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Ryse: Son of Rome for Xbox One - Page 3

post #61 of 349
Here is a video giving an overview of the combat.
post #62 of 349
I don't get how people who love mowing down people with guns in games like COD to be more interesting than this close man on man type of melee. To each his own.
post #63 of 349
I'm still not sure if I will get this. I'll need to try out the demo first. The graphics detail certainly looks gorgeous though.
post #64 of 349
I'm getting pretty amped for this game, launch trailer is awesome:


New vid detailing the combat system:

post #65 of 349
The game looks great, and I'm going to pick it up.
post #66 of 349
Quote:
Originally Posted by spid View Post

The game looks great, and I'm going to pick it up.

Indeed, add me to you friends list if you want so we can get some co-op in:


Hondeboyman - PST
post #67 of 349
Quote:
Originally Posted by ahartig View Post

I'm getting pretty amped for this game, launch trailer is awesome:

Thanks for posting those. From that launch trailer the story sounds excellent. I can only afford a single game this month and this is going to be it (it's the only exclusive that I had an interest in which is still going to release at launch rolleyes.gif).
post #68 of 349
I'm picking this up as well. Please add me to your friends list if you'd like to coop.
post #69 of 349
Thread Starter 
yes, I'll be picking this up. I'll look for you guys! biggrin.gif
post #70 of 349
IGN Live streaming Ryse right now. Looks REALLY fun:

http://www.ign.com/videos/2013/11/20/ign-live-xbox-one-pre-launch-party
post #71 of 349
IGN have it a 6.8. Repetitive fighting seems to be the reason for the lower score. Praised a lot of other things about it.
post #72 of 349
the trailer looks amazing
post #73 of 349
Even with the ok reviews, it is unanimous that it is a gorgeous game.
post #74 of 349
Yup its awesome looking but boring game... probably perfectly fine but is it $60 perfectly fine. I imagine its like Vikings or Lord of the Rings where you can be happy with it if you get it for a good price but get less happy with it the more expensive it is wink.gif.
post #75 of 349
Quote:
Originally Posted by AHDTVDiet View Post

Yup its awesome looking but boring game... probably perfectly fine but is it $60 perfectly fine. I imagine its like Vikings or Lord of the Rings where you can be happy with it if you get it for a good price but get less happy with it the more expensive it is wink.gif.

This generation I'm only willing to pay as much for a game as it has frames per second. So maybe when it's $30 I'll consider picking it up for a quick play through. tongue.gif
post #76 of 349
This is a title I am curious to see how the DD price changes over time. I would imagine sales will be decent, but once it drops down some it may pick up. I know a lot of people are curious to play this game but I think $60 is too steep for many. This is not my type of game at all, but for $25 I would try it out. If I hate it for that price I can live with it.
post #77 of 349
Maybe the first "Games with Gold" title for XB1 in early 2014?

I really wanted to pick this up, but think some other games may give me some better bang for the buck and be more family friendly
post #78 of 349
Hit the neogaf link for links to all the reviews below. Sounds like it would be worth a rental as it is pretty short as well.

http://www.neogaf.com/forum/showthread.php?t=719895

Shacknews - 5/10
Eurogamer - 5/10
Polygon - 6/10
Joystiq - 2.5/5
Gamespot - 4/10
IGN - 6.8
Destructoid - 5/10
Videogamer.com - 6/10
EGNNow.com - 7.5/10
OXM.co.uk - 7/10
Kotaku - YES
Gamesradar - 3.5/5
GameInformer - 6/10
Rev3Games/Sessler - 2/5
MMGN - 6.5
Eurogamer.de: 7/10
Gameswelt - 7.5/10
Gamersglobal.de - 6.5/10
EveryEye.it - 7.5
Venturebeat: 86/100
Eurogamer.it: 7/10
Gametrailers - 7/10
Metro.co.uk - 3/10
CVG - 5/10
T3.com - 3/5
post #79 of 349
Quote:
Originally Posted by freemeat View Post


Shacknews - 5/10
Eurogamer - 5/10
Polygon - 6/10
Joystiq - 2.5/5
Gamespot - 4/10
IGN - 6.8
Destructoid - 5/10
Videogamer.com - 6/10
EGNNow.com - 7.5/10
OXM.co.uk - 7/10
Kotaku - YES
Gamesradar - 3.5/5
GameInformer - 6/10
Rev3Games/Sessler - 2/5
MMGN - 6.5
Eurogamer.de: 7/10
Gameswelt - 7.5/10
Gamersglobal.de - 6.5/10
EveryEye.it - 7.5
Venturebeat: 86/100
Eurogamer.it: 7/10
Gametrailers - 7/10
Metro.co.uk - 3/10
CVG - 5/10
T3.com - 3/5

Those actually aren't as bad as I expected. Still debating, maybe after the first of the year.
post #80 of 349
This game is probably like Altered Beast for the Genesis at launch. Horrible game, but absolutely gorgeous graphics (remember, in August of 1989 Altered Beast was the Ryse of it's time graphically).


