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The Official Xbox One thread... - Page 200

post #5971 of 14775
Quote:
Originally Posted by pcweber111 View Post

Huh? How are you coming to that conclusion?

A: Look at things like the ads on the dashboard. XBLA releases are clearly an afterthought compared to earlier years where they would routinely be front and center.

B: I'm not the first one to have noticed it and the issue has gained a fair bit of press and mention by developers and publishers alike.
Quote:
Originally Posted by spid View Post

I think you have to take some of those stories with a grain of salt. The people who have no problem with certification are less likely to make a big deal at how smooth the process was. It also does not make for click grabbing headlines so is less likely to be written about. There have been plenty of devs indy and otherwise who do not have a problem with the current certification process. Microsoft streamlining the process is not a bad thing, but sometimes this "nightmare" perception does not represent everyone's reality.

I'm sure it's not universal. But there has been enough complaints and portrayals of it as being a nightmare that I believe it's safe to conclude that their process is far from desirable.
Quote:
Originally Posted by eq_shadimar View Post

Holy cow enough of the Kinect stuff already.  You guys are arguing just for the sake of arguing.  It is really pretty damm simple, if you don't want to pay extra for a Kinect don't buy the system.  You are arguing over something when the solution to your angst is go get a PS4, vote with your money, and be done with it.

If you want to stay with the Xbox One because of exclusives then save up for another month or two and get the system.  This is what Microsoft is betting on, that your desire for exclusives and the Live experience outweigh your hatred of the Kinect.  In the end nobody is forcing you to buy either system.

I'm fine with people being tired of the arguing.

But that's all you did. Telling people to stop complaining about Kinect is a two way streak. You don't go and say that and then proceed to argue for it. And I'm quite sure that people aren't in here complaining about it because they'd have to save up to afford the extra cost.

And what makes you think that just because someone isn't pleased about Kinect that the system isn't for them and the obvious solution is to just not buy it? Don't you think that things like controller preferences, exclusives, online networks, and other factors play a role in this? Do you routinely only buy products that you're 100% pleased with? If so you must either be easily satisfied or just not purchase much of anything.

Nobody is affecting you if they voice their displeasure of a feature of the system.
Quote:
Originally Posted by Jeremy Anderson View Post

You missed the point. If people went by that logic with past console developments, your next-gen system would have no hard drive, still use cartridges, have telephone modem jacks, and no rumble in the controllers. Either way, you don't get to retroactively design a console for them... so make your purchase accordingly. And if you decide to jump in, see ya' on Live! wink.gif

Nonsense

Just because a change is happening doesn't mean it's for the best. And just because someone argues against a change doesn't mean that they're against change. We simply don't think that a Kinect mandate appears to be a worthwhile step forward.
post #5972 of 14775
MS Press Conference on August 20th at Gamescon.
post #5973 of 14775
Quote:
Originally Posted by bd2003 View Post

Yeah, 100 megabytes a sec. Your green has the luxury of being a 3.5 inch drive though....all we know about the X1's HDD is that it's 500gb, so probably not all that high density. It's probably a 2.5inch HDD like every other console. Even giving it the benefit of the doubt and assuming it's something like a 7200rpm WD scorpio black, 100MB a sec is pretty much the max, and that's a pure sequential read at the outer rim.

According to the WD spec sheet, the 500GB 2.5 inch Scorpio Black drives are rated for 160MB/s for the internal transfer rate(the 320GB version is rated for 115MB/s). The 2.5 inch drives also have much higher platter densities now.

I get over 100MB/s transfer rates(105MB/s to 109MB/s) from my 5400 rpm, 2.5 inch, external USB 3.0 drives.(Toshiba Canvio) So I can easily see a 7200 rpm, 2.5 inch drive, getting much higher transfer rates.

I plan on using one of these Canvio drives with my XBOne for extra storage. At least until high capacity SSD prices come down alot in price.
Edited by aaronwt - 7/26/13 at 4:37pm
post #5974 of 14775
Quote:
Originally Posted by aaronwt View Post

According to the WD spec sheet, the 500GB 2.5 inch Scorpio Black drives are rated for 160MB/s for the internal transfer rate(the 320GB version is rated for 115MB/s). The 2.5 inch drives also have much higher platter densities now.

I get over 100MB/s transfer rates(105MB/s to 109MB/s) from my 5400 rpm, 2.5 inch, external USB 3.0 drives.(Toshiba Canvio) So I can easily see a 7200 rpm, 2.5 inch drive, getting much higher transfer rates.

