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The Official Kinect Thread for Xbox One - Page 6

post #151 of 354
Not surprised. All the videos of Fanfasia show Kinect to have a lot of latency. Plus the video of that ubisoft fighting game that leaked as well.
post #152 of 354
I think that it's more likely Fantasia that's broken. The original Kinect was fairly good at tracking gestures. I liked Fruit Ninja Kinect and some of the Kinect Sports games like darts and golf.
post #153 of 354
Why is Microsoft so stubbornly behind the Kinect if it has never been proven to work for anything other than dance and exercise games ? If they took it out of the box, they could drop the price $100 and be on an even footing with Sony.

My feeling has always been that Microsoft feels that Kinect is really special, and that there will eventually be some amazing things that come from it, but so far I haven't seen anything to justify it's existence in the Xbox One box. The extra $100 that it's adding to the cost (supposedly), is going to cause this machine to get outsold 2-1 this holiday, and they're stubbornly sticking behind this decision. They must know something we don't because again, other than dancing and exercise games, the Kinect is pretty much worthless. The hope was this new version would finally actually "work", but based on everything I've heard from anybody that has had hands on with the thing, it's as broken and laggy as it ever was.

It's like the Oakland Raiders organization sticking behind No.1 pick JaMarcus Russell a few years back. The guy was the biggest bust in decades, but the Raiders insisted that there was tremendous untapped potential in the player, and it was only a matter of time before he showed it on the field. MS is the Raiders in this scenario and the Kinect is JaMarcus Russell.
post #154 of 354
It's the road that they decided to take; either it'll pay off or it won't. It depends upon how much and how creatively they can get 3rd party developers to use it in their games. At least they backed off on forcing you to keep the thing plugged in.
post #155 of 354
sounds like something big on the exercise front:

http://stickskills.com/2013/09/26/xbox-fitness-leaked-features-insanity-p90x-famous-trainers/



For Kinect on the Xbox 360, a large amount of the successful games that we saw were based around fitness. While we haven’t really seen a “killer app” of sorts for the Xbox One and Kinect 2.0, it appears that Microsoft does have one last trick up its sleeves: Xbox Fitness.

A page that leaked on the official Xbox website shows the very first details for what looks to be an impressive service. Trainers such as Tracy Anderson, Tony Horton, Jillian Michaels, and Shaun T are all listed on the Xbox Fitness landing page. P90X and Insanity were also name dropped, and appear to be included in what seems to be a year long trial of the service.

We’ve included a snippet of information from the Xbox Fitness landing page below:

Introducing the future of fitness. Experience the world’s best workouts with instant, personalized feedback, right in your home on Xbox Fitness. Train with Jillian Michaels, Tracy Anderson, P90X, Insanity and more. Optimize every workout with immediate feedback on your form, power and heart rate with the all new Kinect, featuring Muscle Mapping, Power Gauge, and Pulse. Plus, feed your motivation with social challenges. Unlimited access is yours with an Xbox Live Gold membership through November 2014. Only on Xbox One.*

The information does appear subject to change, but it would be an incredibly impressive move for Microsoft to announce this app for Kinect 2.0 on the Xbox One. There seems to be a portion of consumers that highly enjoy the fitness apps on the Xbox platform, and a partnership with trainers of this caliber will certainly help sell the Xbox One. With this appearing to be a year long trial of the service, you have to wonder what the price will be for all of this content when it’s no longer free.

If you haven't seen the demos on the heart rate monitor, the muscle mapping, and the power gauge, here are is a demo showing those features:
post #156 of 354
Thread Starter 
Quote:
Originally Posted by Anthony1 View Post

Why is Microsoft so stubbornly behind the Kinect if it has never been proven to work for anything other than dance and exercise games ? If they took it out of the box, they could drop the price $100 and be on an even footing with Sony.

