Originally Posted by Crash44
Wow. Read every post in this thread. To avoid disappointment please temper your expectations, because this is going to be a niche product unless they happen to capture all the PC gaming minds at once.
Would like to see more information on publishers on board, upcoming software, and the like. Will there be anyone besides Valve willing to spend the money it takes to make software for 2% of the existing PC gamers out there? If games going to be developed natively in Linux/SteamOS then all the developers are going to have to add the space, personnel and equipment because this is a new platform. If they are all going to be ports then lookout for spotty quality that may really sink a new product launch.
Also would like to know more about just how much these machines will be plug and play. If the goal is to park these in front of TV's for the masses then there should be a minimum of tinkering to get a game running, because talking about dual booting and other things are arcane arts to the vast majority. If the goal is to get a foot in the door, to overturn Windows gaming by giving the end user (that knows how) the tools to play, mod, and generally mess with games as they see fit then this will be the best thing invented. But then you get the question of piracy and security which all the major publishers will be wondering about, which again brings us back to who's exactly on board. Activision/EA/Ubisoft/Bethesda aren't going risk giving away software in the attempt to sell to <2% of current PC gamers, so is there going to be any type of security for software? Will there be a patchwork of solutions that only work with varying degrees of annoyance (just like now)?
If there's any one company that can turn Linux into something more than an extremely niche product, it's Valve. I will be watching with fingers crossed. I hope it does something to shake up the space, and I hope they are careful enough not to bankrupt themselves in the process.
I think it's a pretty low risk play for Valve. They're not ceasing their windows operations. Every PC that can run steam, can also run SteamOS or Steam Big Picture...and it's all free. You should be able to use the steam controller in windows, or your xbox controller in SteamOS. Piracy will be no bigger an issue in SteamOS than it already is in Windows. Little by little, people can convert from windows to SteamOS, without missing a beat...it's not even like a console generation transition where software and hardware compatibility are broken.
I highly doubt it'll be an overnight success, but it will just creep up on people. Since it's a technically a software platform and not a hardware platform, it shares an install base with Windows, so the number of potential SteamOS machines will always be hundreds of millions, it's just a matter of converting people one by one. It's not make or break if it's not a success on day one. Having easy to use hardware in stores can then start to bring the traditional "console gamers" over, little by little.
Given all that, it's hard to see how it won't be a success over time, unless the OS itself is terrible.