribly on Nvidia cards at the beginning). TressFX is pretty cool. It had to be turned off with Nvidia cards (again, before the patches came out).

Lara does look a little different. And it does feel different with the One controller versus the 360 controller (how I played the PC version).

I am 60% through the game and it's way more enjoyable than Ryse. Looks better in my opinion.
post #145 of 163
Just finished the game. Great game most fun I had on my Xbox one besides NBA 2k14. Best game for Xbox so far.
post #146 of 163
Quote:
Originally Posted by bori View Post

Just finished the game. Great game most fun I had on my Xbox one besides NBA 2k14. Best game for Xbox so far.
But you couldn't have had fun with it. It's so inferior to the version given to us by the gaming gods that do no wrong at sony.

In case anyone's misses it, the above was sarcasm. I'm thinking about picking it up today and honestly don't know which system to get it for. I still prefer the xbox controller, and with my eneloops, my battery will last long enough that I don't have to plug it in 4-5 times before I finish the game.
post #147 of 163
Quote:
Originally Posted by americangunner View Post


But you couldn't have had fun with it. It's so inferior to the version given to us by the gaming gods that do no wrong at sony.

In case anyone's misses it, the above was sarcasm. I'm thinking about picking it up today and honestly don't know which system to get it for. I still prefer the xbox controller, and with my eneloops, my battery will last long enough that I don't have to plug it in 4-5 times before I finish the game.

Do yourself a favor, if you have both systems, get it on the PS4.
The Xbox One version is more then adequate but if you have the choice, the framerate difference is not a small deal.

Tomb Raider actually makes use of the DS4. Normally, I would prefer the Xbox One controller but in this case DS4 wins.

The touchpad can be used for lighting and turning off torches (it doesn't sound like much but gets intuitive after awhile).
Plus it uses the speaker on the controller. When you light the torch or when someone radios you, you hear it on the controller, a nice touch if you ask me.
post #148 of 163
That sounds like the touch pad is continued to be used solely as a gimmick that could be done with any other button. Hopefully devs will really find ways to start using it.
post #149 of 163
Thread Starter 
okay, about an hour and a half into the game... it does look beautiful. well, except for the very poor facial animations of the NPCs during cutscenes. as uncanny valley as you can get. it's like you see a static face with a moving jaw..

but the actual game mechanics are not that great. I'm giving it a tentativepass until I level up. I suppose that's why the combat feels bad so far because I only have a couple skill points. So far, it's more poor interactive movie than game. This game is as linear as linear gets. It's nice it has Tomb Raider puzzles even if a bit simpler than the puzzles of the original games.

so far, what's getting me coming back is how great the game looks.

as far as Xbox One specifics... I didn't read in any articles about Kinect specifics (surprise surprise). some scenes, you can lean your body to adjust the camera angle. So lean left and the camera pans. The game uses the open hand/close hand system for holding and rotating objects. Voice commands are voice commands.
post #150 of 163
I still think the QTE are more obnoxious on this game then they were on Ryse. Either way I loved both games.
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