I plan on using one of these Canvio drives with my XBOne for extra storage. At least until high capacity SSD prices come down alot in price.

Must be a newer version than the one I saw benchmarked in a review....but 7200RPM is optimistic anyway.
post #5975 of 14775
Quote:
Originally Posted by Leo_Ames View Post



But that's all you did. Telling people to stop complaining about Kinect is a two way streak. You don't go and say that and then proceed to argue for it. And I'm quite sure that people aren't in here complaining about it because they'd have to save up to afford the extra cost.

And what makes you think that just because someone isn't pleased about Kinect that the system isn't for them and the obvious solution is to just not buy it? Don't you think that things like controller preferences, exclusives, online networks, and other factors play a role in this? Do you routinely only buy products that you're 100% pleased with? If so you must either be easily satisfied or just not purchase much of anything.

Nobody is affecting you if they voice their displeasure of a feature of the system.
Nonsense

Just because a change is happening doesn't mean it's for the best. And just because someone argues against a change doesn't mean that they're against change. We simply don't think that a Kinect mandate appears to be a worthwhile step forward.

I hate Kinect being forced on me but I will still buy an Xbox one. I love the controller. There dozens of other reasons. But point blank, brass tactic's, plain and simple, bottom line.
I love the Xbox controller, original, s, 360 and likely one. I hate the PS3 controller. I've always hated the PS controllers and I've had a PS one, two, and three.

Live is amazing as well. Except for what EA does it with it, (Well I've only played Tiger woods 2013 lately)

Kinect as I see it this horrible piece of kit I have shell out at least a $100 for. It's an experiment that didn't work on Xbox 360 and I hope doesn't become mainstream in one.


This hasn't gotten much attention but voice commands would be amazing for games where you have friendly AI.

And for Change I would love it games came on cartridges or USB flash drives. There's no reason they couldn't. You can get 64gb flash drives and a Blu-Ray disc is max 50 something gb last time I heard. you buy the game online and have it download on to your drive. With a good stick and USB 3 we could really cut down on load screen time!
post #5976 of 14775
Quote:
Originally Posted by Ripeer View Post

I hate Kinect being forced on me but I will still buy an Xbox one. I love the controller. There dozens of other reasons. But point blank, brass tactic's, plain and simple, bottom line.
I love the Xbox controller, original, s, 360 and likely one. I hate the PS3 controller. I've always hated the PS controllers and I've had a PS one, two, and three.

Live is amazing as well. Except for what EA does it with it, (Well I've only played Tiger woods 2013 lately)

Kinect as I see it this horrible piece of kit I have shell out at least a $100 for. It's an experiment that didn't work on Xbox 360 and I hope doesn't become mainstream in one.


This hasn't gotten much attention but voice commands would be amazing for games where you have friendly AI.

And for Change I would love it games came on cartridges or USB flash drives. There's no reason they couldn't. You can get 64gb flash drives and a Blu-Ray disc is max 50 something gb last time I heard. you buy the game online and have it download on to your drive. With a good stick and USB 3 we could really cut down on load screen time!

I could definitely see them implementing a system where games could use a fast USB stick/SSD to accelerate loads in tandem with the HDD.
post #5977 of 14775
Aren't those super fast USB 3.0 flash drives a little expensive? Like the ones that can exceed 200MB/s? I have one that gets around 100MB/s transfer rates, but it was only around $20 for 32GB. I thought those super fast ones with 64GB were over $80?
post #5978 of 14775
But they will come down in price. Or SSD external drives. I have a 30GB SSD drive I use for music on my 360 since it takes forever to load big folders. We could probably build a 120GB SSD drive for $100. We don't know how big the games are yet but just assuming there 50GB you could put your 2 favorite games on a external USB 3.0 SSD drive.

Maybe we could even have the system us it as a cache. Caching say the next level from the HDD to the SSD as were nearing the end of the level. Or for games that reload every time you die maybe they could cache to SSD/USB. I hate spending 20-30 seconds at a loading screen when I die. I won't lie I'm not good, and quite often sections of games where I die in 10 seconds and then spend 30 seconds reloading wondering what I did wrong (like right now in battlefield bad company 2 I've ambushed by snipers)
post #5979 of 14775
Quote:
Originally Posted by aaronwt View Post

Aren't those super fast USB 3.0 flash drives a little expensive? Like the ones that can exceed 200MB/s? I have one that gets around 100MB/s transfer rates, but it was only around $20 for 32GB. I thought those super fast ones with 64GB were over $80?