My feeling has always been that Microsoft feels that Kinect is really special, and that there will eventually be some amazing things that come from it, but so far I haven't seen anything to justify it's existence in the Xbox One box. The extra $100 that it's adding to the cost (supposedly), is going to cause this machine to get outsold 2-1 this holiday, and they're stubbornly sticking behind this decision. They must know something we don't because again, other than dancing and exercise games, the Kinect is pretty much worthless. The hope was this new version would finally actually "work", but based on everything I've heard from anybody that has had hands on with the thing, it's as broken and laggy as it ever was.

It's like the Oakland Raiders organization sticking behind No.1 pick JaMarcus Russell a few years back. The guy was the biggest bust in decades, but the Raiders insisted that there was tremendous untapped potential in the player, and it was only a matter of time before he showed it on the field. MS is the Raiders in this scenario and the Kinect is JaMarcus Russell.

You based this on one podcast of one guy who basically didn't provide much detail beyond an unfinished game? Yet we have seen videos in this very forum showing improvements of Kinect 2.0 and you seriously think this is basically the same device?
post #157 of 354
Quote:
Originally Posted by mboojigga View Post

You based this on one podcast of one guy who basically didn't provide much detail beyond an unfinished game? Yet we have seen videos in this very forum showing improvements of Kinect 2.0 and you seriously think this is basically the same device?

The jet ski racing in Kinect Rivals seemed to work really well, and every game reviewer that has played that has spoken highly of it. It's able to tell if you're hand is open or closed for throttle and detects slight arm movements and leaning. Can't realy tell about latency from that though.
post #158 of 354
Quote:
Originally Posted by mboojigga View Post

You based this on one podcast of one guy who basically didn't provide much detail beyond an unfinished game? Yet we have seen videos in this very forum showing improvements of Kinect 2.0 and you seriously think this is basically the same device?

I've heard it on more than one podcast. Sometimes it's been 3rd hand information. Like one guy knows of another guy that tried it, and said that it's still having problems. There is also the Kotaku article that recently came out, with the guy talking about the mountain climbing being really bad.

The thing is, I've never really been a Kinect hater. I was actually quite excited about the Kinect when it was first called Project Natal, and I bought a Kinect at launch. I was very impressed with the Ubi Soft Your Shape Fitness Evolved game, and was also somewhat impressed with Dance Central. Kinect Sports was also pretty decent. However, I also tried Kinect with a bunch of other stuff, and the results were usually pretty bad overall. Still, I had great hope for a new and improved Kinect. I figured that when MS had a new system, and a new improved Kinect, that things would be much, much better. When we first heard about the new Xbox and saw the new Kinect, it seemed like everything was falling into place. That finally, we might have a Kinect that is really worth using, and hopefully for more than just fitness and dancing.

Everything I've heard from people that have actually tried the new Kinect themselves, or were in the room with somebody trying it, and seeing how it works first hand, has been a feeling of disappointment and concern. I'm not making this stuff up, it's just what I've heard from listening to a ton of different podcasts, and reading articles around the web. I wish this wasn't the case, but it is what it is. At this point, I just have to hope that it's something to do with the current firmware they are using or something. Otherwise, why would Microsoft be risking their dominance in this market by pricing their box $100 more to make sure that everybody has one of these. There has to be something compelling about this thing for them to be taking such a huge risk.

There has to be a master plan...
post #159 of 354
there are lots of first-hand accounts by people in the reddit forums. more articles talk about how well the Kinect 2 is performing than saying it is performing poorly. more hands-on articles at TGS, Gamescom, etc.
post #160 of 354
Quote:
Originally Posted by onlysublime View Post

sounds like something big on the exercise front: Warning: Spoiler! (Click to show)
http://stickskills.com/2013/09/26/xbox-fitness-leaked-features-insanity-p90x-famous-trainers/



For Kinect on the Xbox 360, a large amount of the successful games that we saw were based around fitness. While we haven’t really seen a “killer app” of sorts for the Xbox One and Kinect 2.0, it appears that Microsoft does have one last trick up its sleeves: Xbox Fitness.

A page that leaked on the official Xbox website shows the very first details for what looks to be an impressive service. Trainers such as Tracy Anderson, Tony Horton, Jillian Michaels, and Shaun T are all listed on the Xbox Fitness landing page. P90X and Insanity were also name dropped, and appear to be included in what seems to be a year long trial of the service.

