Originally Posted by michaeltscott
Pretty good tutorial! I wish I'd seen that when I started playing Gladiator mode. The one thing that I learned from it is that the enemies will take 9 hits. Once the little skull pops up I'm afraid of killing them before I can execute them; he got lots of extra hits by continuing to strike them after that point. Nice
It is a great video! I gave it a shot last night. It was really tough for me to adapt to the style. I'm so used to using the force push and methodically striving for perfect hits, that I'm awful at the super fast button mashing that happens when things are slowed down.
I was able to kinda get a hang for it after a couple of rounds, but was only breaking the 100 combo mark, nothing higher than 105.
It's also still very odd to play with Jupiter, since it feels like there is almost no way to die. Like you said, it's starting to feel pretty boring and it really needs some sort of difficulty level.
I gave the survival mode a shot with a public gamer twice. Interesting, but it didn't feel like a game mode that was anything more than a distraction from the other modes. I'm at level 82 or something, I'll grind it out until I finish the achievements, and then I'm probably pretty done with the game. Don't get me wrong, it's great and I've dedicated a ton of hours to the SP and MP, but it's starting to lack long term diversity. If they can add something more dynamic - like a difficulty level - new enemies - that would help.