For the vast majority of us, real life isn't an option for what's modeled in Forza.
If taking a Ferrari F40 around the Ring is a viable choice for you when the mood strikes, I'm not sure why a Fanatec wheel is deemed expensive. That said, this series on the 360 was always very playable with a gamepad for me (Although some of the highest performing vehicles all but forced me to never push and I thought Forza 1's brake modeling was too sensitive and easy to lock). So I can see how someone could easily forgo a wheel for this game.
But the only thing worse than no wheel at all is a cheap wheel. Buyer beware for these new wheel products until input starts to stream in from players that have spent thousands of hours over the years behind wheel/pedal sets over the years.
Originally Posted by onlysublime
I used to be a big car magazine subscriber (still have quite a few active subscriptions actually). A lot of these cars I'll never see in real life. Some of them are at the car shows I attend but most aren't (and certainly not at the same time). And when you look for pictures or videos, they're often not at an angle or view that you want. They're taken at industry standard templates (owning a lot of magazines, you do wish the photographers did get a little more creative). And you'll see neat little touches immediately that would take many videos to see otherwise. Like, oh, that's how that hinge opens. Or this is how the spoiler automatically raises on this car. You can step into a car and hit the starter button and just hear the nice hum of the engine. Or see the instrument cluster that few magazines or videos capture well. And then Clarkson does a great summary. You go around to the bumper of a car and he talks some cool trivia about how they designed it the way they did. In AutoVista, some cars had a lot more commentary than others which was a shame. Some cars have a brief summary which a few sentences here and there. Other cars give you quite a lot more commentary. I'm hoping the level of detail is more even across the cars.
So this is a feature you think you'd regularly be utilizing?
I still can't imagine that myself but I hope it turns out well for those that just want to admire these digital models. Probably the closest to this that I've ever used much was the showroom in Project Gotham Racing 2 on the original Xbox. Actually have a couple of hours logged there in the statistics screen that I wish more games did these days.
But that was just as much for the atmosphere as the vehicles themselves. They nailed the setting and the background music so it was a pleasure as I acquired more vehicles to walk through it and see what I had left to buy after every few hours of progression.
Just admiring the car model itself isn't something I could ever see myself doing more than once or twice.Edited by Leo_Ames - 10/20/13 at 9:55am