Even 32GB would go pretty far though. Games could use it like readyboost in windows 7....it puts all the small random reads on the stick, so the HDD can concentrate on large sequential reads. It could cut load times dramatically on stuff like open world games.
post #5980 of 14775
Quote:
Originally Posted by Ripeer View Post

This hasn't gotten much attention but voice commands would be amazing for games where you have friendly AI.

The most impressive application of voice commands is in RPGs with extensive menus for inventory, weapons and attribute maintenance, like the Elder Scrolls and Mass Effect games. Voice commands make those games play much more fluidly (well, Skyrim and ME 3). Hopefully future Fallout games will have them too; I'd pay for an upgrade to Fallout 3.
post #5981 of 14775
I'm with Ripeer. I think issuing orders to team members will be the most interesting voice aspect by far if it's done well.

If Ubisoft and Gearbox ever revisit the Brothers in Arms series, even if Kinect 2.0 ends up optional, I hope they make good use of it for commanding your squad.
post #5982 of 14775
Quote:
Originally Posted by Leo_Ames View Post

I'm with Ripeer. I think issuing orders to team members will be the most interesting voice aspect by far if it's done well.

ME 3 puts voice commands to good use for that purpose.
post #5983 of 14775
dag nabbit! That Dead Rising 3 looks really, really cool. I'm a die hard Sony Pony and won't be getting an Xbone. Hoping DR3 goes multiplat eventually like its predecessor.
post #5984 of 14775
Some gifs pulled from the video posted... So glad I pre-Ordered this











Last but not least...

post #5985 of 14775
According to Microsoft's public relation's, the Xbox One will offer this service for all Xbox Live members, negating the necessity of an Xbox Live Gold account to utilize the service as it stands currently.

Xbox Live offers Xbox One unlimited storage space in the cloud for all Xbox Live members to store numerous types of Xbox Live content, including your profile, games, Achievements and entertainment. This content is stored and saved in the cloud so you can automatically access it anywhere, anytime, no matter where you are.


http://www.examiner.com/article/xbox-one-to-offer-free-unlimited-hard-drive-space-via-the-cloud

Finally and no longer just with my profile. So now 500gb + 3TB external drive and unlimited cloud. I may not even need to add the external drive.
post #5986 of 14775
Quote:
Originally Posted by mboojigga View Post

According to Microsoft's public relation's, the Xbox One will offer this service for all Xbox Live members, negating the necessity of an Xbox Live Gold account to utilize the service as it stands currently.

Xbox Live offers Xbox One unlimited storage space in the cloud for all Xbox Live members to store numerous types of Xbox Live content, including your profile, games, Achievements and entertainment. This content is stored and saved in the cloud so you can automatically access it anywhere, anytime, no matter where you are.


http://www.examiner.com/article/xbox-one-to-offer-free-unlimited-hard-drive-space-via-the-cloud

Finally and no longer just with my profile. So now 500gb + 3TB external drive and unlimited cloud. I may not even need to add the external drive.

Well it's not like save files take up all that much space anyway. This doesn't really sound any different from the way it is on 360, other than unlimited save space.
post #5987 of 14775
Quote:
Originally Posted by bd2003 View Post

Well it's not like save files take up all that much space anyway. This doesn't really sound any different from the way it is on 360, other than unlimited save space.
Maybe they have DVR' content in mind?
Game or maybe even TV?
Edited by Ripeer - 7/27/13 at 9:58am
post #5988 of 14775
Yep, I suppose there's game DVR as well...it'll have to be in the cloud to share it anyway.
post #5989 of 14775
Quote:
Originally Posted by bd2003 View Post

Well it's not like save files take up all that much space anyway. This doesn't really sound any different from the way it is on 360, other than unlimited save space.

?

No it expands on how it is with the 360. Now we have unlimited space compared to just 500mb. Which means we can store beyond just profile roaming and save files. So basically no one should be concerned about space issues since it can be any combination you want with local, cloud and external drives. We now can save everything we want on the cloud and have access to it anywhere we need it. The other difference it is no longer required to have Gold to use cloud for the One.
post #5990 of 14775
Quote:
Originally Posted by RandomNinjaAtk View Post

Pretty cool new post by ms: http://news.xbox.com/2013/07/games-dead-rising-3-sdcc

Check out the Video also:


biggrin.gif This game looks amazing!!! A must have launch title in my opinion! (assuming you like zombie games..)
This looks pretty damn fun!
post #5991 of 14775
also, on the 360, only 32GB of an external hard drive (or flash drive) can be allocated for 360 purposes. So if you plug in a 3 TB drive, you can only use 32 GB (the rest is for your other uses like the PC). You could plug in a pair of hard drives for storage on the 360 (to get 64GB) but that's a largely wasted use of HDD's that would be better spent being connected to a PC. It'd be better to have a pair of 32GB flash drives for the 360 to get that 64 GB of extra storage.

