okay, between the suppose leaked Microsoft document and this, it appears that $60 is the targeted price on the Xbox One...
but this article brings up a point in my head. If the retail price of a disc game has the costs of a used market baked into it, maybe the One's system allows them to freeze it at $60 rather than increasing it...http://kotaku.com/microsoft-to-sell-next-gen-games-for-60-price-of-gami-513489951Microsoft To Sell Next-Gen Games for $60, Price of Gaming May Not Rise
Every new console generation brings new anxieties that the price of gaming going up. Right now, many of the big players won't officially say what their next-gen games will cost. Microsoft will, at least.
A company spokesperson confirmed to Kotaku that Microsoft's own first-party Xbox One games will cost $59,99, the same price top Xbox 360 games have.
And for PS4? Sony's U.S. boss of PlayStation business, Jack Tretton, implied in an interview last February that PS4 games would also peak at $60. Oddly, at E3 this past week, Sony reps declined to say what their PS4 games will cost. "I know the pricing," Sony's head of worldwide game development, Shuhei Yoshida, told me when we met to chat about PlayStation. He checked with his PR minder sitting near us and confirmed that, no, he was not permitted to officially tell me what that PS4 game pricing would be. Not yet.
Spokespeople for mega-publishers Activision, EA, and Ubisoft said their companies weren't commenting on game price yet.
With only Microsoft currently committing to $60, could their rivals actually be targeting $70? That would only be as crazy as Microsoft differing from its rivals on, say, requiring online connections, so it's certainly possible. There's even precedent, primarily from Nintendo, for a platform-maker to sell its games at $10 less than the third-party game makers on the same platform. Nintendo used to sell its games at $50 while the Activisions, Ubisofts and EAs sold games at $60. Nintendo's been up at $60, however, for top Wii U console releases.
Make no mistake that the cost of making games is going up and up. That is something Sony's Yoshida could talk to me about and, to hear it from him, game creators are going to have some rather large bills to pay in the next generation of gaming. He estimated that top PS3 games have been costing $20-$50 million to make. And for PS4? "Slightly larger," he said, laughing. "We are just starting!"
"We’ve already seen that on PS3," Yoshida said. "Because of the vast difference of quality in titles on PS3, we see top games are selling more and all the others kind of struggle. We see less and less mid-sized B or single-A titles. I think that continues. What we are trying to do is make sure the big titles get more resources and support so that they can succeed and the others go digital or small as something unique."
Look over to Activision and its grand total of four games in its E3 booth for a sign of a company trying to only make top-sellers. They're certainly trying to do part of what Yoshida is talking about and one imagines they're selling enough Call of Duty games at $60 to make the presumably giant budgets for games in that series relatively reasonable.
We'll know closer to the PS4 and Xbox One's launch the actual price for new games on the new platforms. Here, at least, Microsoft appears to be stepping out first or at least most definitively with something that should please existing gamers. If only the other companies could make it official—and if only prices would drop dramatically from time to time as they do on Steam. Perhaps on consoles with—ahem—more restrictive DRM we might see that. Not just with Xbox One but with the digital shops on any of the consoles from the big three.