I can understand why people play bad games at launch, just because the graphics are so amazing. We just dropped $540 for a system, and we want to see something that can't be done on the previous systems. We want to see something that justifies our payout of cash. Ryse has a level of graphical fidelity that is off the charts, so even if the game is super short, and super boring, with monotonous gameplay, sometimes you just need something that looks amazing. I get it.

I had a Genesis back in the days, and I played Altered Beast. Yeah, you play the game now and you think it's utter crap, but at the time, you just couldn't believe what your eyes were seeing.
post #81 of 349
Quote:
Originally Posted by Anthony1 View Post

This game is probably like Altered Beast for the Genesis at launch. Horrible game, but absolutely gorgeous graphics (remember, in August of 1989 Altered Beast was the Ryse of it's time graphically).


I can understand why people play bad games at launch, just because the graphics are so amazing. We just dropped $540 for a system, and we want to see something that can't be done on the previous systems. We want to see something that justifies our payout of cash. Ryse has a level of graphical fidelity that is off the charts, so even if the game is super short, and super boring, with monotonous gameplay, sometimes you just need something that looks amazing. I get it.

I had a Genesis back in the days, and I played Altered Beast. Yeah, you play the game now and you think it's utter crap, but at the time, you just couldn't believe what your eyes were seeing.

Yeah, graphics and sound are top notch, and story is supposed to be pretty good too. Even with the so-so reviews, I'm more interested in this game now than I was before. Go figure biggrin.gif
post #82 of 349
I have read quite a few reviews but I think the Kotaku one is the best. Here is a clipping, they seem to go more in depth and talk about the combat mechanics and how it can be a much more engaging experience if you want it to, something I think a lot of the other reviewers ignored:

Quote:
"Sure, you could just sit back and let Ryse play itself half of the time, or you could get involved with the gameplay and play it like a combo-driven action game, one that assumes you can follow the flow of the action.

I admit that this is an odd way to present combat in a game, but it drew me in almost immediately. As each encounter in the game begins, you'll feel like you're playing a standard third-person action game. You're a skilled fighter surrounded by two, three, four or more enemies. In this variation, you're a Roman soldier with a sword and shield, hacking and bashing, pushing metal through bone. Your enemies will take turns attacking, as they tend to in action games. You'll strike or push, heavy strike or heavy push, block or roll. As you dent their defenses, you'll get a signal that you can start an execution. 3

Trigger an execution and the enemy is dead meat. It's guaranteed. You will be able to play out whichever grisly one the game cues up for you, pulling from a pool of dozens of executions you've unlocked. At these moments, your inputs are reduced to pushing the Xbox One controller's yellow Y button or the blue X. Or you could do nothing. Ideally, you'll do something! But the kill will happen anyway.

The impossibility of failure and the simplicity of commands during these executions should ruin things. It should earn the game scorn. Yet this is where Ryse's graphics and animations save it and elevate the combat system. As Marius begins his execution sequence, he might first swing his shield at his enemy's head, then stab him in the chest and then pull that sword out. That'll be a Y-X-X combo. You won't trigger it. You won't even dial up that combo. You're really just reacting to prompts. The bad way of doing that is to wait and wonder whether Marius' enemy will suddenly be highlighted blue or yellow and then react to that. The better way to do this is to appreciate the graphics and actually watch Marius' movements. If he is about to use his sword hand, be ready to press X. If he is about to use any other part of his body to attack, use Y. This might not seem like a big difference, but it is. It feels special, because because the tells that the player is reading aren't those of his enemy's but those of the exceptionally well-rendered main character. (Okay, I just said 'it feels special' about some of the most realistically depicted ultraviolence I've ever seen in a game. The violence in this game can get a bit weird. More on that in a bit.)