Since the HDD in the Xbox One is not replaceable AFAWK (at least legally not replaceable), they're allowing full usage of any external drive to compensate for the internal drive being only 500 GB.
post #5992 of 14775
Vis-a-vis DD games, isn't unlimited cloud storage what we have now? I doubt that you can "install" a game to cloud storage, to be directly loaded to memory from there when you play it.

When I see things that I've been wanting to play on sale as DD I buy them on the web site with my Xbox turned off and immediately remove them from my download queue, downloading them when I get around to playing them.
post #5993 of 14775
Quote:
Originally Posted by michaeltscott View Post

Vis-a-vis DD games, isn't unlimited cloud storage what we have now? I doubt that you can "install" a game to cloud storage, to be directly loaded to memory from there when you play it.

When I see things that I've been wanting to play on sale as DD I buy them on the web site with my Xbox turned off and immediately remove them from my download queue, downloading them when I get around to playing them.

Right, that's what I mean by it not being that different. The games have always been there to redownload, and that's primarily what eventually will cause you to run out of space. 500GB should last a while, but I wouldnt go as far as to say this annoucement means you won't eventually need an external drive.
post #5994 of 14775
Quote:
Originally Posted by michaeltscott View Post

Vis-a-vis DD games, isn't unlimited cloud storage what we have now? I doubt that you can "install" a game to cloud storage, to be directly loaded to memory from there when you play it.

When I see things that I've been wanting to play on sale as DD I buy them on the web site with my Xbox turned off and immediately remove them from my download queue, downloading them when I get around to playing them.

No the storage size is only 512mb and was only useful for roaming profiles and gamesaves. On the 360 the cloud is behind the paywall and the One is not.
post #5995 of 14775
Quote:
Originally Posted by mboojigga View Post

No the storage size is only 512mb and was only useful for roaming profiles and gamesaves. On the 360 the cloud is behind the paywall and the One is not.

You're talking about storage for game saves (which is completely irrelevant to people who don't move from console to console). I was talking about storage for installable game images. Currently you have as much "virtual" storage for DD game images as you want.

My point is that if you want to have every game that you ever buy installed and waiting for you to play at a whim you still need to buy additional storage. Unlimited cloud storage isn't going to help you with that.

How much storage could you possibly ever need for game saves, anyway?
post #5996 of 14775
I don't really care about the finite details. I want to walk in after a long night at work and say "Xbox turn on", followed by "Xbox get me a pepperoni and sausage pizza delivered from Papa Johns". Then I want to say "Xbox send a text to the regulars "it's time to frag". Then maybe "Xbox did the Pirates win?".

Are you listening Microsoft? I'm a consumer who wants to consume.smile.gif
post #5997 of 14775
Quote:
Originally Posted by bd2003 View Post

Right, that's what I mean by it not being that different. The games have always been there to redownload, and that's primarily what eventually will cause you to run out of space. 500GB should last a while, but I wouldnt go as far as to say this annoucement means you won't eventually need an external drive.

I don't see 500GB lasting very long at all. Especially if the games are around 25GB in size. That would only be 20 games that could be put on the internal hard drive.
post #5998 of 14775
So you want your xbox one to be like Bill Gate's house? eek.gifbiggrin.gif
post #5999 of 14775
Quote:
Originally Posted by aaronwt View Post

I don't see 500GB lasting very long at all. Especially if the games are around 25GB in size. That would only be 20 games that could be put on the internal hard drive.

While browsing a wholesalers site I noticed that WD has a 2TB 15mm drive., granted even at wholesale it cost's more than half of what a xbox one is going for mad.gif
Edited by Ripeer - 7/27/13 at 5:01pm
post #6000 of 14775
Quote:
Originally Posted by aaronwt View Post

I don't see 500GB lasting very long at all. Especially if the games are around 25GB in size. That would only be 20 games that could be put on the internal hard drive.

Yeah, with my 320GB I'm constantly forced to delete something to make room for new stuff...and that's with the tiny sized games we have now.
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