We’ve included a snippet of information from the Xbox Fitness landing page below:

Introducing the future of fitness. Experience the world’s best workouts with instant, personalized feedback, right in your home on Xbox Fitness. Train with Jillian Michaels, Tracy Anderson, P90X, Insanity and more. Optimize every workout with immediate feedback on your form, power and heart rate with the all new Kinect, featuring Muscle Mapping, Power Gauge, and Pulse. Plus, feed your motivation with social challenges. Unlimited access is yours with an Xbox Live Gold membership through November 2014. Only on Xbox One.*

The information does appear subject to change, but it would be an incredibly impressive move for Microsoft to announce this app for Kinect 2.0 on the Xbox One. There seems to be a portion of consumers that highly enjoy the fitness apps on the Xbox platform, and a partnership with trainers of this caliber will certainly help sell the Xbox One. With this appearing to be a year long trial of the service, you have to wonder what the price will be for all of this content when it’s no longer free.

If you haven't seen the demos on the heart rate monitor, the muscle mapping, and the power gauge, here are is a demo showing those features:
]

So after a while it will have 2 pay walls?
post #161 of 354
The assumption is that the apps that were tried were performing as well as they possibly could and weren't unoptimized code many months from release.
post #162 of 354
Xbox Fitness is announced!
post #163 of 354
Quote:
Microsoft has revealed that the Kinect sensor it will ship with the Xbox One can detect two people talking at the same time. Speaking at the Eurogamer Expo in London, Microsoft's Phil Harrison revealed further details about the new Kinect. Coupled with the Xbox One, Kinect will now be able to hear and understand two people talking at once, even detecting whether mouths are open in a dark room.

The new capabilities work alongside improvements to Kinect that allow it to track thumbs, 25 joints of up to six people, and heart rates by scanning a face.

http://www.theverge.com/2013/9/30/4786038/xbox-one-kinect-sensor-detects-two-people-talking
post #164 of 354
Thread Starter 
post #165 of 354
This might have been covered but I couldnt find it but...has there been talk of possible track IR like functions using the kinect for xbox one?
post #166 of 354
Quote:
Originally Posted by jasonstiller View Post

This might have been covered but I couldnt find it but...has there been talk of possible track IR like functions using the kinect for xbox one?
They're doing head-tracking for Forza 5, if that's what you're talking about. As to what else they do with it, time will tell.
post #167 of 354
Wow, if theyre doing headtracking in Forza 5 then its a must buy for me!
post #168 of 354
I'm in the same boat. It would seem in this day and age to have to limit connectivity of a device like this to 3 meters is ridiculous. I also need to run 30 to 40 feet from my cabinet to where the TV is. Hopefully there is a solution that can be implemented to extend it without having to pay as much as the whole console costs, or more.
post #169 of 354
Quote:
Originally Posted by Mike Davidson View Post

I'm in the same boat. It would seem in this day and age to have to limit connectivity of a device like this to 3 meters is ridiculous.

"Ridiculous"? C'mon; what percentage of customers do you imagine will want to locate their console far from the monitor they're using it with? My guess would be fewer than one percent. Not to belittle your personal needs, but I can see where making a niche market accessory to address that situation would be pretty low priority for MS.
Edited by michaeltscott - 10/8/13 at 10:27pm
post #170 of 354
It's funny, but I might actually move Zoo Tycoon to being one of my day one games...

I've always liked the micromanaging games. Right now, I'm embarrassed to be semi-addicted to a supermarket game on the PC. I never played the Zoo Tycoon franchise before but the more I read about it, the more I'm interested.
post #171 of 354
need to know where to get the kinect tv mount clip for the xbox one at anyone know.
post #172 of 354
you're going to have to wait to see what pops up. there's no official kinect mount yet and no announcement for an officially licensed (like what PDP had last time around).

but like with the first kinect, there'll be tons of mounts popping up. in fact, I think people ended up buying imitation versions of the official PDP mount (which was expensive but worked very well). I had a hard time justifying the $30 price (if I remember correctly) for the official mount when the imitation one was $10-15. But luckily for me, my Best Buy had a major sale and I ended up getting the PDP one for $18. Read too many nightmares about the fake ones (like the holes not lining up, the flimsy plastic, etc.).