During the executions, the player's challenge is to watch Marius' arm and leg movements and understand them, to essentially anticipate them. This is a different way to relate to a game character and one that works well. It works because of the reward. If you wait for the color prompts before figuring out which button to press, you're playing a guessing game or a reflex text. You're reacting to known information rather than reading movement and essentially moving with the game. If you just wait for the color prompts you're also likely to be slower and to merely pull off a "recruit" or "soldier"-level execution. These are worth little. If you instead focus on reading Marius' movements, you'll consistently be able to pull off "centurion" or even "legendary" executions. Those superior execution ratings greatly raise your combo meter and earn you more points in whichever of four categories of execution Marius has performed. He can, to be clear, do executions that earn him health points, focus points, damage points or experience points, all of which are useful and all of which can be triggered on the fly before or even during a killing sequence.

All of this execution stuff works well thanks to the absurd number of executions programmed into the game. Marius can unlock some 98 ways to execute his enemies, 42 of which are reserved for when the player weakens two enemies and tries to execute both in one sequence. That amount of variety makes it harder to predict which execution Marius will do next, keeping the player guessing and forcing them to, as noted, focus on their character's movements.

The better you do in combat, the more points you earn, the more executions you unlock, the more of Marius' skills you increase, the better you can do in combat. The progression is simple and keeps combat engaging even when the game is sending a few too many of the same enemies at you. "

After reading that, it seems like this game may be best played on the hardest difficulty setting, thus really forcing you to try and get those legendary executions in order to fill up your health, or xp or focus meter.....
post #83 of 349
I always try and play on the most difficult setting. Looking forward to it.
post #84 of 349
I'm a bit torn. The so-so reviews and estimated 6 hour single player campaign give me pause. It was, unfortunately, the last of the exclusives that I was particularly interested in which was still releasing at launch. Not a fighter fan at all or much of a racer enthusiast. DR3 looks even more repetitive and boring than Ryse to me, with almost no story motivation for playing through it ("I'm a guy who got bitten by a zombie and needs to escape the city to get a supply of medication to stop me from changing" just doesn't float my boat). Maybe I'll buy AC4 and wait for Ryse to drop in price.

I dunno--maybe I will get it. The Kotaku reviewer said that it took him 8-10 hours to complete. There's a "season pass" option, indicating that there will be additional content coming. Hopefully it won't just be more arena scenarios.
Edited by michaeltscott - 11/21/13 at 1:00pm
post #85 of 349
6 hour campaign = pass for me
post #86 of 349
Well I gotta tell you guys...

I've been playing my PS4 for the past week with NBA 2k14, COD, and Killzone. Graphics have been impressive in KZ and NBA2k14...but I'm not really blown away. Honestly, I play PC games on a 30" monitor with about $1500 in graphics cards alone (including ALOT of BF4 on Ultra)...so my expectations coming into this generation have been appropriately guarded.

I picked up an XBO last night at midnight along with only Ryse and played for about an hour. Wow. Seriously...wow. The visuals in this game are truly something spectacular. I was expecting the visual showpiece of the launch titles to be BF4...but Ryse sets the bar even further. The facial animation is unlike anything I've ever seen and goes a long way in telling a believable story. It really has to be seen in person to be believed. The motion capture, environments, lighting and attention to detail is superb.

Granted, I'm early on...but I'm enjoying the combat. It's certainly not the button-masher that I thought it would be as it rewards timing and punishes mashing. I understand that it doesn't change much from there...but it'll allow you to master the combat system over time because it certainly won't come easy. The story is also excellent so far...of course I'm a sucker for history stories and all things gladiator...but I'm finding it engaging and believable.

2 cents.
post #87 of 349
Lightening deal on Amazon for Ryse right now! $49 ...get it while it lasts!

http://www.amazon.com/Ryse-Son-Rome-Day-Edition-Xbox/dp/B00CMQTU74/ref=cm_cr_pr_product_top
post #88 of 349
How long did it take for you all to install? I hit 3% and it said ready to play, Went into the menu and started the campaign on normal mode only to have it sit and install more! Still waiting after 20 minutes and the last little bit seems to take forever....
post #89 of 349
I could not resist buying this. I know the reviews were not great but the footage just wanted me to play it. So far completely satisfied.
post #90 of 349
Thread Starter 
anyone listen to IGN's podcast (ep 122)? they were pretty critical of the game. they all own both consoles already. but the surprising thing was they said that before fanboys jump on their statements as ammunition, all three (none of them wrote the official review) would've scored Ryse above Killzone and Knack.
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