That said, this generation, I think the Kinect will be below the TV for me based on how it's designed. the old kinect design basically forced you to put the kinect high due the the smaller FOV.
post #173 of 354
I plan to put mine below the TV; I'm going to leave my 360 Kinect mounted above as I'll continue to use for a couple of games (principally Rocksmith 2014 which has voice commands). My problem is what to do with the center channel speaker, which is where the Kinect will go.
post #174 of 354
Quote:
Originally Posted by michaeltscott View Post

"Ridiculous"? C'mon; what percentage of customers do you imagine will want to locate their console far from the monitor they're using it with? My guess would be fewer than one percent. Not to belittle your personal needs, but I can see where making a niche market accessory to address that situation would be pretty low priority for MS.
Quote:
Originally Posted by michaeltscott View Post

I plan to put mine below the TV; I'm going to leave my 360 Kinect mounted above as I'll continue to use for a couple of games (principally Rocksmith 2014 which has voice commands). My problem is what to do with the center channel speaker, which is where the Kinect will go.
I would agree that it's probably not a large percentage of the market,

I would agree that it's not a large percentage of the overall market, but I would think that home theater setups are becoming more and more common. My TV is about 15' from my media cabinet, but the cable run up the walls across the ceiling, etc is a little over 30'. Surely Microsoft could have designed the system to use technology that would have allowed for this.
post #175 of 354
Quote:
Originally Posted by Mike Davidson View Post

My TV is about 15' from my media cabinet, but the cable run up the walls across the ceiling, etc is a little over 30'. Surely Microsoft could have designed the system to use technology that would have allowed for this.

It's supposedly just USB V3 with a proprietary connector. It's quite possible that it's just fine at 30'. The question is when will someone come up with some sort of extension cable and whether it'll be as long as 30'. It's not likely to be available at launch, but you never know.
post #176 of 354
Alright, PDP was officially licensed for Kinect peripherals for the Xbox 360 (I can personally vouch for the excellent TV mount for the 360 Kinect). Now they have a new mount for the new Kinect 2.0. No idea if PDP is still an officially licensed Xbox supplier.

http://www.amazon.com/gp/product/B00FYMTUQY/ref=as_li_ss_tl?ie=UTF8&camp=1789&creative=390957&creativeASIN=B00FYMTUQY&linkCode=as2&tag=gamepur-20











It even comes with a sleeve to cover the camera when you worry about your privacy:

post #177 of 354
Quote:
Originally Posted by onlysublime View Post

there are lots of first-hand accounts by people in the reddit forums. more articles talk about how well the Kinect 2 is performing than saying it is performing poorly. more hands-on articles at TGS, Gamescom, etc.

And there are lots of videos showing a demo and wave race for kinnect showing that it works very well.
post #178 of 354
I wish there could be a way to do this wireless. I also have a home thatre setup where my media center is 20 feet away from my screen. All the audio cables running in the ceiling. frown.gif
post #179 of 354
Quote:
Originally Posted by onlysublime View Post

Alright, PDP was officially licensed for Kinect peripherals for the Xbox 360 (I can personally vouch for the excellent TV mount for the 360 Kinect). Now they have a new mount for the new Kinect 2.0. No idea if PDP is still an officially licensed Xbox supplier.

http://www.amazon.com/gp/product/B00FYMTUQY/ref=as_li_ss_tl?ie=UTF8&camp=1789&creative=390957&creativeASIN=B00FYMTUQY&linkCode=as2&tag=gamepur-20

..............

Thanks!! I wonder if this will work on my DLP set?
post #180 of 354
What about an extension cable? Has there been any word on one? Without I'll need to put my XBOne below my TV instead of on the stand I have several feet to the left where I currently use my 360 with an extension cable for Kinect.
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